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mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-15 03:27:46 +00:00
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f54de4a2b8cf77528f83c64c3be254da09c8cd23
Bubberstation/code/game/objects/effects/effect_system
History
LemonInTheDark fce4274752 Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
..
effect_shield.dm
floor shields anchored
2019-12-15 01:16:07 -06:00
effect_system.dm
Another bunch of runtime fixes. (#48315)
2019-12-21 18:28:19 +01:00
effects_explosion.dm
…
effects_foam.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
effects_other.dm
New 'hear' span class (#46369)
2019-09-14 23:56:34 -07:00
effects_smoke.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
effects_sparks.dm
More glowing stuff (#50109)
2020-03-22 23:38:50 -03:00
effects_water.dm
Refactors reagent exposure code (#51396)
2020-06-21 20:03:19 -03:00
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