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cyberpresidentvanellope
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Bubberstation
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ef41ccf5daeb75a270253d5559cdcd4383b9c7b6
Bubberstation
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code
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modules
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projectiles
History
ACCount12
110e0f420a
Sparks!
2013-09-29 21:25:38 +13:00
..
ammunition
Desc update
2013-09-14 16:20:26 +13:00
guns
Merge pull request
#1318
from ACCount12/master
2013-09-20 00:33:36 -07:00
projectile
Sparks!
2013-09-29 21:25:38 +13:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Bugfixen and minor changes.
Fixes
#136
.
2013-09-17 18:19:14 -04:00
projectile.dm
Changed the projectile code to have a lower probability to hit your target area the further away you are, instead of the further the original target was. This is more logical and makes sense. I also changed how it decides which zone to hit instead, if the random check fails.
2013-07-10 09:35:07 +01:00