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Moves tool use back higher in the chain, but makes it so tool acts are only called on non-combat-mode Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
55 lines
1.9 KiB
Plaintext
55 lines
1.9 KiB
Plaintext
/obj/item/storage/lockbox/bitrunning
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name = "base class curiosity"
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desc = "Talk to a coder."
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req_access = list(ACCESS_INACCESSIBLE)
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icon_state = "bitrunning+l"
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inhand_icon_state = "bitrunning"
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base_icon_state = "bitrunning"
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icon_locked = "bitrunning+l"
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icon_closed = "bitrunning"
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icon_broken = "bitrunning+b"
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icon_open = "bitrunning"
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/obj/item/storage/lockbox/bitrunning/encrypted
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name = "encrypted curiosity"
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desc = "Needs to be decrypted at the safehouse to be opened."
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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/// Path for the loot we are assigned
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var/loot_path
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/obj/item/storage/lockbox/bitrunning/encrypted/emag_act(mob/user, obj/item/card/emag/emag_card)
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return FALSE
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/obj/item/storage/lockbox/bitrunning/decrypted
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name = "decrypted curiosity"
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desc = "Compiled from the virtual domain. An extra reward of a successful bitrunner."
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/// What virtual domain did we come from.
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var/datum/lazy_template/virtual_domain/source_domain
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/obj/item/storage/lockbox/bitrunning/decrypted/Initialize(
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mapload,
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datum/lazy_template/virtual_domain/completed_domain,
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)
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if(isnull(completed_domain))
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log_runtime("Decrypted curiosity was created with no source domain.")
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return INITIALIZE_HINT_QDEL
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if(!istype(completed_domain, /datum/lazy_template/virtual_domain)) // Check if this is a proper virtual domain before doing anything with it
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log_runtime("Decrypted curiosity was created with an invalid source domain. [completed_domain.name] ([completed_domain.type]).")
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return INITIALIZE_HINT_QDEL
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source_domain = completed_domain
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
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atom_storage.max_slots = 1
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atom_storage.max_total_storage = 3
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atom_storage.locked = STORAGE_NOT_LOCKED
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icon_state = icon_closed
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playsound(src, 'sound/magic/blink.ogg', 50, TRUE)
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/obj/item/storage/lockbox/bitrunning/decrypted/PopulateContents()
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var/choice = SSbitrunning.pick_secondary_loot(source_domain)
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new choice(src)
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