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f50cd2e62ffac2f60eb4ce3793cd2deb730fb591
Bubberstation/code/game/objects
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Cheridan 865fad0d0b Merge pull request #1841 from Giacom/sound_pro
Fixes certain objects not using 3D sounds.
2013-11-23 10:33:03 -08:00
..
effects
Merge branch 'medmech' of https://github.com/fleure/-tg-station into medmech
2013-11-09 15:14:48 -03:00
items
Adrenalin implants will now actually add their reagents instead of runtime and cry.
2013-11-22 01:47:18 -03:00
structures
* Fixes certain objects not using 3D sounds.
2013-11-21 23:50:53 +00:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
* Added a debug verb for counting non-turf instances during rounds.
2013-08-04 21:42:36 +01:00
explosion.dm
Changed the heavy impact multiplier to 20.
2013-11-19 21:35:36 +00:00
items.dm
Reformatted the way objects and items structure their description text, added the little object "icon" everyone seems to be using.
2013-11-16 22:15:50 +01:00
objs.dm
Replaces the border objects list with a temporary list in the proc.
2013-10-24 21:12:17 -04:00
structures.dm
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weapons.dm
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