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cyberpresidentvanellope/Bubberstation
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f2a61be00a66c7a1311fb9d17d2c98df616cbfd2
Bubberstation/code/game/objects
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ShizCalev dc16b06577 Smartfridges will now drop boards set to the type of fridge they were when deconstructed (#52497)
2020-07-26 13:42:39 -04:00
..
effects
Smoothing cleanup, variables moved, atom movable three Destroy() merged into one (#51878)
2020-07-21 19:28:06 +02:00
items
Smartfridges will now drop boards set to the type of fridge they were when deconstructed (#52497)
2020-07-26 13:42:39 -04:00
structures
Fixes display cases going invisible when you put shit into them (#52275)
2020-07-23 13:08:11 +02:00
buckling.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
empulse.dm
Force LF line endings with gitattributes and convert repo (#52266)
2020-07-16 03:02:40 +03:00
items.dm
[READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (#51786)
2020-07-23 23:19:30 -03:00
obj_defense.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
objs.dm
move_resist INFINITY items can no longer be pulled by the singularity
2020-07-24 21:53:09 -04:00
structures.dm
defined
2020-07-16 11:14:46 -03:00
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