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Ladies, Gentlemen, Gamers. You're probably wondering why I've called you all here (through the automatic reviewer request system). So, mineral balance! Mineral balance is less a balance and more of a nervous white dude juggling spinning plates on a high-wire on his first day. The fact it hasn't failed after going on this long is a miracle in and of itself. This PR does not change mineral balance. What this does is moves over every individual cost, both in crafting recipes attached to an object over to a define based system. We have 3 defines: `sheet_material_amount=2000` . Stock standard mineral sheet. This being our central mineral unit, this is used for all costs 2000+. `half_sheet_material_amount=1000` . Same as above, but using iron rods as our inbetween for costs of 1000-1999. `small_material_amount=100` . This hits 1-999. This covers... a startlingly large amount of the codebase. It's feast or famine out here in terms of mineral costs as a result, items are either sheets upon sheets, or some fraction of small mats. Shout out to riot darts for being the worst material cost in the game. I will not elaborate. Regardless, this has no functional change, but it sets the groundwork for making future changes to material costs much, MUCH easier, and moves over to a single, standardized set of units to help enforce coding standards on new items, and will bring up lots of uncomfortable balance questions down the line. For now though, this serves as some rough boundaries on how items costs are related, and will make adjusting these values easier going forward. Except for foam darts. I did round up foam darts. Adjusting mineral balance on the macro scale will be as simple as changing the aforementioned mineral defines, where the alternative is a rats nest of magic number defines. ~~No seriously, 11.25 iron for a foam dart are you kidding me what is the POINT WHY NOT JUST MAKE IT 11~~ Items individual numbers have not been adjusted yet, but we can standardize how the conversation can be held and actually GET SOMEWHERE on material balance as opposed to throwing our hands up or ignoring it for another 10 years.
1023 lines
30 KiB
Plaintext
1023 lines
30 KiB
Plaintext
#define RANDOM_GRAFFITI "Random Graffiti"
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#define RANDOM_LETTER "Random Letter"
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#define RANDOM_PUNCTUATION "Random Punctuation"
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#define RANDOM_NUMBER "Random Number"
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#define RANDOM_SYMBOL "Random Symbol"
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#define RANDOM_DRAWING "Random Drawing"
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#define RANDOM_ORIENTED "Random Oriented"
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#define RANDOM_RUNE "Random Rune"
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#define RANDOM_ANY "Random Anything"
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#define PAINT_NORMAL 1
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#define PAINT_LARGE_HORIZONTAL 2
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#define PAINT_LARGE_HORIZONTAL_ICON 'icons/effects/96x32.dmi'
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#define AVAILABLE_SPRAYCAN_SPACE 8 // enough to fill one radial menu page
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/*
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* Crayons
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*/
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/obj/item/toy/crayon
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name = "red crayon"
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desc = "A colourful crayon. Looks tasty. Mmmm..."
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icon = 'icons/obj/art/crayons.dmi'
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icon_state = "crayonred"
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worn_icon_state = "crayon"
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w_class = WEIGHT_CLASS_TINY
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attack_verb_continuous = list("attacks", "colours")
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attack_verb_simple = list("attack", "colour")
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grind_results = list()
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/// Icon state to use when capped
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var/icon_capped
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/// Icon state to use when uncapped
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var/icon_uncapped
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/// If true, a coloured overlay is applied to display the currently selected colour
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var/overlay_paint_colour = FALSE
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/// Crayon overlay to use if placed into a crayon box
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var/crayon_color = "red"
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/// Current paint colour
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var/paint_color = "#FF0000"
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/// Contains chosen symbol to draw
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var/drawtype
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/// Stores buffer of text to draw, one character at a time
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var/text_buffer = ""
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/// Dictates how large of an area we cover with our paint
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var/paint_mode = PAINT_NORMAL
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/// Number of times this item can be used, -1 for unlimited
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var/charges = 30
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/// Number of remaining charges
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var/charges_left
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/// Multiplies effect of reagent when applied to mobs or surfaces
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var/volume_multiplier = 1
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/// If true, sprayed turfs should also have the internal chemical applied to them
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var/expose_turfs = FALSE
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/// If set to false, this just applies a chemical and cannot paint symbols
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var/actually_paints = TRUE
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/// If false a do_after is required to draw something, otherwise it applies immediately
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var/instant = FALSE
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/// If true, this deletes itself when empty
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var/self_contained = TRUE
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/// Whether or not you can eat this. Doesn't mean it is a good idea to eat it.
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var/edible = TRUE
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/// Reagents which are applied to things you use this on, or yourself if you eat it
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var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5)
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/// If the user can toggle the colour, a la vanilla spraycan
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var/can_change_colour = FALSE
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/// Whether this item has a cap that can be toggled on and off
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var/has_cap = FALSE
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/// Whether the cap is currently on or off
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var/is_capped = FALSE
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/// Whether to play a sound before using
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var/pre_noise = FALSE
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/// Whether to play a sound after using
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var/post_noise = FALSE
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/// List of selectable graffiti options
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var/static/list/graffiti = list(
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"amyjon",
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"antilizard",
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"body",
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"cyka",
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"dwarf",
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"end",
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"engie",
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"face",
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"guy",
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"matt",
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"poseur tag",
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"prolizard",
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"revolution",
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"star",
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"uboa",
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)
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/// List of selectable symbol options
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var/static/list/symbols = list(
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"biohazard",
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"credit",
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"danger",
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"electricdanger",
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"firedanger", // These symbols left intentionally un-alphabetised as they should be next to each other in the menu
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"evac",
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"food",
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"heart",
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"like",
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"med",
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"nay",
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"peace",
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"radiation",
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"safe",
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"shop",
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"skull",
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"space",
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"trade",
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)
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/// List of selectable drawing options
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var/static/list/drawings = list(
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"beepsky",
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"blueprint",
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"bottle",
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"brush",
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"carp",
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"cat",
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"clown",
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"corgi",
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"disk",
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"fireaxe",
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"ghost",
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"largebrush",
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"scroll",
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"shotgun",
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"smallbrush",
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"snake",
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"splatter",
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"stickman",
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"taser",
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"toilet",
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"toolbox",
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)
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/// List of selectable orientable options
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var/static/list/oriented = list(
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"arrow",
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"body",
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"chevron",
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"clawprint",
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"footprint",
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"line",
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"pawprint",
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"shortline",
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"thinline",
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)
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/// List of selectable rune options
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var/static/list/runes = list(
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"rune1",
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"rune2",
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"rune3",
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"rune4",
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"rune5",
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"rune6",
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)
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/// List of selectable random options
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var/static/list/randoms = list(
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RANDOM_ANY,
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RANDOM_DRAWING,
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RANDOM_GRAFFITI,
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RANDOM_ORIENTED,
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RANDOM_LETTER,
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RANDOM_NUMBER,
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RANDOM_PUNCTUATION,
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RANDOM_RUNE,
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RANDOM_SYMBOL,
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)
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/// List of selectable large options
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var/static/list/graffiti_large_h = list(
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"furrypride",
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"paint",
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"secborg",
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"yiffhell",
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)
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/// Combined lists
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var/static/list/all_drawables = graffiti + symbols + drawings + oriented + runes + graffiti_large_h
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/obj/item/toy/crayon/proc/isValidSurface(surface)
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return isfloorturf(surface)
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/obj/item/toy/crayon/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!"))
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user.add_atom_colour(paint_color)
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return (BRUTELOSS|OXYLOSS)
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/obj/item/toy/crayon/Initialize(mapload)
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. = ..()
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dye_color = crayon_color
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drawtype = pick(all_drawables)
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AddElement(/datum/element/venue_price, FOOD_PRICE_EXOTIC)
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if(can_change_colour)
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AddComponent(/datum/component/palette, AVAILABLE_SPRAYCAN_SPACE, paint_color)
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refill()
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/obj/item/toy/crayon/set_painting_tool_color(chosen_color)
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. = ..()
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paint_color = chosen_color
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update_appearance()
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/obj/item/toy/crayon/proc/refill()
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if(charges == -1)
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charges_left = 100
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else
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charges_left = charges
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if(!reagents)
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create_reagents(charges_left * volume_multiplier)
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reagents.clear_reagents()
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var/total_weight = 0
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for(var/key in reagent_contents)
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total_weight += reagent_contents[key]
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var/units_per_weight = reagents.maximum_volume / total_weight
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for(var/reagent in reagent_contents)
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var/weight = reagent_contents[reagent]
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var/amount = weight * units_per_weight
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reagents.add_reagent(reagent, amount)
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/obj/item/toy/crayon/proc/use_charges(mob/user, amount = 1, requires_full = TRUE)
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// Returns number of charges actually used
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if(charges == -1)
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. = amount
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refill()
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else
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if(check_empty(user, amount, requires_full))
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return 0
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else
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. = min(charges_left, amount)
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charges_left -= .
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/obj/item/toy/crayon/proc/check_empty(mob/user, amount = 1, requires_full = TRUE)
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// When eating a crayon, check_empty() can be called twice producing
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// two messages unless we check for being deleted first
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if(QDELETED(src))
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return TRUE
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// -1 is unlimited charges
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if(charges == -1)
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return FALSE
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if(!charges_left)
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balloon_alert(user, "empty!")
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if(self_contained)
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qdel(src)
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return TRUE
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if(charges_left < amount && requires_full)
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balloon_alert(user, "not enough left!")
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return TRUE
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return FALSE
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/obj/item/toy/crayon/ui_state(mob/user)
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return GLOB.hands_state
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/obj/item/toy/crayon/ui_interact(mob/user, datum/tgui/ui)
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if (!actually_paints)
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return
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// tgui is a plague upon this codebase
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// no u
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Crayon", name)
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ui.open()
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/obj/item/toy/crayon/spraycan/AltClick(mob/user)
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if(!has_cap || !user.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS))
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return
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is_capped = !is_capped
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balloon_alert(user, is_capped ? "capped" : "cap removed")
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update_appearance()
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/obj/item/toy/crayon/proc/staticDrawables()
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. = list()
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var/list/g_items = list()
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. += list(list("name" = "Graffiti", "items" = g_items))
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for(var/g in graffiti)
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g_items += list(list("item" = g))
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var/list/glh_items = list()
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. += list(list("name" = "Graffiti Large Horizontal", "items" = glh_items))
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for(var/glh in graffiti_large_h)
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glh_items += list(list("item" = glh))
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var/list/S_items = list()
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. += list(list("name" = "Symbols", "items" = S_items))
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for(var/S in symbols)
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S_items += list(list("item" = S))
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var/list/D_items = list()
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. += list(list("name" = "Drawings", "items" = D_items))
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for(var/D in drawings)
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D_items += list(list("item" = D))
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var/list/O_items = list()
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. += list(list(name = "Oriented", "items" = O_items))
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for(var/O in oriented)
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O_items += list(list("item" = O))
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var/list/R_items = list()
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. += list(list(name = "Runes", "items" = R_items))
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for(var/R in runes)
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R_items += list(list("item" = R))
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var/list/rand_items = list()
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. += list(list(name = "Random", "items" = rand_items))
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for(var/i in randoms)
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rand_items += list(list("item" = i))
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/obj/item/toy/crayon/ui_data()
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var/static/list/crayon_drawables
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if (!crayon_drawables)
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crayon_drawables = staticDrawables()
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. = list()
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.["drawables"] = crayon_drawables
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.["selected_stencil"] = drawtype
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.["text_buffer"] = text_buffer
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.["has_cap"] = has_cap
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.["is_capped"] = is_capped
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.["can_change_colour"] = can_change_colour
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.["current_colour"] = paint_color
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/obj/item/toy/crayon/ui_act(action, list/params)
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. = ..()
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if(.)
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return
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switch(action)
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if("toggle_cap")
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if(has_cap)
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is_capped = !is_capped
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. = TRUE
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if("select_stencil")
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var/stencil = params["item"]
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if(stencil in all_drawables + randoms)
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drawtype = stencil
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. = TRUE
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text_buffer = ""
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if(stencil in graffiti_large_h)
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paint_mode = PAINT_LARGE_HORIZONTAL
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text_buffer = ""
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else
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paint_mode = PAINT_NORMAL
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if("select_colour")
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. = can_change_colour && pick_painting_tool_color(usr, paint_color)
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if("enter_text")
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var/txt = tgui_input_text(usr, "Choose what to write", "Scribbles", text_buffer)
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if(isnull(txt))
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return
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txt = crayon_text_strip(txt)
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if(text_buffer == txt)
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return // No valid changes.
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text_buffer = txt
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. = TRUE
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paint_mode = PAINT_NORMAL
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drawtype = "a"
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update_appearance()
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/obj/item/toy/crayon/proc/crayon_text_strip(text)
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text = copytext(text, 1, MAX_MESSAGE_LEN)
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var/static/regex/crayon_regex = new /regex(@"[^\w!?,.=&%#+/\-]", "ig")
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return lowertext(crayon_regex.Replace(text, ""))
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/// Attempts to color the target. Returns how many charges were used.
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/obj/item/toy/crayon/proc/use_on(atom/target, mob/user, params)
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var/static/list/punctuation = list("!","?",".",",","/","+","-","=","%","#","&")
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var/istagger = HAS_TRAIT(user, TRAIT_TAGGER)
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var/cost = 1
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if(paint_mode == PAINT_LARGE_HORIZONTAL)
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cost = 5
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if(istype(target, /obj/item/canvas))
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cost = 0
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if(ishuman(user))
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if (istagger)
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cost *= 0.5
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if(check_empty(user, cost))
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return 0
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if(istype(target, /obj/effect/decal/cleanable))
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target = target.loc
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if(!isturf(target))
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return 0
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if(!isValidSurface(target))
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target.balloon_alert(user, "can't use there!")
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return 0
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var/drawing = drawtype
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switch(drawtype)
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if(RANDOM_LETTER)
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drawing = ascii2text(rand(97, 122)) // a-z
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if(RANDOM_PUNCTUATION)
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drawing = pick(punctuation)
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if(RANDOM_SYMBOL)
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drawing = pick(symbols)
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if(RANDOM_DRAWING)
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drawing = pick(drawings)
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if(RANDOM_GRAFFITI)
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drawing = pick(graffiti)
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if(RANDOM_RUNE)
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drawing = pick(runes)
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if(RANDOM_ORIENTED)
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drawing = pick(oriented)
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if(RANDOM_NUMBER)
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drawing = ascii2text(rand(48, 57)) // 0-9
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if(RANDOM_ANY)
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drawing = pick(all_drawables)
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var/temp = "rune"
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var/ascii = (length(drawing) == 1)
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if(ascii && is_alpha(drawing))
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temp = "letter"
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else if(ascii && is_digit(drawing))
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temp = "number"
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else if(drawing in punctuation)
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temp = "punctuation mark"
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else if(drawing in symbols)
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temp = "symbol"
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else if(drawing in drawings)
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temp = "drawing"
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else if(drawing in graffiti|oriented)
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temp = "graffiti"
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var/graf_rot
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if(drawing in oriented)
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switch(user.dir)
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if(EAST)
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graf_rot = 90
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if(SOUTH)
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graf_rot = 180
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if(WEST)
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graf_rot = 270
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else
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graf_rot = 0
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var/list/modifiers = params2list(params)
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var/clickx
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var/clicky
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if(LAZYACCESS(modifiers, ICON_X) && LAZYACCESS(modifiers, ICON_Y))
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clickx = clamp(text2num(LAZYACCESS(modifiers, ICON_X)) - 16, -(world.icon_size/2), world.icon_size/2)
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clicky = clamp(text2num(LAZYACCESS(modifiers, ICON_Y)) - 16, -(world.icon_size/2), world.icon_size/2)
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if(!instant)
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to_chat(user, span_notice("You start drawing a [temp] on the [target.name]..."))
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if(pre_noise)
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audible_message(span_notice("You hear spraying."))
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playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
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var/wait_time = 50
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if(paint_mode == PAINT_LARGE_HORIZONTAL)
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wait_time *= 3
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if(!instant)
|
|
if(!do_after(user, 50, target = target))
|
|
return 0
|
|
|
|
var/charges_used = use_charges(user, cost)
|
|
if(!charges_used)
|
|
return 0
|
|
. = charges_used
|
|
|
|
if(length(text_buffer))
|
|
drawing = text_buffer[1]
|
|
|
|
|
|
var/list/turf/affected_turfs = list(target)
|
|
|
|
if(actually_paints)
|
|
var/obj/effect/decal/cleanable/crayon/created_art
|
|
switch(paint_mode)
|
|
if(PAINT_NORMAL)
|
|
created_art = new(target, paint_color, drawing, temp, graf_rot)
|
|
created_art.pixel_x = clickx
|
|
created_art.pixel_y = clicky
|
|
if(PAINT_LARGE_HORIZONTAL)
|
|
var/turf/left = locate(target.x-1,target.y,target.z)
|
|
var/turf/right = locate(target.x+1,target.y,target.z)
|
|
if(isValidSurface(left) && isValidSurface(right))
|
|
created_art = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
|
affected_turfs += left
|
|
affected_turfs += right
|
|
else
|
|
balloon_alert(user, "no room!")
|
|
return
|
|
created_art.add_hiddenprint(user)
|
|
if(istagger)
|
|
created_art.AddElement(/datum/element/art, GOOD_ART)
|
|
else
|
|
created_art.AddElement(/datum/element/art, BAD_ART)
|
|
|
|
if(!instant)
|
|
to_chat(user, span_notice("You finish drawing \the [temp]."))
|
|
else
|
|
to_chat(user, span_notice("You spray a [temp] on \the [target.name]"))
|
|
|
|
if(length(text_buffer) > 1)
|
|
text_buffer = copytext(text_buffer, length(text_buffer[1]) + 1)
|
|
SStgui.update_uis(src)
|
|
|
|
if(post_noise)
|
|
audible_message(span_hear("You hear spraying."))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
|
|
var/fraction = min(1, . / reagents.maximum_volume)
|
|
if(affected_turfs.len)
|
|
fraction /= affected_turfs.len
|
|
if (expose_turfs)
|
|
for(var/turf/draw_turf as anything in affected_turfs)
|
|
reagents.expose(draw_turf, methods = TOUCH, volume_modifier = volume_multiplier)
|
|
check_empty(user)
|
|
return .
|
|
|
|
/obj/item/toy/crayon/afterattack(atom/target, mob/user, proximity, params)
|
|
. = ..()
|
|
|
|
if(!proximity)
|
|
return .
|
|
|
|
if (isitem(target))
|
|
. |= AFTERATTACK_PROCESSED_ITEM
|
|
|
|
if (!check_allowed_items(target))
|
|
return .
|
|
|
|
use_on(target, user, params)
|
|
return .
|
|
|
|
/obj/item/toy/crayon/attack(mob/target, mob/user)
|
|
if(!edible || (target != user))
|
|
return ..()
|
|
if(iscarbon(target))
|
|
var/mob/living/carbon/crayon_eater = target
|
|
var/covered = ""
|
|
if(crayon_eater.is_mouth_covered(ITEM_SLOT_HEAD))
|
|
covered = "headgear"
|
|
else if(crayon_eater.is_mouth_covered(ITEM_SLOT_MASK))
|
|
covered = "mask"
|
|
if(covered)
|
|
balloon_alert(user, "remove your [covered]!")
|
|
return
|
|
to_chat(user, span_notice("You take a bite of the [src.name]. Delicious!"))
|
|
var/eaten = use_charges(user, 5, FALSE)
|
|
if(check_empty(user)) //Prevents division by zero
|
|
return
|
|
reagents.trans_to(target, eaten, volume_multiplier, transfered_by = user, methods = INGEST)
|
|
|
|
/obj/item/toy/crayon/get_writing_implement_details()
|
|
return list(
|
|
interaction_mode = MODE_WRITING,
|
|
font = CRAYON_FONT,
|
|
color = paint_color,
|
|
use_bold = TRUE,
|
|
)
|
|
|
|
/obj/item/toy/crayon/red
|
|
name = "red crayon"
|
|
icon_state = "crayonred"
|
|
paint_color = "#DA0000"
|
|
crayon_color = "red"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/red/crayon = 1.5)
|
|
dye_color = DYE_RED
|
|
|
|
/obj/item/toy/crayon/orange
|
|
name = "orange crayon"
|
|
icon_state = "crayonorange"
|
|
paint_color = "#FF9300"
|
|
crayon_color = "orange"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/orange/crayon = 1.5)
|
|
dye_color = DYE_ORANGE
|
|
|
|
/obj/item/toy/crayon/yellow
|
|
name = "yellow crayon"
|
|
icon_state = "crayonyellow"
|
|
paint_color = "#FFF200"
|
|
crayon_color = "yellow"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/yellow/crayon = 1.5)
|
|
dye_color = DYE_YELLOW
|
|
|
|
/obj/item/toy/crayon/green
|
|
name = "green crayon"
|
|
icon_state = "crayongreen"
|
|
paint_color = "#A8E61D"
|
|
crayon_color = "green"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/green/crayon = 1.5)
|
|
dye_color = DYE_GREEN
|
|
|
|
/obj/item/toy/crayon/blue
|
|
name = "blue crayon"
|
|
icon_state = "crayonblue"
|
|
paint_color = "#00B7EF"
|
|
crayon_color = "blue"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/blue/crayon = 1.5)
|
|
dye_color = DYE_BLUE
|
|
|
|
/obj/item/toy/crayon/purple
|
|
name = "purple crayon"
|
|
icon_state = "crayonpurple"
|
|
paint_color = "#DA00FF"
|
|
crayon_color = "purple"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/purple/crayon = 1.5)
|
|
dye_color = DYE_PURPLE
|
|
|
|
/obj/item/toy/crayon/black
|
|
name = "black crayon"
|
|
icon_state = "crayonblack"
|
|
paint_color = "#1C1C1C" //Not completely black because total black looks bad. So Mostly Black.
|
|
crayon_color = "black"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/black/crayon = 1.5)
|
|
dye_color = DYE_BLACK
|
|
|
|
/obj/item/toy/crayon/white
|
|
name = "white crayon"
|
|
icon_state = "crayonwhite"
|
|
paint_color = "#FFFFFF"
|
|
crayon_color = "white"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/white/crayon = 1.5)
|
|
dye_color = DYE_WHITE
|
|
|
|
/obj/item/toy/crayon/mime
|
|
name = "mime crayon"
|
|
icon_state = "crayonmime"
|
|
desc = "A very sad-looking crayon."
|
|
paint_color = "#FFFFFF"
|
|
crayon_color = "mime"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/invisible = 1.5)
|
|
charges = -1
|
|
dye_color = DYE_MIME
|
|
|
|
/obj/item/toy/crayon/rainbow
|
|
name = "rainbow crayon"
|
|
icon_state = "crayonrainbow"
|
|
paint_color = "#FFF000"
|
|
crayon_color = "rainbow"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent = 1.5)
|
|
drawtype = RANDOM_ANY // just the default starter.
|
|
charges = -1
|
|
dye_color = DYE_RAINBOW
|
|
|
|
/obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity, params)
|
|
set_painting_tool_color(rgb(rand(0,255), rand(0,255), rand(0,255)))
|
|
return ..()
|
|
|
|
/*
|
|
* Crayon Box
|
|
*/
|
|
|
|
/obj/item/storage/crayons
|
|
name = "box of crayons"
|
|
desc = "A box of crayons for all your rune drawing needs."
|
|
icon = 'icons/obj/art/crayons.dmi'
|
|
icon_state = "crayonbox"
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_materials = list(/datum/material/cardboard = SHEET_MATERIAL_AMOUNT)
|
|
|
|
/obj/item/storage/crayons/Initialize(mapload)
|
|
. = ..()
|
|
create_storage(canhold = list(/obj/item/toy/crayon))
|
|
|
|
/obj/item/storage/crayons/PopulateContents()
|
|
new /obj/item/toy/crayon/red(src)
|
|
new /obj/item/toy/crayon/orange(src)
|
|
new /obj/item/toy/crayon/yellow(src)
|
|
new /obj/item/toy/crayon/green(src)
|
|
new /obj/item/toy/crayon/blue(src)
|
|
new /obj/item/toy/crayon/purple(src)
|
|
new /obj/item/toy/crayon/black(src)
|
|
update_appearance()
|
|
|
|
/obj/item/storage/crayons/update_overlays()
|
|
. = ..()
|
|
for(var/obj/item/toy/crayon/crayon in contents)
|
|
. += mutable_appearance('icons/obj/art/crayons.dmi', crayon.crayon_color)
|
|
|
|
/obj/item/storage/crayons/attackby(obj/item/attacked_by, mob/user, params)
|
|
if(!istype(attacked_by, /obj/item/toy/crayon))
|
|
return ..()
|
|
if(istype(attacked_by, /obj/item/toy/crayon/spraycan))
|
|
balloon_alert(user, "not a crayon!")
|
|
return
|
|
var/obj/item/toy/crayon/crayon = attacked_by
|
|
switch(crayon.crayon_color)
|
|
if("mime")
|
|
balloon_alert(user, "crayon doesn't belong!")
|
|
return
|
|
if("rainbow")
|
|
balloon_alert(user, "crayon is too powerful!")
|
|
return
|
|
return ..()
|
|
|
|
/obj/item/storage/crayons/attack_self(mob/user)
|
|
. = ..()
|
|
if(contents.len > 0)
|
|
balloon_alert(user, "too full to fold!")
|
|
return
|
|
if(flags_1 & HOLOGRAM_1)
|
|
return
|
|
|
|
var/obj/item/stack/sheet/cardboard/cardboard = new /obj/item/stack/sheet/cardboard(user.drop_location())
|
|
to_chat(user, span_notice("You fold the [src] into cardboard."))
|
|
user.put_in_active_hand(cardboard)
|
|
qdel(src)
|
|
|
|
//Spraycan stuff
|
|
|
|
/obj/item/toy/crayon/spraycan
|
|
name = "spray can"
|
|
icon_state = "spraycan"
|
|
worn_icon_state = "spraycan"
|
|
|
|
icon_capped = "spraycan_cap"
|
|
icon_uncapped = "spraycan"
|
|
overlay_paint_colour = TRUE
|
|
paint_color = null
|
|
|
|
inhand_icon_state = "spraycan"
|
|
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
|
|
desc = "A metallic container containing tasty paint."
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_price = PAYCHECK_CREW * 2.5
|
|
|
|
instant = TRUE
|
|
edible = FALSE
|
|
has_cap = TRUE
|
|
is_capped = TRUE
|
|
self_contained = FALSE // Don't disappear when they're empty
|
|
can_change_colour = TRUE
|
|
|
|
reagent_contents = list(/datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol = 1)
|
|
|
|
pre_noise = TRUE
|
|
post_noise = FALSE
|
|
|
|
/obj/item/toy/crayon/spraycan/isValidSurface(surface)
|
|
return (isfloorturf(surface) || iswallturf(surface))
|
|
|
|
|
|
/obj/item/toy/crayon/spraycan/suicide_act(mob/living/user)
|
|
var/mob/living/carbon/human/H = user
|
|
if(is_capped || !actually_paints)
|
|
user.visible_message(span_suicide("[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, but nothing happens!"))
|
|
user.say("MEDIOCRE!!", forced = "spraycan suicide")
|
|
return SHAME
|
|
|
|
user.visible_message(span_suicide("[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, spraying paint across [user.p_their()] teeth!"))
|
|
user.say("WITNESS ME!!", forced = "spraycan suicide")
|
|
if(pre_noise || post_noise)
|
|
playsound(src, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
if(can_change_colour)
|
|
set_painting_tool_color("#C0C0C0")
|
|
update_appearance()
|
|
if(actually_paints)
|
|
H.update_lips("spray_face", paint_color)
|
|
var/used = use_charges(user, 10, FALSE)
|
|
reagents.trans_to(user, used, volume_multiplier, transfered_by = user, methods = VAPOR)
|
|
return OXYLOSS
|
|
|
|
/obj/item/toy/crayon/spraycan/Initialize(mapload)
|
|
. = ..()
|
|
// If default crayon red colour, pick a more fun spraycan colour
|
|
if(!paint_color)
|
|
set_painting_tool_color(pick("#DA0000", "#FF9300", "#FFF200", "#A8E61D", "#00B7EF", "#DA00FF"))
|
|
refill()
|
|
|
|
/obj/item/toy/crayon/spraycan/examine(mob/user)
|
|
. = ..()
|
|
if(charges_left)
|
|
. += "It has [charges_left] use\s left."
|
|
else
|
|
. += "It is empty."
|
|
. += span_notice("Alt-click [src] to [ is_capped ? "take the cap off" : "put the cap on"]. Right-click a colored object to match its existing color.")
|
|
|
|
/obj/item/toy/crayon/spraycan/use_on(atom/target, mob/user, params)
|
|
if(is_capped)
|
|
balloon_alert(user, "take the cap off first!")
|
|
return 0
|
|
|
|
if(check_empty(user))
|
|
return 0
|
|
|
|
if(iscarbon(target))
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 25, TRUE, 5)
|
|
|
|
var/mob/living/carbon/carbon_target = target
|
|
user.visible_message(span_danger("[user] sprays [src] into the face of [target]!"))
|
|
to_chat(target, span_userdanger("[user] sprays [src] into your face!"))
|
|
|
|
if(carbon_target.client)
|
|
carbon_target.set_eye_blur_if_lower(6 SECONDS)
|
|
carbon_target.adjust_temp_blindness(2 SECONDS)
|
|
if(carbon_target.get_eye_protection() <= 0) // no eye protection? ARGH IT BURNS. Warning: don't add a stun here. It's a roundstart item with some quirks.
|
|
carbon_target.apply_effects(eyeblur = 5, jitter = 10)
|
|
flash_color(carbon_target, flash_color=paint_color, flash_time=40)
|
|
if(ishuman(carbon_target) && actually_paints)
|
|
var/mob/living/carbon/human/human_target = carbon_target
|
|
human_target.update_lips("spray_face", paint_color)
|
|
. = use_charges(user, 10, FALSE)
|
|
var/fraction = min(1, . / reagents.maximum_volume)
|
|
reagents.expose(carbon_target, VAPOR, fraction * volume_multiplier)
|
|
|
|
return .
|
|
|
|
if(ismob(target) && (HAS_TRAIT(target, TRAIT_SPRAY_PAINTABLE)))
|
|
if(actually_paints)
|
|
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
|
|
SEND_SIGNAL(target, COMSIG_LIVING_MOB_PAINTED)
|
|
. = use_charges(user, 2, requires_full = FALSE)
|
|
reagents.trans_to(target, ., volume_multiplier, transfered_by = user, methods = VAPOR)
|
|
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
user.visible_message(span_notice("[user] coats [target] with spray paint!"), span_notice("You coat [target] with spray paint."))
|
|
return .
|
|
|
|
|
|
if(isobj(target) && !(target.flags_1 & UNPAINTABLE_1))
|
|
if(actually_paints)
|
|
var/color_is_dark = is_color_dark(paint_color)
|
|
|
|
if (color_is_dark && !(target.flags_1 & ALLOW_DARK_PAINTS_1))
|
|
to_chat(user, span_warning("A color that dark on an object like this? Surely not..."))
|
|
return FALSE
|
|
|
|
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
|
|
if(isitem(target) && isliving(target.loc))
|
|
var/obj/item/target_item = target
|
|
var/mob/living/holder = target.loc
|
|
if(holder.is_holding(target_item))
|
|
holder.update_held_items()
|
|
else
|
|
holder.update_clothing(target_item.slot_flags)
|
|
SEND_SIGNAL(target, COMSIG_OBJ_PAINTED, color_is_dark)
|
|
. = use_charges(user, 2, requires_full = FALSE)
|
|
reagents.trans_to(target, ., volume_multiplier, transfered_by = user, methods = VAPOR)
|
|
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
user.visible_message(span_notice("[user] coats [target] with spray paint!"), span_notice("You coat [target] with spray paint."))
|
|
return 0
|
|
|
|
return ..()
|
|
|
|
/obj/item/toy/crayon/spraycan/afterattack_secondary(atom/target, mob/user, proximity, params)
|
|
if(!proximity)
|
|
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
|
|
if(is_capped)
|
|
balloon_alert(user, "take the cap off first!")
|
|
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
|
|
if(check_empty(user))
|
|
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
|
|
|
|
if(isbodypart(target) && actually_paints)
|
|
var/obj/item/bodypart/limb = target
|
|
if(!IS_ORGANIC_LIMB(limb))
|
|
var/list/skins = list()
|
|
var/static/list/style_list_icons = list("standard" = 'icons/mob/augmentation/augments.dmi', "engineer" = 'icons/mob/augmentation/augments_engineer.dmi', "security" = 'icons/mob/augmentation/augments_security.dmi', "mining" = 'icons/mob/augmentation/augments_mining.dmi')
|
|
for(var/skin_option in style_list_icons)
|
|
var/image/part_image = image(icon = style_list_icons[skin_option], icon_state = "[limb.limb_id]_[limb.body_zone]")
|
|
if(limb.aux_zone) //Hands
|
|
part_image.overlays += image(icon = style_list_icons[skin_option], icon_state = "[limb.limb_id]_[limb.aux_zone]")
|
|
skins += list("[skin_option]" = part_image)
|
|
var/choice = show_radial_menu(user, src, skins, require_near = TRUE)
|
|
if(choice && (use_charges(user, 5, requires_full = FALSE) == 5))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
limb.change_appearance(style_list_icons[choice], greyscale = FALSE)
|
|
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
|
|
if(target.color)
|
|
paint_color = target.color
|
|
balloon_alert(user, "matched colour of target")
|
|
update_appearance()
|
|
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
|
|
else
|
|
balloon_alert(user, "can't match those colours!")
|
|
|
|
return SECONDARY_ATTACK_CONTINUE_CHAIN
|
|
|
|
/obj/item/toy/crayon/spraycan/attackby_storage_insert(datum/storage, atom/storage_holder, mob/user)
|
|
return is_capped
|
|
|
|
/obj/item/toy/crayon/spraycan/update_icon_state()
|
|
icon_state = is_capped ? icon_capped : icon_uncapped
|
|
return ..()
|
|
|
|
/obj/item/toy/crayon/spraycan/update_overlays()
|
|
. = ..()
|
|
if(overlay_paint_colour)
|
|
var/mutable_appearance/spray_overlay = mutable_appearance('icons/obj/art/crayons.dmi', "[is_capped ? "spraycan_cap_colors" : "spraycan_colors"]")
|
|
spray_overlay.color = paint_color
|
|
. += spray_overlay
|
|
|
|
/obj/item/toy/crayon/spraycan/borg
|
|
name = "cyborg spraycan"
|
|
desc = "A metallic container containing shiny synthesised paint."
|
|
charges = -1
|
|
|
|
/obj/item/toy/crayon/spraycan/borg/afterattack(atom/target,mob/user,proximity, params)
|
|
if (!proximity)
|
|
return
|
|
|
|
if (isitem(target))
|
|
. = AFTERATTACK_PROCESSED_ITEM
|
|
|
|
if (!check_allowed_items(target))
|
|
return .
|
|
|
|
var/diff = use_on(target, user, params)
|
|
if(!iscyborg(user))
|
|
to_chat(user, span_notice("How did you get this?"))
|
|
qdel(src)
|
|
return .
|
|
|
|
var/mob/living/silicon/robot/borgy = user
|
|
|
|
if(!diff)
|
|
return .
|
|
// 25 is our cost per unit of paint, making it cost 25 energy per
|
|
// normal tag, 50 per window, and 250 per attack
|
|
var/cost = diff * 25
|
|
// Cyborgs shouldn't be able to use modules without a cell. But if they do
|
|
// it's free.
|
|
if(borgy.cell)
|
|
borgy.cell.use(cost)
|
|
|
|
return .
|
|
|
|
/obj/item/toy/crayon/spraycan/hellcan
|
|
name = "hellcan"
|
|
desc = "This spraycan doesn't seem to be filled with paint..."
|
|
icon_state = "deathcan2_cap"
|
|
icon_capped = "deathcan2_cap"
|
|
icon_uncapped = "deathcan2"
|
|
overlay_paint_colour = FALSE
|
|
|
|
volume_multiplier = 25
|
|
actually_paints = FALSE
|
|
expose_turfs = TRUE
|
|
charges = 100
|
|
reagent_contents = list(/datum/reagent/clf3 = 1)
|
|
paint_color = "#000000"
|
|
|
|
/obj/item/toy/crayon/spraycan/hellcan/isValidSurface(surface)
|
|
return isfloorturf(surface)
|
|
|
|
/obj/item/toy/crayon/spraycan/lubecan
|
|
name = "slippery spraycan"
|
|
desc = "You can barely keep hold of this thing."
|
|
icon_state = "clowncan2_cap"
|
|
icon_capped = "clowncan2_cap"
|
|
icon_uncapped = "clowncan2"
|
|
overlay_paint_colour = FALSE
|
|
|
|
reagent_contents = list(/datum/reagent/lube = 1, /datum/reagent/consumable/banana = 1)
|
|
volume_multiplier = 5
|
|
expose_turfs = TRUE
|
|
|
|
/obj/item/toy/crayon/spraycan/lubecan/isValidSurface(surface)
|
|
return isfloorturf(surface)
|
|
|
|
/obj/item/toy/crayon/spraycan/mimecan
|
|
name = "silent spraycan"
|
|
desc = "Art is best seen, not heard."
|
|
icon_state = "mimecan_cap"
|
|
icon_capped = "mimecan_cap"
|
|
icon_uncapped = "mimecan"
|
|
overlay_paint_colour = FALSE
|
|
|
|
can_change_colour = FALSE
|
|
paint_color = "#FFFFFF" //RGB
|
|
|
|
pre_noise = FALSE
|
|
post_noise = FALSE
|
|
reagent_contents = list(/datum/reagent/consumable/nothing = 1, /datum/reagent/toxin/mutetoxin = 1)
|
|
|
|
/obj/item/toy/crayon/spraycan/infinite
|
|
name = "infinite spraycan"
|
|
charges = -1
|
|
desc = "Now with 30% more bluespace technology."
|
|
|
|
#undef RANDOM_GRAFFITI
|
|
#undef RANDOM_LETTER
|
|
#undef RANDOM_PUNCTUATION
|
|
#undef RANDOM_SYMBOL
|
|
#undef RANDOM_DRAWING
|
|
#undef RANDOM_NUMBER
|
|
#undef RANDOM_ORIENTED
|
|
#undef RANDOM_RUNE
|
|
#undef RANDOM_ANY
|
|
|
|
#undef AVAILABLE_SPRAYCAN_SPACE
|
|
|
|
#undef PAINT_NORMAL
|
|
#undef PAINT_LARGE_HORIZONTAL
|
|
#undef PAINT_LARGE_HORIZONTAL_ICON
|