Files
Bubberstation/code/modules/bitrunning/job.dm
Fikou a3fa541e2e Bridge Assistant Station Trait (#80279)
## About The Pull Request
adds a station trait which adds a new role, the bridge assistant
he is designed to help commandeer the bridge and help out other heads
when needed. he is armed with the mini energy gun (the one heads used to
have on kilostation), a flash, a toolbelt (with an inducer), some cool
shades and a swanky scarf.
as he is a nerd he is weak and unable to twohand weapons, preventing him
from wielding the fire axe.
currently he does not have a mindshield but he cannot roll antag
he currently has access to the bridge, announcement console, eva,
teleporter, gateway, maint, and a weapon permit (somewhat (not really
other than for nerds) interestingly this is the first job that isnt
assistant that doesnt have access to any lathes, so he doesnt have orm
access unlike all the other jobs (except assistant))
the trait also makes a coffee machine spawn on the bridge
here is some useful art of your role

![image](https://github.com/tgstation/tgstation/assets/23585223/905e5527-9069-4226-b160-8dedd1ea7b74)
and ingame screenshots

![image](https://github.com/tgstation/tgstation/assets/23585223/0aa537ac-a791-4249-a702-490584919fd9)

![image](https://github.com/tgstation/tgstation/assets/23585223/eb93e2d1-0291-4ade-9208-b1c0b68648c7)

![image](https://github.com/tgstation/tgstation/assets/23585223/1d3c2f11-8ac0-4ee9-91a5-176f81a08dcb)


## Why It's Good For The Game
Adds upon the station trait job system with a straight forward role that
IS just a human (unlike the cargorilla), and is pretty basic with no
custom assets or whatever other than hud icons
Having the bridge assistant in some rounds seems like a neat way to
protect it since it gets fucked up in like half the time, while also not
having enough mechanical depth or gameplay as to warrant it as a
permanent role

## Changelog
🆑
add: Bridge Assistant job accessible from a station trait.
/🆑

---------

Co-authored-by: san7890 <the@san7890.com>
2023-12-16 20:02:45 -05:00

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/datum/job/bitrunner
title = JOB_BITRUNNER
description = "Surf the virtual domain for gear and loot. Decrypt your rewards on station."
department_head = list(JOB_QUARTERMASTER)
faction = FACTION_STATION
total_positions = 3
spawn_positions = 3
supervisors = SUPERVISOR_QM
exp_granted_type = EXP_TYPE_CREW
config_tag = "BITRUNNER"
outfit = /datum/outfit/job/bitrunner
plasmaman_outfit = /datum/outfit/plasmaman/bitrunner
paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_CAR
display_order = JOB_DISPLAY_ORDER_BITRUNNER
bounty_types = CIV_JOB_RANDOM
departments_list = list(
/datum/job_department/cargo,
)
family_heirlooms = list(/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind)
mail_goodies = list(
/obj/item/food/cornchips = 1,
/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind = 1,
/obj/item/food/cornchips/green = 1,
/obj/item/food/cornchips/red = 1,
/obj/item/food/cornchips/purple = 1,
/obj/item/food/cornchips/blue = 1,
)
rpg_title = "Recluse"
job_flags = STATION_JOB_FLAGS
/datum/outfit/job/bitrunner
name = "Bitrunner"
jobtype = /datum/job/bitrunner
id_trim = /datum/id_trim/job/bitrunner
uniform = /obj/item/clothing/under/rank/cargo/bitrunner
belt = /obj/item/modular_computer/pda/bitrunner
ears = /obj/item/radio/headset/headset_cargo