Files
Bubberstation/code/modules/tutorials/tutorials/switch_hands.dm
Bloop f34174414d Cleans up some extra args in Destroy() (#80642)
## About The Pull Request

After https://github.com/tgstation/tgstation/pull/80628, these shouldn't
be needed anymore right?

## Why It's Good For The Game

Cleans up some vestigial code

## Changelog
EDIT: Not player-facing.
2023-12-30 03:54:07 +01:00

87 lines
2.5 KiB
Plaintext

#define TIME_TO_START_MOVING_HAND_ICON (0.5 SECONDS)
#define STAGE_SHOULD_SWAP_HAND "STAGE_SHOULD_SWAP_HAND"
#define STAGE_PICK_UP_ITEM "STAGE_PICK_UP_ITEM"
/// Tutorial for showing how to switch hands.
/// Fired when clicking on an item with another item with an empty inactive hand.
/datum/tutorial/switch_hands
grandfather_date = "2023-01-07"
var/stage = STAGE_SHOULD_SWAP_HAND
var/atom/movable/screen/hand_preview
// So that they don't just drop the item
var/hand_to_watch
/datum/tutorial/switch_hands/New(mob/user)
. = ..()
hand_to_watch = (user.active_hand_index % user.held_items.len) + 1
/datum/tutorial/switch_hands/Destroy(force)
user.client?.screen -= hand_preview
QDEL_NULL(hand_preview)
return ..()
/datum/tutorial/switch_hands/perform(list/params)
create_hand_preview(params[SCREEN_LOC])
addtimer(CALLBACK(src, PROC_REF(show_instructions)), TIME_TO_START_MOVING_HAND_ICON)
RegisterSignal(user, COMSIG_MOB_SWAP_HANDS, PROC_REF(on_swap_hands))
RegisterSignal(user, COMSIG_LIVING_PICKED_UP_ITEM, PROC_REF(on_pick_up_item))
/datum/tutorial/switch_hands/perform_completion_effects_with_delay()
UnregisterSignal(user, list(COMSIG_MOB_SWAP_HANDS, COMSIG_LIVING_PICKED_UP_ITEM))
return 0
/datum/tutorial/switch_hands/proc/create_hand_preview(initial_screen_loc)
hand_preview = animate_ui_element(
"hand_[hand_to_watch % 2 == 0 ? "r" : "l"]",
initial_screen_loc,
ui_hand_position(hand_to_watch),
TIME_TO_START_MOVING_HAND_ICON,
)
/datum/tutorial/switch_hands/proc/show_instructions()
if (QDELETED(src))
return
switch (stage)
if (STAGE_SHOULD_SWAP_HAND)
var/hand_name = hand_to_watch % 2 == 0 ? "right" : "left"
show_instruction(keybinding_message(
/datum/keybinding/mob/swap_hands,
"Press '%KEY%' to use your [hand_name] hand",
"Click '<b>SWAP</b>' to use your [hand_name] hand",
))
if (STAGE_PICK_UP_ITEM)
show_instruction("Pick something up!")
/datum/tutorial/switch_hands/proc/on_swap_hands()
SIGNAL_HANDLER
if (isnull(user.get_active_held_item()))
stage = STAGE_PICK_UP_ITEM
show_instructions()
else if (isnull(user.get_inactive_held_item()))
stage = STAGE_SHOULD_SWAP_HAND
show_instructions()
else
// You somehow got an item in both hands during the tutorial without switching hands.
// Good job I guess?
complete()
/datum/tutorial/switch_hands/proc/on_pick_up_item()
SIGNAL_HANDLER
if (user.active_hand_index != hand_to_watch)
return
complete()
#undef STAGE_PICK_UP_ITEM
#undef STAGE_SHOULD_SWAP_HAND
#undef TIME_TO_START_MOVING_HAND_ICON