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* Removes requirements from most midround rulesets, and lowers their minimum population to run (#68571) * Removes requirements from most midround rulesets, and lowers their minimum population to run, because nobody knows what it means * Remove duplicate minimum_players * Removes requirements from most midround rulesets, and lowers their minimum population to run, because nobody knows what it means * oorah Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> Co-authored-by: John Doe <gamingskeleton3@gmail.com>
3 lines
173 B
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3 lines
173 B
Plaintext
/// Requirements when something needs a lot of threat to run, but still possible at low-pop
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#define REQUIREMENTS_VERY_HIGH_THREAT_NEEDED list(90,90,90,80,60,50,40,40,40,40)
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