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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Innocence is no longer considered when an honorbound attacks a nonhuman (as in mob, not like, lizardpeople, lol). Attacking a cultist with a halo, or a blatant syndicate operative will now immediately make THEM guilty. Converting a new follower now gives 300 favor, enough for 2 declarations (costing 150 each) ## Why It's Good For The Game Feedback and stats taken from https://tgstation13.org/phpBB/viewtopic.php?p=713399#p713399 This is really the first half of fixing Honorbound Sect. It's the least picked sect, because it gives a strange conditional pacifism and while that's fun for roleplay, the pacifism is painfully difficult to work with and there are just so many cases you have to ask out loud "HOW IS THIS INNOCENT" when a xenomorph is running at you and you can't swing. I still need to add rewards, but just for now let's make honorbound more playable by putting aside lesser creatures as at least not innocent or guilty (well they can be guilty, but it doesn't matter) Once it's better to play with the honorbound rules, we can talk more rewards like banners for fellow honorbound deacons and other stuff. ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly mark your PRs to prevent unnecessary GBP loss. You can read up on GBP and it's effects on PRs in the tgstation guides for contributors. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> 🆑 balance: Honorbound no longer cares about innocence when it comes to lesser creatures. They can still be considered unready in some cases. balance: Attacking a cultist with a halo or a nuclear operative first instantly makes THEM guilty, allowing further attacks. balance: More favor for converting someone to the honorbound rules /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->