Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2025-12-31 20:11:56 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ef41ccf5daeb75a270253d5559cdcd4383b9c7b6
Bubberstation/code/modules/projectiles
History
ACCount12 110e0f420a Sparks!
2013-09-29 21:25:38 +13:00
..
ammunition
Desc update
2013-09-14 16:20:26 +13:00
guns
Merge pull request #1318 from ACCount12/master
2013-09-20 00:33:36 -07:00
projectile
Sparks!
2013-09-29 21:25:38 +13:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Bugfixen and minor changes. Fixes #136.
2013-09-17 18:19:14 -04:00
projectile.dm
Changed the projectile code to have a lower probability to hit your target area the further away you are, instead of the further the original target was. This is more logical and makes sense. I also changed how it decides which zone to hit instead, if the random check fails.
2013-07-10 09:35:07 +01:00
Powered by Gitea Version: 1.25.2 Page: 432ms Template: 16ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API