Files
Bubberstation/code/controllers/verbs.dm
giacomand@gmail.com 4989c88a22 Committing carn's modifications to events and other things. Full details below.
http://forums.nanotrasen.com/viewtopic.php?f=16&t=12245#p189186

Ported all the random events to Pete/Gia's event system:
>Event system now supports weighting. default is 10. a weight of 5 is half as likely as default, 20 twice as likely....etc.
>Increased the frequency of events (dust happens over 60% of the time though)
>tidied up some ninja code: ninjas now get ~5 objectives. So they are hardmode.
>made the gravity toggle into a random event
>event system now supports round-start events
>event system now supports holiday events
>event system now supports events which can only happen after the round has lasted a certain number of ticks
>event system now supports max_occurrences for events. Setting any event's max_occurrences to 0 will stop it randomly occurring
>events now support being fed associative lists inside new(). This allows you to override their variables easily.
>wormhole events no longer cause loads of lag. They are extremely deadly. wormholes should be avoided

Other:
>replaced the procs for fetching candidates for ninjas and aliums with /proc/get_candidates(be_special_flag), it returns a list of active clients with that be_special preference enabled.
>minor fixes to minds
>your memories are displayed to you at Login()
>removed aliens_allowed
>removed ninjas_allowed
>pick_n_take() is now more efficient (uses Cut() rather than Remove()


Things I added:

 - Made the pandemic call ..() instead of doing the checks itself.
 - Made the staff of animation use more charge.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5720 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-17 11:44:37 +00:00

82 lines
2.9 KiB
Plaintext

//TODO: rewrite and standardise all controller datums to the datum/controller type
//TODO: allow all controllers to be deleted for clean restarts (see WIP master controller stuff) - MC done - lighting done
/client/proc/restart_controller(controller in list("Master","Failsafe","Lighting","Supply Shuttle"))
set category = "Debug"
set name = "Restart Controller"
set desc = "Restart one of the various periodic loop controllers for the game (be careful!)"
if(!holder) return
usr = null
src = null
switch(controller)
if("Master")
new /datum/controller/game_controller()
master_controller.process()
feedback_add_details("admin_verb","RMC")
if("Failsafe")
new /datum/controller/failsafe()
feedback_add_details("admin_verb","RFailsafe")
if("Lighting")
new /datum/controller/lighting()
lighting_controller.process()
feedback_add_details("admin_verb","RLighting")
if("Supply Shuttle")
supply_shuttle.process()
feedback_add_details("admin_verb","RSupply")
message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
return
/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Air","Jobs","Sun","Radio","Supply Shuttle","Emergency Shuttle","Configuration","pAI", "Cameras", "Events"))
set category = "Debug"
set name = "Debug Controller"
set desc = "Debug the various periodic loop controllers for the game (be careful!)"
if(!holder) return
switch(controller)
if("Master")
debug_variables(master_controller)
feedback_add_details("admin_verb","DMC")
if("Failsafe")
debug_variables(Failsafe)
feedback_add_details("admin_verb","DFailsafe")
if("Ticker")
debug_variables(ticker)
feedback_add_details("admin_verb","DTicker")
if("Lighting")
debug_variables(lighting_controller)
feedback_add_details("admin_verb","DLighting")
if("Air")
debug_variables(air_master)
feedback_add_details("admin_verb","DAir")
if("Jobs")
debug_variables(job_master)
feedback_add_details("admin_verb","DJobs")
if("Sun")
debug_variables(sun)
feedback_add_details("admin_verb","DSun")
if("Radio")
debug_variables(radio_controller)
feedback_add_details("admin_verb","DRadio")
if("Supply Shuttle")
debug_variables(supply_shuttle)
feedback_add_details("admin_verb","DSupply")
if("Emergency Shuttle")
debug_variables(emergency_shuttle)
feedback_add_details("admin_verb","DEmergency")
if("Configuration")
debug_variables(config)
feedback_add_details("admin_verb","DConf")
if("pAI")
debug_variables(paiController)
feedback_add_details("admin_verb","DpAI")
if("Cameras")
debug_variables(cameranet)
feedback_add_details("admin_verb","DCameras")
if("Events")
debug_variables(events)
feedback_add_details("admin_verb","DEvents")
message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.")
return