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f16aa650fa6f98b55af126d4cea03f9ca61584f9
Bubberstation/code/controllers/subsystem/processing
T
History
nevimer f16aa650fa fixes descending pt1
2026-03-03 23:54:23 -05:00
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acid.dm
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ai_basic_avoidance.dm
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ai_behaviors.dm
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ai_idle_behaviors.dm
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antag_hud.dm
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aura.dm
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clock_component.dm
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conveyors.dm
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digital_clock.dm
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fastprocess.dm
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fire_burning.dm
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fishing.dm
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greyscale.dm
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instruments.dm
valid_subtypes proc (#93541)
2025-10-28 12:49:18 -05:00
manufacturing.dm
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newplayer.dm
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obj.dm
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personality.dm
Ensures personalities are loaded before prefs are loaded (#93265)
2025-10-04 04:40:16 +02:00
plumbing.dm
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priority_effects.dm
Fixes every single high-priority status effect in the game running twice as fast (#93883)
2025-11-12 03:25:13 +01:00
processing.dm
All camelCase (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use snake_case. UNDERSCORES RULE! (#94111)
2025-11-27 15:50:23 -05:00
projectiles.dm
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quirks.dm
fixes descending pt1
2026-03-03 23:54:23 -05:00
reagents.dm
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singulo.dm
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station.dm
Merge branch 'master' of https://github.com/tgstation/tgstation into upstream-2025-11-12
2025-11-12 16:44:13 -05:00
supermatter_cascade.dm
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turrets.dm
Make turrets only process when something "interesting" is in its range. (#94777)
2026-01-20 20:01:48 -05:00
wet_floors.dm
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