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* Alphabetized, fixed spelling error, clarifying event descriptions. Polish * l Co-authored-by: Marina <50789504+KirbyDaMaster@users.noreply.github.com> Co-authored-by: John Doe <gamingskeleton3@gmail.com>
19 lines
1.8 KiB
JSON
19 lines
1.8 KiB
JSON
{
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"Asimov": "Creatures possessing this trait cannot attack or defend against creatures with the Human subtype",
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"Blocker": "The creature cannot declare attacks, but can defend",
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"Changeling": "This creature possesses all creature subtypes simultaneously. Any effects which affect a specific subtype apply to Changelings",
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"Clockwork": "The creature can copy a single keyword on another creature on the field, until they lose the clockwork keyword or leave the field",
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"Deadeye": "This creature can always hit opponents, regardless of effects or immunities",
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"Faction": "Groupings of cards that can often share effects and traits together",
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"First Strike": "This creature has attack priority in combat",
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"Fury": "The creature must attack at every possibility",
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"Graytide": "When this creature enters the battlefield, it gains +1/+1 for the number of creatures on your side of the field with Graytide, until the end of the turn",
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"Hivemind": "The creature enters combat with a hivemind token on it.The first time this card would take damage, remove that token instead. This does not apply to immediate removal effects, only points of damage",
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"Holy": "Immunity to all event cards",
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"Immunity": "The creature cannot be affected by card effects or combat of its immunity type. This includes both friendly and opposing effects",
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"On Equip": "This effect is activated once it's item cost is paid and it enters the battlefield, equipping itself to a chosen card on your side of the field (Unless otherwise stated)",
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"On Summon": "This effect is activated once it's creature cost is paid and it enters the battlefield",
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"Squad Tactics": "When this creature attacks an opponent's creature and defeats it in combat, the owner of the defeated card takes 1 lifeshard of damage from combat",
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"Taunt": "All opposing creature attacks must be directed towards the creature with Taunt"
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}
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