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cyberpresidentvanellope/Bubberstation
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f275fecd641eb38cc1fcf55205587423a19decab
Bubberstation/code/game/objects
History
Mike Long f275fecd64 Adds a balloon meant to simulate the arrest hud, and adds it to the arcade prizes.
2020-07-23 00:42:13 -04:00
..
effects
Smoothing cleanup, variables moved, atom movable three Destroy() merged into one (#51878)
2020-07-21 19:28:06 +02:00
items
Adds a balloon meant to simulate the arrest hud, and adds it to the arcade prizes.
2020-07-23 00:42:13 -04:00
structures
Removes forcesay on attack (#52341)
2020-07-22 05:29:41 -03:00
buckling.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
empulse.dm
Force LF line endings with gitattributes and convert repo (#52266)
2020-07-16 03:02:40 +03:00
items.dm
Adds an item proc for accidental consumption and implements it in food containers (bread, cake, cheese) (#51925)
2020-07-20 09:40:46 -04:00
obj_defense.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
objs.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
structures.dm
defined
2020-07-16 11:14:46 -03:00
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