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* Consolidate CLEAN_TYPE flags (#68884) * Consolidate CLEAN_TYPE flags Co-authored-by: Tastyfish <crazychris32@gmail.com>
29 lines
1.2 KiB
Plaintext
29 lines
1.2 KiB
Plaintext
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// Cleaning flags
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// Different kinds of things that can be cleaned.
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// Use these when overriding the wash proc or registering for the clean signals to check if your thing should be cleaned
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/// Cleans blood off of the cleanable atom.
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#define CLEAN_TYPE_BLOOD (1 << 0)
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/// Cleans fingerprints off of the cleanable atom.
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#define CLEAN_TYPE_FINGERPRINTS (1 << 1)
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/// Cleans fibres off of the cleanable atom.
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#define CLEAN_TYPE_FIBERS (1 << 2)
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/// Cleans radiation off of the cleanable atom.
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#define CLEAN_TYPE_RADIATION (1 << 3)
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/// Cleans diseases off of the cleanable atom.
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#define CLEAN_TYPE_DISEASE (1 << 4)
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/// Cleans acid off of the cleanable atom.
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#define CLEAN_TYPE_ACID (1 << 5)
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/// Cleans decals such as dirt and oil off the floor
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#define CLEAN_TYPE_LIGHT_DECAL (1 << 6)
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/// Cleans decals such as cobwebs off the floor
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#define CLEAN_TYPE_HARD_DECAL (1 << 7)
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// Different cleaning methods.
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// Use these when calling the wash proc for your cleaning apparatus
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#define CLEAN_WASH (CLEAN_TYPE_BLOOD | CLEAN_TYPE_DISEASE | CLEAN_TYPE_ACID | CLEAN_TYPE_LIGHT_DECAL)
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#define CLEAN_SCRUB (CLEAN_WASH | CLEAN_TYPE_FINGERPRINTS | CLEAN_TYPE_FIBERS | CLEAN_TYPE_HARD_DECAL)
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#define CLEAN_RAD CLEAN_TYPE_RADIATION
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#define CLEAN_ALL ALL
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