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cyberpresidentvanellope/Bubberstation
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f111a19bcf6686869f7a29a9d41e9b448a4e4ea0
Bubberstation/code/modules/projectiles
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giacomand@gmail.com d2a41eea90 - Added plastic explosive wire(s). It has a single wire which when cut/pulsed will cause it to explode. Yeah you can attach a signaler to it.
- Gave the c4 a little bit more power.
 - Added a new icon for the staff of animation. Created by Teh Wolf.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5698 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-13 12:45:57 +00:00
..
ammunition
Alien runtimes fixes from Cael.
2013-01-13 22:08:16 +00:00
guns
- Added plastic explosive wire(s). It has a single wire which when cut/pulsed will cause it to explode. Yeah you can attach a signaler to it.
2013-02-13 12:45:57 +00:00
projectile
- Added plastic explosive wire(s). It has a single wire which when cut/pulsed will cause it to explode. Yeah you can attach a signaler to it.
2013-02-13 12:45:57 +00:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Added four new slime types (sprites by Reisyn, SuperElement, and LePinkyFace)
2013-01-07 21:22:44 +00:00
projectile.dm
Removed nanoaugs, they were unbalanced and never used outside of badmins shitting things up.
2013-01-20 10:45:20 +00:00
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