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* [IDB IGNORE] [MDB IGNORE] Makes the icons/mob folder sane * fix map merges * icon paths and merge conflicts Co-authored-by: skylord-a52 <skylord-a52@users.noreply.github.com> Co-authored-by: tastyfish <crazychris32@gmail.com>
139 lines
5.1 KiB
Plaintext
139 lines
5.1 KiB
Plaintext
//Necropolis Tendrils, which spawn lavaland monsters and break into a chasm when killed
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/obj/structure/spawner/lavaland
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name = "necropolis tendril"
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desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it."
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icon = 'icons/mob/simple/lavaland/nest.dmi'
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icon_state = "tendril"
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faction = list("mining")
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max_mobs = 3
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max_integrity = 250
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril)
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move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
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anchored = TRUE
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resistance_flags = FIRE_PROOF | LAVA_PROOF
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var/gps = null
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var/obj/effect/light_emitter/tendril/emitted_light
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/obj/structure/spawner/lavaland/goliath
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril)
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/obj/structure/spawner/lavaland/legion
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord/legion/tendril)
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/obj/structure/spawner/lavaland/icewatcher
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/icewing)
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GLOBAL_LIST_INIT(tendrils, list())
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/obj/structure/spawner/lavaland/Initialize(mapload)
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. = ..()
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emitted_light = new(loc)
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for(var/F in RANGE_TURFS(1, src))
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if(ismineralturf(F))
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var/turf/closed/mineral/M = F
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M.ScrapeAway(null, CHANGETURF_IGNORE_AIR)
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AddComponent(/datum/component/gps, "Eerie Signal")
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GLOB.tendrils += src
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/obj/structure/spawner/lavaland/deconstruct(disassembled)
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new /obj/effect/collapse(loc)
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return ..()
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/obj/structure/spawner/lavaland/examine(mob/user)
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var/list/examine_messages = ..()
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examine_messages += span_notice("Once this thing gets hurts enough, it triggers a violent final retaliation.")
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examine_messages += span_notice("You'll only have a few moments to run up, grab some loot with an open hand, and get out with it.")
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return examine_messages
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/obj/structure/spawner/lavaland/Destroy()
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var/last_tendril = TRUE
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if(GLOB.tendrils.len>1)
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last_tendril = FALSE
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if(last_tendril && !(flags_1 & ADMIN_SPAWNED_1))
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if(SSachievements.achievements_enabled)
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for(var/mob/living/L in view(7,src))
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if(L.stat || !L.client)
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continue
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L.client.give_award(/datum/award/achievement/boss/tendril_exterminator, L)
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L.client.give_award(/datum/award/score/tendril_score, L) //Progresses score by one
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GLOB.tendrils -= src
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QDEL_NULL(emitted_light)
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QDEL_NULL(gps)
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return ..()
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/obj/effect/light_emitter/tendril
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set_luminosity = 4
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set_cap = 2.5
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light_color = LIGHT_COLOR_LAVA
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/obj/effect/collapse
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name = "collapsing necropolis tendril"
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desc = "Get your loot and get clear!"
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layer = TABLE_LAYER
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icon = 'icons/mob/simple/lavaland/nest.dmi'
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icon_state = "tendril"
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anchored = TRUE
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density = TRUE
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/// weakref list of which mobs have gotten their loot from this effect.
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var/list/collected = list()
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/// a bit of light as to make less unfair deaths from the chasm
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var/obj/effect/light_emitter/tendril/emitted_light
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/obj/effect/collapse/Initialize(mapload)
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. = ..()
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emitted_light = new(loc)
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visible_message(span_boldannounce("The tendril writhes in fury as the earth around it begins to crack and break apart! Get back!"))
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balloon_alert_to_viewers("interact to grab loot before collapse!", vision_distance = 7)
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playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, FALSE, 50, TRUE, TRUE)
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addtimer(CALLBACK(src, .proc/collapse), 50)
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/obj/effect/collapse/examine(mob/user)
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var/list/examine_messages = ..()
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if(isliving(user))
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if(has_collected(user))
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examine_messages += span_boldnotice("You've grabbed what you can, now get out!")
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else
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examine_messages += span_boldnotice("You might have some time to grab some goodies with an open hand before it collapses!")
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return examine_messages
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/obj/effect/collapse/attack_hand(mob/living/collector, list/modifiers)
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. = ..()
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if(has_collected(collector))
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to_chat(collector, span_danger("You've already gotten some loot, just get out of there with it!"))
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return
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visible_message(span_warning("Something falls free of the tendril!"))
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var/obj/structure/closet/crate/necropolis/tendril/loot = new /obj/structure/closet/crate/necropolis/tendril(loc)
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collector.start_pulling(loot)
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collected += WEAKREF(collector)
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/obj/effect/collapse/Destroy()
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QDEL_NULL(collected)
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QDEL_NULL(emitted_light)
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return ..()
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///Helper proc that resolves weakrefs to determine if collector is in collected list, returning a boolean.
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/obj/effect/collapse/proc/has_collected(mob/collector)
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for(var/datum/weakref/weakref as anything in collected)
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var/mob/living/resolved = weakref.resolve()
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//it could have been collector, it could not have been, we don't care
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if(!resolved)
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continue
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if(resolved == collector)
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return TRUE
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return FALSE
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/obj/effect/collapse/proc/collapse()
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for(var/mob/M in range(7,src))
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shake_camera(M, 15, 1)
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playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, TRUE)
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visible_message(span_boldannounce("The tendril falls inward, the ground around it widening into a yawning chasm!"))
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for(var/turf/T in RANGE_TURFS(2,src))
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if(!T.density)
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T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland, flags = CHANGETURF_INHERIT_AIR)
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qdel(src)
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