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* Servants of Ratvar can now unsecure and move Clockwork Structures * anchoring required * gen * bleh * check again * no stacking wardens, kay? * alright! * that too * smart * round * as is done * hmm * less effective
23 lines
503 B
Plaintext
23 lines
503 B
Plaintext
//Defines for construction states of various objects
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//girder construction states
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#define GIRDER_NORMAL 0
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#define GIRDER_REINF_STRUTS 1
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#define GIRDER_REINF 2
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#define GIRDER_DISPLACED 3
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#define GIRDER_DISASSEMBLED 4
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//rwall construction states
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#define INTACT 0
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#define SUPPORT_LINES 1
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#define COVER 2
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#define CUT_COVER 3
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#define BOLTS 4
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#define SUPPORT_RODS 5
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#define SHEATH 6
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//default_unfasten_wrench() return defines
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#define CANT_UNFASTEN 0
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#define FAILED_UNFASTEN 1
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#define SUCCESSFUL_UNFASTEN 2
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