Files
Bubberstation/code/modules/mob
SkyratBot 8882b1f218 [MIRROR] Non-humans no longer display "pale skin" examine message when not missing blood. [MDB IGNORE] (#18203)
* Non-humans no longer display "pale skin" examine message when not missing blood. (#71955)

## About The Pull Request

Currently, some non-human characters will display the "They have pale
skin." message on examine even when at full blood. This occurs because
everyone, regardless of species, has a skin tone set, even if it isn't
used. If this unused skin tone happens to be "albino", it will make
examine text describe you as missing more blood than you really are (a
feature of this skin tone).

This PR simply makes the check for albino skin also check if your
species uses skintones, so that this doesn't happen.
## Why It's Good For The Game

Fixes a minor, confusing inconsistency. I've always wondered why my
lizard characters seemed to be low on blood right when the round starts,
and this PR removes that confusion.
## Changelog
🆑
fix: Non-human characters will not sometimes display an incorrect level
of blood loss on examine.
/🆑

Co-authored-by: Fikou <23585223+Fikou@ users.noreply.github.com>

* Non-humans no longer display "pale skin" examine message when not missing blood.

Co-authored-by: lizardqueenlexi <105025397+lizardqueenlexi@users.noreply.github.com>
Co-authored-by: Fikou <23585223+Fikou@ users.noreply.github.com>
2022-12-27 00:28:25 +00:00
..