Files
Bubberstation/code/modules/unit_tests/screenshots
SkyratBot a006328dd2 [MIRROR] Bump byond up to 514.1588 [MDB IGNORE] (#16514)
* Bump byond up to 514.1588 (#70168)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Bump byond up to 514.1588

* Fixed le monke

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-10-02 12:16:26 -04:00
..

This folder contains the results for screenshot tests. Screenshot tests make sure an icon looks the same as it did before a change to prevent regressions.

You can create one by simply using the test_screenshot proc.

This example test screenshots a red image and keeps it.

/// This is an example for screenshot tests, and a meta-test to make sure they work in the success case.
/// It creates a picture that is red on the left side, green on the other.
/datum/unit_test/screenshot_basic

/datum/unit_test/screenshot_basic/Run()
	var/icon/red = icon('icons/blanks/32x32.dmi', "nothing")
	red.Blend(COLOR_RED, ICON_OVERLAY)
	test_screenshot("red", red)

Unfortunately, screenshot tests are sanest to test through a pull request directly, due to limitations with both DM and GitHub.