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* [MDB IGNORE] More /area/ typepath organization and cleanup (#67107)
This further continues what I did in b4fb8f3ed1 (but instead of just stations, its now every (most) applicable area in the game
* [MDB IGNORE] More /area/ typepath organization and cleanup
* wew
* e
* Update CentCom_skyrat.dmm
* wew
* ews
Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
80 lines
588 B
Plaintext
80 lines
588 B
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/closed/wall,
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/area/misc/testroom)
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"m" = (
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/turf/open/floor/iron,
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/area/misc/testroom)
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"r" = (
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/obj/effect/landmark/unit_test_top_right,
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/turf/open/floor/iron,
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/area/misc/testroom)
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"L" = (
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/obj/effect/landmark/unit_test_bottom_left,
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/turf/open/floor/iron,
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/area/misc/testroom)
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(1,1,1) = {"
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a
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a
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a
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a
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a
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a
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a
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"}
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(2,1,1) = {"
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a
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m
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m
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m
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m
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L
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a
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"}
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(3,1,1) = {"
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a
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m
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m
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m
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m
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m
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a
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"}
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(4,1,1) = {"
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a
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m
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m
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m
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m
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m
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a
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"}
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(5,1,1) = {"
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a
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m
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m
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m
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m
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m
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a
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"}
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(6,1,1) = {"
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a
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r
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m
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m
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m
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m
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a
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"}
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(7,1,1) = {"
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a
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a
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a
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a
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a
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a
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a
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"}
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