mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-27 09:31:54 +00:00
## About The Pull Request I woke up today and thought 'what would be easy thing to do today so I can say I've done something?'. Then I remembered I saw several gangtool usages the time I split radio up, and I could remedy those. 7 hours later, device.dmi is split in a folder of its own, and I've also given unique sprites to door remotes and landing desginators. ## Why It's Good For The Game The device.dmi was kind of a mess. ## Changelog 🆑 /🆑
64 lines
2.0 KiB
Plaintext
64 lines
2.0 KiB
Plaintext
/obj/docking_port/mobile/assault_pod
|
|
name = "assault pod"
|
|
shuttle_id = "steel_rain"
|
|
|
|
/obj/docking_port/mobile/assault_pod/request(obj/docking_port/stationary/S)
|
|
if(!(z in SSmapping.levels_by_trait(ZTRAIT_STATION))) //No launching pods that have already launched
|
|
return ..()
|
|
|
|
|
|
/obj/docking_port/mobile/assault_pod/initiate_docking(obj/docking_port/stationary/S1)
|
|
. = ..()
|
|
if(!istype(S1, /obj/docking_port/stationary/transit))
|
|
playsound(get_turf(src.loc), 'sound/effects/explosion1.ogg',50,TRUE)
|
|
|
|
|
|
|
|
/obj/item/assault_pod
|
|
name = "Assault Pod Targeting Device"
|
|
icon = 'icons/obj/devices/remote.dmi'
|
|
icon_state = "gangtool-red"
|
|
inhand_icon_state = "radio"
|
|
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
|
desc = "Used to select a landing zone for assault pods."
|
|
var/shuttle_id = "steel_rain"
|
|
var/dwidth = 3
|
|
var/dheight = 0
|
|
var/width = 7
|
|
var/height = 7
|
|
var/lz_dir = 1
|
|
|
|
|
|
/obj/item/assault_pod/attack_self(mob/living/user)
|
|
var/target_area = tgui_input_list(user, "Area to land", "Landing Zone", GLOB.teleportlocs)
|
|
if(isnull(target_area))
|
|
return
|
|
if(isnull(GLOB.teleportlocs[target_area]))
|
|
return
|
|
var/area/picked_area = GLOB.teleportlocs[target_area]
|
|
if(!src || QDELETED(src))
|
|
return
|
|
|
|
var/list/turfs = get_area_turfs(picked_area)
|
|
if (!length(turfs))
|
|
return
|
|
var/turf/T = pick(turfs)
|
|
var/obj/docking_port/stationary/landing_zone = new /obj/docking_port/stationary(T)
|
|
landing_zone.shuttle_id = "assault_pod([REF(src)])"
|
|
landing_zone.port_destinations = "assault_pod([REF(src)])"
|
|
landing_zone.name = "Landing Zone"
|
|
landing_zone.dwidth = dwidth
|
|
landing_zone.dheight = dheight
|
|
landing_zone.width = width
|
|
landing_zone.height = height
|
|
landing_zone.setDir(lz_dir)
|
|
|
|
for(var/obj/machinery/computer/shuttle/S in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/computer/shuttle))
|
|
if(S.shuttleId == shuttle_id)
|
|
S.possible_destinations = "[landing_zone.shuttle_id]"
|
|
|
|
to_chat(user, span_notice("Landing zone set."))
|
|
|
|
qdel(src)
|