Files
Bubberstation/code/modules/vehicles/mecha/working
Andrew 999a3aa5dc Slight overclock nerf [NO GBP] (#79625)
## About The Pull Request

Thanks to @moocowswag 's gimmick I learned that overclock can be set to
cycle without overheating when you use an assembly with timer. So
essentially it's a free movespeed buff with no downsides.

Now the mech gains additional heat depending on it's movedelay, the
faster - the shorter the overclock duration. And the gain is no longer
equal the cooling speed, so you can't set it to cycle and forget.

## Why It's Good For The Game

It was an oversight, Ripley and Clarke too strong, while being low tier
mechs.

## Changelog

🆑
balance: Mech overclock coefficient is down to 1.25 from the default 1.5
for Ripley and Clarke.
balance: Mech overclock heating now scales with movespeed, higher speed
- faster overheat.
/🆑
2023-11-13 00:55:50 +01:00
..