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## About The Pull Request Adds the modular computer subsystem which is meant to replace mod PC's reliance on networks and radios, specifically the network subsystem, the ntnet interface, and /datum/ntnet. This PR removes station_root ntnets entirely, but I tried to keep it small. This PR also removes a ton of unused vars and defines, such as NTNet channels that were unused (peer2peer and systemcontrol), atmos networks (as they were removed a while ago) and NTNet var on relays (its stated purpose is so admins can see it through varedits, but that's useless now that it's a subsystem) I also removed ``setting_disabled`` as a thing the RD can do, it turned off ALL ntnet systems. However, this was when there were 4 different ones, now that there's only 2 I thought it was redundant and he could just click 2 buttons to close them. ## Why It's Good For The Game ``/datum/ntnet``, ``/datum/component/ntnet_interface``, and ``/datum/controller/subsystem/networks`` are all old-code messes that depend on eachother and is hard for people to understand what exactly it adds to the game. 90% of its features is allowing the Wirecarp app to see all the ruins that spawned in-game, which I don't think is something that we even WANT (why does the RD need to know that oldstation spawned? Why should they know this anyway??) This hopefully starts to simplify networks/ntnet to make it easier to remove in the future, because surely there are better alternatives than **this** ## Changelog 🆑 refactor: Modular computers NTnet and applications run on its own subsystem, please report any new bugs you may find. /🆑
256 lines
11 KiB
Plaintext
256 lines
11 KiB
Plaintext
// /program/ files are executable programs that do things.
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/datum/computer_file/program
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filetype = "PRG"
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/// File name. FILE NAME MUST BE UNIQUE IF YOU WANT THE PROGRAM TO BE DOWNLOADABLE FROM NTNET!
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filename = "UnknownProgram"
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/// List of required accesses to *run* the program. Any match will do.
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var/list/required_access = list()
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/// List of required access to download or file host the program. Any match will do.
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var/list/transfer_access = list()
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/// PROGRAM_STATE_KILLED or PROGRAM_STATE_BACKGROUND or PROGRAM_STATE_ACTIVE - specifies whether this program is running.
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var/program_state = PROGRAM_STATE_KILLED
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/// User-friendly name of this program.
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var/filedesc = "Unknown Program"
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/// Short description of this program's function.
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var/extended_desc = "N/A"
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/// Category in the NTDownloader.
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var/category = PROGRAM_CATEGORY_MISC
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/// Program-specific screen icon state
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var/program_icon_state = null
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/// Set to 1 for program to require nonstop NTNet connection to run. If NTNet connection is lost program crashes.
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var/requires_ntnet = FALSE
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/// Optional, if above is set to 1 checks for specific function of NTNet (currently NTNET_SOFTWAREDOWNLOAD and NTNET_COMMUNICATION)
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var/requires_ntnet_feature = 0
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/// NTNet status, updated every tick by computer running this program. Don't use this for checks if NTNet works, computers do that. Use this for calculations, etc.
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var/ntnet_status = 1
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/// Bitflags (PROGRAM_CONSOLE, PROGRAM_LAPTOP, PROGRAM_TABLET combination) or PROGRAM_ALL
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var/usage_flags = PROGRAM_ALL
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/// Whether the program can be downloaded from NTNet. Set to FALSE to disable.
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var/available_on_ntnet = TRUE
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/// Whether the program can be downloaded from SyndiNet (accessible via emagging the computer). Set to TRUE to enable.
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var/available_on_syndinet = FALSE
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/// Name of the tgui interface
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var/tgui_id
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/// Example: "something.gif" - a header image that will be rendered in computer's UI when this program is running at background. Images are taken from /icons/program_icons. Be careful not to use too large images!
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var/ui_header = null
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/// Font Awesome icon to use as this program's icon in the modular computer main menu. Defaults to a basic program maximize window icon if not overridden.
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var/program_icon = "window-maximize-o"
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/// Whether this program can send alerts while minimized or closed. Used to show a mute button per program in the file manager
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var/alert_able = FALSE
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/// Whether the user has muted this program's ability to send alerts.
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var/alert_silenced = FALSE
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/// Whether to highlight our program in the main screen. Intended for alerts, but loosely available for any need to notify of changed conditions. Think Windows task bar highlighting. Available even if alerts are muted.
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var/alert_pending = FALSE
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/// How well this program will help combat detomatix viruses.
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var/detomatix_resistance = NONE
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/datum/computer_file/program/clone()
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var/datum/computer_file/program/temp = ..()
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temp.required_access = required_access
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temp.filedesc = filedesc
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temp.program_icon_state = program_icon_state
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temp.requires_ntnet = requires_ntnet
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temp.requires_ntnet_feature = requires_ntnet_feature
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temp.usage_flags = usage_flags
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return temp
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// Relays icon update to the computer.
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/datum/computer_file/program/proc/update_computer_icon()
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if(computer)
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computer.update_appearance()
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// Attempts to create a log in global ntnet datum. Returns 1 on success, 0 on fail.
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/datum/computer_file/program/proc/generate_network_log(text)
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if(computer)
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return computer.add_log(text)
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return 0
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/**
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*Runs when the device is used to attack an atom in non-combat mode using right click (secondary).
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*
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*Simulates using the device to read or scan something. Tap is called by the computer during pre_attack
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*and sends us all of the related info. If we return TRUE, the computer will stop the attack process
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*there. What we do with the info is up to us, but we should only return TRUE if we actually perform
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*an action of some sort.
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*Arguments:
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*A is the atom being tapped
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*user is the person making the attack action
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*params is anything the pre_attack() proc had in the same-named variable.
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*/
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/datum/computer_file/program/proc/tap(atom/A, mob/living/user, params)
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return FALSE
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///Makes sure a program can run on this hardware (for apps limited to tablets/computers/laptops)
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/datum/computer_file/program/proc/is_supported_by_hardware(hardware_flag = NONE, loud = FALSE, mob/user)
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if(!(hardware_flag & usage_flags))
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if(loud && computer && user)
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to_chat(user, span_danger("\The [computer] flashes a \"Hardware Error - Incompatible software\" warning."))
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return FALSE
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return TRUE
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// Called by Process() on device that runs us, once every tick.
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/datum/computer_file/program/proc/process_tick(delta_time)
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return TRUE
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/**
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*Check if the user can run program. Only humans and silicons can operate computer. Automatically called in on_start()
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*ID must be inserted into a card slot to be read. If the program is not currently installed (as is the case when
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*NT Software Hub is checking available software), a list can be given to be used instead.
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*Arguments:
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*user is a ref of the mob using the device.
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*loud is a bool deciding if this proc should use to_chats
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*access_to_check is an access level that will be checked against the ID
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*transfer, if TRUE and access_to_check is null, will tell this proc to use the program's transfer_access in place of access_to_check
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*access can contain a list of access numbers to check against. If access is not empty, it will be used istead of checking any inserted ID.
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*/
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/datum/computer_file/program/proc/can_run(mob/user, loud = FALSE, access_to_check, transfer = FALSE, list/access)
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if(issilicon(user))
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return TRUE
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if(isAdminGhostAI(user))
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return TRUE
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if(!transfer && computer && (computer.obj_flags & EMAGGED)) //emags can bypass the execution locks but not the download ones.
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return TRUE
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// Defaults to required_access
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if(!access_to_check)
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if(transfer && length(transfer_access))
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access_to_check = transfer_access
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else
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access_to_check = required_access
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if(!length(access_to_check)) // No required_access, allow it.
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return TRUE
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if(!length(access))
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var/obj/item/card/id/accesscard
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if(computer)
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accesscard = computer.computer_id_slot?.GetID()
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if(!accesscard)
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if(loud)
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to_chat(user, span_danger("\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning."))
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return FALSE
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access = accesscard.GetAccess()
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for(var/singular_access in access_to_check)
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if(singular_access in access) //For loop checks every individual access entry in the access list. If the user's ID has access to any entry, then we're good.
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return TRUE
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if(loud)
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to_chat(user, span_danger("\The [computer] flashes an \"Access Denied\" warning."))
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return FALSE
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/**
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* This attempts to retrieve header data for UIs.
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*
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* If implementing completely new device of different type than existing ones
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* always include the device here in this proc. This proc basically relays the request to whatever is running the program.
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**/
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/datum/computer_file/program/proc/get_header_data()
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if(computer)
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return computer.get_header_data()
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return list()
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/**
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* Called on program startup.
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*
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* May be overridden to add extra logic. Remember to include ..() call. Return 1 on success, 0 on failure.
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* When implementing new program based device, use this to run the program.
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* Arguments:
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* * user - The mob that started the program
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**/
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/datum/computer_file/program/proc/on_start(mob/living/user)
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SHOULD_CALL_PARENT(TRUE)
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if(can_run(user, 1))
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if(requires_ntnet)
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var/obj/item/card/id/ID = computer.computer_id_slot?.GetID()
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generate_network_log("Connection opened -- Program ID: [filename] User:[ID?"[ID.registered_name]":"None"]")
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program_state = PROGRAM_STATE_ACTIVE
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return TRUE
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return FALSE
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/**
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*
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*Called by the device when it is emagged.
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*
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*Emagging the device allows certain programs to unlock new functions. However, the program will
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*need to be downloaded first, and then handle the unlock on their own in their run_emag() proc.
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*The device will allow an emag to be run multiple times, so the user can re-emag to run the
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*override again, should they download something new. The run_emag() proc should return TRUE if
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*the emagging affected anything, and FALSE if no change was made (already emagged, or has no
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*emag functions).
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**/
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/datum/computer_file/program/proc/run_emag()
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return FALSE
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/**
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* Kills the running program
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*
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* Use this proc to kill the program. Designed to be implemented by each program if it requires on-quit logic, such as the NTNRC client.
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* Arguments:
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* * forced - Boolean to determine if this was a forced close. Should be TRUE if the user did not willingly close the program.
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**/
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/datum/computer_file/program/proc/kill_program(forced = FALSE)
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SHOULD_CALL_PARENT(TRUE)
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program_state = PROGRAM_STATE_KILLED
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if(src in computer.idle_threads)
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computer.idle_threads.Remove(src)
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if(requires_ntnet)
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var/obj/item/card/id/ID = computer.computer_id_slot?.GetID()
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generate_network_log("Connection closed -- Program ID: [filename] User:[ID ? "[ID.registered_name]" : "None"]")
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return TRUE
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/datum/computer_file/program/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui && tgui_id)
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ui = new(user, src, tgui_id, filedesc)
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if(ui.open())
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ui.send_asset(get_asset_datum(/datum/asset/simple/headers))
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// CONVENTIONS, READ THIS WHEN CREATING NEW PROGRAM AND OVERRIDING THIS PROC:
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// Topic calls are automagically forwarded from NanoModule this program contains.
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// Calls beginning with "PRG_" are reserved for programs handling.
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// Calls beginning with "PC_" are reserved for computer handling (by whatever runs the program)
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// ALWAYS INCLUDE PARENT CALL ..() OR DIE IN FIRE.
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/datum/computer_file/program/ui_act(action,list/params,datum/tgui/ui)
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. = ..()
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if(.)
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return
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if(computer)
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switch(action)
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if("PC_exit")
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computer.kill_program()
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ui.close()
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return TRUE
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if("PC_shutdown")
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computer.shutdown_computer()
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ui.close()
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return TRUE
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if("PC_minimize")
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var/mob/user = usr
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if(!computer.active_program)
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return
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computer.idle_threads.Add(computer.active_program)
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program_state = PROGRAM_STATE_BACKGROUND // Should close any existing UIs
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computer.active_program = null
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computer.update_appearance()
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ui.close()
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if(user && istype(user))
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computer.ui_interact(user) // Re-open the UI on this computer. It should show the main screen now.
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/datum/computer_file/program/ui_host()
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if(computer.physical)
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return computer.physical
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else
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return computer
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/datum/computer_file/program/ui_status(mob/user)
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if(program_state != PROGRAM_STATE_ACTIVE) // Our program was closed. Close the ui if it exists.
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return UI_CLOSE
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return ..()
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