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## About The Pull Request You can choose and remove one at a time, code blatantly stolen from the shotgun cabinet. The crowbar functionality stays because Cyborgs need it to empty their PKA. ## Why It's Good For The Game  This gives more control for miners to swap modkits from one fight to the next or possibly mid fight. Miners often have a favorite PKA setup that they use for most shifts, by making swapping easier we have a little more freedom to add modkits that are only useful occasionally (say a specific fauna counter) and these are more likely to be used with an easier swaps system. The old way to remove modkits was just pain, it would remove every modkit at once and dump them on the floor. Something something UX. And hey, excuse to give better sprites to each modkit in the future. ## Changelog 🆑 Guillaume Prata qol: Right clicking a PKA with an empty hand will show a radial menu that lets you remove modkits one at the time. /🆑