mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-16 12:07:48 +00:00
Basically, they key difference between StonedMC and CarnMC is that when multiple ticks want to run at the same byond tick, we divvy up the tick between the subsystems, rather then allow one subsystem to hog it all. The key difference between StonedMC and GoonPS is that we allow the subsystems to tell us how to divvy up the tick using flags and priority. The new SS_ flags allows us to select behaviors that used to be piggybacked as side effects of dynamic wait or default but sometimes unneeded behavior. Dynamic wait is 100% gone, lower priority and SS_BACKGROUND are better more refined ways of doing this when combined with MC_TICK_CHECK I have by design never looked at the inners of goonPS, so this is all original code but I know it uses two loops because of comments by goon devs on reddit threads, that design didn't make sense before, but when I can tell a SS how much of a byond tick it is allowed to have, knowing how many need to run this tick is helpful I also know a bit more about how it works from piecing together comments in #vgstation. Detailed list of changes: Subsystems now have flags, allowing fine grain control over things like rather or not it processes, inits, rather it's wait is how long between runs (post run timing) or how long between starts, and rather or not late fires should cause the next fire to be earlier. Mc now has two loops One loop handles queuing shit, one loop handles running shit. MC now splits up tick allotment rather than first come first serve Subsystems can even request a bigger share using higher priorities. (It will even resume subsystems it paused if other subsystems hadn't used as much as it predicted they might need) Default fps is now 20 This is related enough to the MC and it's a change that's really long since over due All code oddities are most likely to be necessities to lower overhead on the mc since it runs every tick
313 lines
11 KiB
Plaintext
313 lines
11 KiB
Plaintext
var/datum/subsystem/garbage_collector/SSgarbage
|
|
|
|
/datum/subsystem/garbage_collector
|
|
name = "Garbage"
|
|
priority = 15
|
|
wait = 5
|
|
display_order = 2
|
|
flags = SS_FIRE_IN_LOBBY|SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
|
|
|
|
var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
|
|
var/delslasttick = 0 // number of del()'s we've done this tick
|
|
var/gcedlasttick = 0 // number of things that gc'ed last tick
|
|
var/totaldels = 0
|
|
var/totalgcs = 0
|
|
|
|
var/highest_del_time = 0
|
|
var/highest_del_tickusage = 0
|
|
|
|
var/list/queue = list() // list of refID's of things that should be garbage collected
|
|
// refID's are associated with the time at which they time out and need to be manually del()
|
|
// we do this so we aren't constantly locating them and preventing them from being gc'd
|
|
|
|
var/list/tobequeued = list() //We store the references of things to be added to the queue seperately so we can spread out GC overhead over a few ticks
|
|
|
|
var/list/didntgc = list() // list of all types that have failed to GC associated with the number of times that's happened.
|
|
// the types are stored as strings
|
|
|
|
var/list/noqdelhint = list()// list of all types that do not return a QDEL_HINT
|
|
// all types that did not respect qdel(A, force=TRUE) and returned one
|
|
// of the immortality qdel hints
|
|
var/list/noforcerespect = list()
|
|
|
|
#ifdef TESTING
|
|
var/list/qdel_list = list() // list of all types that have been qdel()eted
|
|
#endif
|
|
|
|
/datum/subsystem/garbage_collector/New()
|
|
NEW_SS_GLOBAL(SSgarbage)
|
|
|
|
/datum/subsystem/garbage_collector/stat_entry(msg)
|
|
msg += "Q:[queue.len]|D:[delslasttick]|G:[gcedlasttick]|"
|
|
msg += "GR:"
|
|
if (!(delslasttick+gcedlasttick))
|
|
msg += "n/a|"
|
|
else
|
|
msg += "[round((gcedlasttick/(delslasttick+gcedlasttick))*100, 0.01)]%|"
|
|
|
|
msg += "TD:[totaldels]|TG:[totalgcs]|"
|
|
if (!(totaldels+totalgcs))
|
|
msg += "n/a|"
|
|
else
|
|
msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%"
|
|
..(msg)
|
|
|
|
/datum/subsystem/garbage_collector/fire()
|
|
HandleToBeQueued()
|
|
if (!paused)
|
|
HandleQueue()
|
|
|
|
//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
|
|
//Don't attempt to optimize, not worth the effort.
|
|
/datum/subsystem/garbage_collector/proc/HandleToBeQueued()
|
|
var/list/tobequeued = src.tobequeued
|
|
var/starttime = world.time
|
|
var/starttimeofday = world.timeofday
|
|
while(tobequeued.len && starttime == world.time && starttimeofday == world.timeofday)
|
|
if (MC_TICK_CHECK)
|
|
break
|
|
var/ref = tobequeued[1]
|
|
Queue(ref)
|
|
tobequeued.Cut(1, 2)
|
|
|
|
/datum/subsystem/garbage_collector/proc/HandleQueue(time_to_stop)
|
|
delslasttick = 0
|
|
gcedlasttick = 0
|
|
var/time_to_kill = world.time - collection_timeout // Anything qdel() but not GC'd BEFORE this time needs to be manually del()
|
|
var/list/queue = src.queue
|
|
var/starttime = world.time
|
|
var/starttimeofday = world.timeofday
|
|
while(queue.len && starttime == world.time && starttimeofday == world.timeofday)
|
|
if (MC_TICK_CHECK)
|
|
break
|
|
var/refID = queue[1]
|
|
if (!refID)
|
|
queue.Cut(1, 2)
|
|
continue
|
|
|
|
var/GCd_at_time = queue[refID]
|
|
if(GCd_at_time > time_to_kill)
|
|
break // Everything else is newer, skip them
|
|
queue.Cut(1, 2)
|
|
var/datum/A
|
|
A = locate(refID)
|
|
if (A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
|
|
// Something's still referring to the qdel'd object. Kill it.
|
|
var/type = A.type
|
|
testing("GC: -- \ref[A] | [type] was unable to be GC'd and was deleted --")
|
|
didntgc["[type]"]++
|
|
var/time = world.timeofday
|
|
var/tick = world.tick_usage
|
|
var/ticktime = world.time
|
|
del(A)
|
|
tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100))
|
|
|
|
if (tick > highest_del_tickusage)
|
|
highest_del_tickusage = tick
|
|
time = world.timeofday - time
|
|
if (!time && TICK_DELTA_TO_MS(tick) > 1)
|
|
time = TICK_DELTA_TO_MS(tick)/100
|
|
if (time > highest_del_time)
|
|
highest_del_time = time
|
|
if (time > 10)
|
|
log_game("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete)")
|
|
message_admins("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete).")
|
|
postpone(time/5)
|
|
break
|
|
++delslasttick
|
|
++totaldels
|
|
else
|
|
++gcedlasttick
|
|
++totalgcs
|
|
|
|
/datum/subsystem/garbage_collector/proc/QueueForQueuing(datum/A)
|
|
if (istype(A) && isnull(A.gc_destroyed))
|
|
tobequeued += A
|
|
A.gc_destroyed = GC_QUEUED_FOR_QUEUING
|
|
|
|
/datum/subsystem/garbage_collector/proc/Queue(datum/A)
|
|
if (!istype(A) || (!isnull(A.gc_destroyed) && A.gc_destroyed >= 0))
|
|
return
|
|
if (A.gc_destroyed == GC_QUEUED_FOR_HARD_DEL)
|
|
del(A)
|
|
return
|
|
var/gctime = world.time
|
|
var/refid = "\ref[A]"
|
|
|
|
A.gc_destroyed = gctime
|
|
|
|
if (queue[refid])
|
|
queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list.
|
|
|
|
queue[refid] = gctime
|
|
|
|
/datum/subsystem/garbage_collector/proc/HardQueue(datum/A)
|
|
if (istype(A) && isnull(A.gc_destroyed))
|
|
tobequeued += A
|
|
A.gc_destroyed = GC_QUEUED_FOR_HARD_DEL
|
|
|
|
/datum/subsystem/garbage_collector/Recover()
|
|
if (istype(SSgarbage.queue))
|
|
queue |= SSgarbage.queue
|
|
if (istype(SSgarbage.tobequeued))
|
|
tobequeued |= SSgarbage.tobequeued
|
|
|
|
// Should be treated as a replacement for the 'del' keyword.
|
|
// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
|
|
/proc/qdel(datum/D, force=FALSE)
|
|
if(!D)
|
|
return
|
|
#ifdef TESTING
|
|
SSgarbage.qdel_list += "[A.type]"
|
|
#endif
|
|
if(!istype(D))
|
|
del(D)
|
|
else if(isnull(D.gc_destroyed))
|
|
var/hint = D.Destroy(force) // Let our friend know they're about to get fucked up.
|
|
if(!D)
|
|
return
|
|
switch(hint)
|
|
if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion.
|
|
SSgarbage.QueueForQueuing(D)
|
|
if (QDEL_HINT_LETMELIVE, QDEL_HINT_IWILLGC) //qdel should let the object live after calling destory.
|
|
if(!force)
|
|
return
|
|
// Returning LETMELIVE after being told to force destroy
|
|
// indicates the objects Destroy() does not respect force
|
|
if(!SSgarbage.noforcerespect["[D.type]"])
|
|
SSgarbage.noforcerespect["[D.type]"] = "[D.type]"
|
|
testing("WARNING: [D.type] has been force deleted, but is \
|
|
returning an immortal QDEL_HINT, indicating it does \
|
|
not respect the force flag for qdel(). It has been \
|
|
placed in the queue, further instances of this type \
|
|
will also be queued.")
|
|
SSgarbage.QueueForQueuing(D)
|
|
if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete using a hard reference to save time from the locate()
|
|
SSgarbage.HardQueue(D)
|
|
if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste.
|
|
del(D)
|
|
if (QDEL_HINT_PUTINPOOL) //qdel will put this object in the pool.
|
|
PlaceInPool(D, 0)
|
|
if (QDEL_HINT_FINDREFERENCE)//qdel will, if TESTING is enabled, display all references to this object, then queue the object for deletion.
|
|
SSgarbage.QueueForQueuing(D)
|
|
#ifdef TESTING
|
|
A.find_references()
|
|
#endif
|
|
else
|
|
if(!SSgarbage.noqdelhint["[D.type]"])
|
|
SSgarbage.noqdelhint["[D.type]"] = "[D.type]"
|
|
testing("WARNING: [D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
|
|
SSgarbage.QueueForQueuing(D)
|
|
|
|
// Returns 1 if the object has been queued for deletion.
|
|
/proc/qdeleted(datum/D)
|
|
if(!istype(D))
|
|
return FALSE
|
|
if(D.gc_destroyed)
|
|
return TRUE
|
|
return FALSE
|
|
|
|
// Default implementation of clean-up code.
|
|
// This should be overridden to remove all references pointing to the object being destroyed.
|
|
// Return the appropriate QDEL_HINT; in most cases this is QDEL_HINT_QUEUE.
|
|
/datum/proc/Destroy(force=FALSE)
|
|
tag = null
|
|
return QDEL_HINT_QUEUE
|
|
|
|
/datum/var/gc_destroyed //Time when this object was destroyed.
|
|
|
|
#ifdef TESTING
|
|
/client/var/running_find_references
|
|
/datum/var/running_find_references
|
|
|
|
/datum/verb/find_references()
|
|
set category = "Debug"
|
|
set name = "Find References"
|
|
set background = 1
|
|
set src in world
|
|
|
|
running_find_references = type
|
|
if(usr && usr.client)
|
|
if(usr.client.running_find_references)
|
|
testing("CANCELLED search for references to a [usr.client.running_find_references].")
|
|
usr.client.running_find_references = null
|
|
running_find_references = null
|
|
//restart the garbage collector
|
|
SSgarbage.can_fire = 1
|
|
SSgarbage.next_fire = world.time + world.tick_lag
|
|
return
|
|
|
|
if(alert("Running this will create a lot of lag until it finishes. You can cancel it by running it again. Would you like to begin the search?", "Find References", "Yes", "No") == "No")
|
|
running_find_references = null
|
|
return
|
|
|
|
//this keeps the garbage collector from failing to collect objects being searched for in here
|
|
SSgarbage.can_fire = 0
|
|
|
|
if(usr && usr.client)
|
|
usr.client.running_find_references = type
|
|
|
|
testing("Beginning search for references to a [type].")
|
|
var/list/things = list()
|
|
for(var/client/thing)
|
|
things |= thing
|
|
for(var/datum/thing)
|
|
things |= thing
|
|
testing("Collected list of things in search for references to a [type]. ([things.len] Thing\s)")
|
|
for(var/datum/thing in things)
|
|
if(usr && usr.client && !usr.client.running_find_references) return
|
|
for(var/varname in thing.vars)
|
|
var/variable = thing.vars[varname]
|
|
if(variable == src)
|
|
testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.")
|
|
else if(islist(variable))
|
|
if(src in variable)
|
|
testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.")
|
|
testing("Completed search for references to a [type].")
|
|
if(usr && usr.client)
|
|
usr.client.running_find_references = null
|
|
running_find_references = null
|
|
|
|
//restart the garbage collector
|
|
SSgarbage.can_fire = 1
|
|
SSgarbage.next_fire = world.time + world.tick_lag
|
|
|
|
/client/verb/purge_all_destroyed_objects()
|
|
set category = "Debug"
|
|
if(SSgarbage)
|
|
while(SSgarbage.queue.len)
|
|
var/datum/o = locate(SSgarbage.queue[1])
|
|
if(istype(o) && o.gc_destroyed)
|
|
del(o)
|
|
SSgarbage.totaldels++
|
|
SSgarbage.queue.Cut(1, 2)
|
|
|
|
/datum/verb/qdel_then_find_references()
|
|
set category = "Debug"
|
|
set name = "qdel() then Find References"
|
|
set background = 1
|
|
set src in world
|
|
|
|
qdel(src)
|
|
if(!running_find_references)
|
|
find_references()
|
|
|
|
/client/verb/show_qdeleted()
|
|
set category = "Debug"
|
|
set name = "Show qdel() Log"
|
|
set desc = "Render the qdel() log and display it"
|
|
|
|
var/dat = "<B>List of things that have been qdel()eted this round</B><BR><BR>"
|
|
|
|
var/tmplist = list()
|
|
for(var/elem in SSgarbage.qdel_list)
|
|
if(!(elem in tmplist))
|
|
tmplist[elem] = 0
|
|
tmplist[elem]++
|
|
|
|
for(var/path in tmplist)
|
|
dat += "[path] - [tmplist[path]] times<BR>"
|
|
|
|
usr << browse(dat, "window=qdeletedlog")
|
|
#endif
|