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* Dismemberment moodlets are alleviated when recovering your limbs. (#77581) ## About The Pull Request What it says on the tin. When reattaching a limb, the respective dismemberment debuff will be replaced by a significantly less severe one (-3 for 2 minutes as opposed to -10 for 8 minutes) However, the way I've done it, to that ensure replacing a leg when you're missing 4 limbs doesn't clear the moodbuff, has the entertaining side effect of **allowing dismemberment moodlets to stack for each limb you've lost, and being cleared separately.** I honestly kind of like it. Their description changes in accordance to what limb it is as well. ## Why It's Good For The Game It doesn't make much sense for your character to continue lamenting the loss of their arm/leg after they've already acquired a replacement. I also like that this makes losing multiple limbs worse than losing just one, as someone who's been nugget-ed would have a far worse day than someone who has simply lost an arm. Closes #77388. ## Changelog 🆑 fix: dismemberment moodlets are replaced by a lesser mood debuff when you recover the limb in question. balance: dismemberment moodlets can now stack for each limb you lose, and are cleared separately. Their descriptions have been updated to reflect this. /🆑 --------- Co-authored-by: MrMelbert <51863163+MrMelbert@ users.noreply.github.com> Co-authored-by: Ghom <42542238+Ghommie@ users.noreply.github.com> * Dismemberment moodlets are alleviated when recovering your limbs. --------- Co-authored-by: A miscellaneous Fern <80640114+FernandoJ8@users.noreply.github.com> Co-authored-by: MrMelbert <51863163+MrMelbert@ users.noreply.github.com> Co-authored-by: Ghom <42542238+Ghommie@ users.noreply.github.com>