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Bubberstation/code/modules/mapfluff
SkyratBot 2bac385d4a [MIRROR] Updates icemoon_underground_lavaland.dmm (#28623)
* Updates icemoon_underground_lavaland.dmm (#84576)

## About The Pull Request
Somebody pointed out that the Lavaland-on-Icebox ruin is basically a big
square with a smaller square in the middle. I poked at it and found
inspiration.

I opted to lean more into an idea hinted at in a lore-note of the
original ruin: the cult imprisoning The Last Drake brought about more
creatures which they couldn't contain. Instead of just creatures though,
I imagined the whole lavaland area as consequence of the occult. Their
cult walls are broken by the rift from lavaland, the Necropolis' power
corrupting and claiming it.
The interior is mostly unchanged - just lavaland random gen, and the
Prison in the middle. Breaking into it will release The Last Ash Drake.
The entrances have more variety now, with one being controlled by legion
and another entirely claimed by The Necropolis. Additionally, miners can
simply dig through the ashen spikes that broke through during the
ritual.

- **Atmos interaction was tested as thoroughly as I could. Nothing
occurs until a player causes it by breaking a wall/opening a door, the
same as the current ruin**
- Additionally created a mapfluff file for the ruin, with a cult
outfit/corpse, legion that drops said corpse (because the cult got
infected by them!), the lore notes, ~~and codeifies The Last Ash Drake
rather than it being a mapedit~~ (NVM no more simplemobs can be coded).
- Also renamed the map to Lavaland Incursion because that's so much
cooler than Site

![image](https://github.com/tgstation/tgstation/assets/76465278/81851b8c-e328-4ac4-b221-26bcb1b890db)
## Why It's Good For The Game
Ruins deserve love and care, including our big boxes.
## Changelog
🆑
add: updated Icebox's lavaland ruin. The incursion grows...
/🆑

* Updates icemoon_underground_lavaland.dmm

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Co-authored-by: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
2024-07-05 00:25:13 +05:30
..