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## About The Pull Request Facehuggers dont make people fall asleep, instead making them unable if on (already was in), and muffling speech Xenomorphs still have decent tools to stun people in melee thats stuff for another pr muzzle is now an element and also just makes you talk like word word word -> mmmmf mmmf mf COMPLETELY evaporates BLOCKS_SPEECH flag ## Why It's Good For The Game Being instantly sent to sleep by a facehugger thrown the hunter that materialized from a vent then getting dragged to their goon cave where you spend 2 minutes to get gibbed so someone else but you can play antag is just extremely unfun This should allow you to survive if youre quick enough after getting hugged instead of being forced to get gibbed, allowing cooler xenomorph combat (you could try fistfighting the dude or something idk)
240 lines
9.2 KiB
Plaintext
240 lines
9.2 KiB
Plaintext
//Speech verbs.
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///what clients use to speak. when you type a message into the chat bar in say mode, this is the first thing that goes off serverside.
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/mob/verb/say_verb(message as text)
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set name = "Say"
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set category = "IC"
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set instant = TRUE
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if(GLOB.say_disabled) //This is here to try to identify lag problems
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to_chat(usr, span_danger("Speech is currently admin-disabled."))
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return
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//queue this message because verbs are scheduled to process after SendMaps in the tick and speech is pretty expensive when it happens.
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//by queuing this for next tick the mc can compensate for its cost instead of having speech delay the start of the next tick
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if(message)
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QUEUE_OR_CALL_VERB_FOR(VERB_CALLBACK(src, TYPE_PROC_REF(/atom/movable, say), message), SSspeech_controller)
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///Whisper verb
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/mob/verb/whisper_verb(message as text)
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set name = "Whisper"
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set category = "IC"
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set instant = TRUE
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if(GLOB.say_disabled) //This is here to try to identify lag problems
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to_chat(usr, span_danger("Speech is currently admin-disabled."))
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return
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if(message)
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QUEUE_OR_CALL_VERB_FOR(VERB_CALLBACK(src, TYPE_PROC_REF(/mob, whisper), message), SSspeech_controller)
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/**
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* Whisper a message.
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*
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* Basic level implementation just speaks the message, nothing else.
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*/
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/mob/proc/whisper(message, bubble_type, list/spans = list(), sanitize = TRUE, datum/language/language, ignore_spam = FALSE, forced, filterproof)
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if(!message)
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return
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say(message, language = language)
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///The me emote verb
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/mob/verb/me_verb(message as text)
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set name = "Me"
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set category = "IC"
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set desc = "Perform a custom emote. Leave blank to pick between an audible or a visible emote (Defaults to visible)."
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if(GLOB.say_disabled) //This is here to try to identify lag problems
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to_chat(usr, span_danger("Speech is currently admin-disabled."))
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return
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message = trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN))
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QUEUE_OR_CALL_VERB_FOR(VERB_CALLBACK(src, TYPE_PROC_REF(/mob, emote), "me", EMOTE_VISIBLE|EMOTE_AUDIBLE, message, TRUE), SSspeech_controller)
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/mob/try_speak(message, ignore_spam = FALSE, forced = null, filterproof = FALSE)
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var/list/filter_result
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var/list/soft_filter_result
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if(client && !forced && !filterproof)
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//The filter doesn't act on the sanitized message, but the raw message.
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filter_result = CAN_BYPASS_FILTER(src) ? null : is_ic_filtered(message)
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if(!filter_result)
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soft_filter_result = CAN_BYPASS_FILTER(src) ? null : is_soft_ic_filtered(message)
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if(filter_result && !filterproof)
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//The filter warning message shows the sanitized message though.
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to_chat(src, span_warning("That message contained a word prohibited in IC chat! Consider reviewing the server rules."))
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to_chat(src, span_warning("\"[message]\""))
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REPORT_CHAT_FILTER_TO_USER(src, filter_result)
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log_filter("IC", message, filter_result)
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SSblackbox.record_feedback("tally", "ic_blocked_words", 1, LOWER_TEXT(config.ic_filter_regex.match))
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return FALSE
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if(soft_filter_result && !filterproof)
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if(tgui_alert(usr,"Your message contains \"[soft_filter_result[CHAT_FILTER_INDEX_WORD]]\". \"[soft_filter_result[CHAT_FILTER_INDEX_REASON]]\", Are you sure you want to say it?", "Soft Blocked Word", list("Yes", "No")) != "Yes")
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SSblackbox.record_feedback("tally", "soft_ic_blocked_words", 1, LOWER_TEXT(config.soft_ic_filter_regex.match))
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log_filter("Soft IC", message, filter_result)
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return FALSE
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message_admins("[ADMIN_LOOKUPFLW(usr)] has passed the soft filter for \"[soft_filter_result[CHAT_FILTER_INDEX_WORD]]\" they may be using a disallowed term. Message: \"[message]\"")
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log_admin_private("[key_name(usr)] has passed the soft filter for \"[soft_filter_result[CHAT_FILTER_INDEX_WORD]]\" they may be using a disallowed term. Message: \"[message]\"")
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SSblackbox.record_feedback("tally", "passed_soft_ic_blocked_words", 1, LOWER_TEXT(config.soft_ic_filter_regex.match))
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log_filter("Soft IC (Passed)", message, filter_result)
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if(client && !(ignore_spam || forced))
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if(client.prefs.muted & MUTE_IC)
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to_chat(src, span_danger("You cannot speak IC (muted)."))
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return FALSE
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if(client.handle_spam_prevention(message, MUTE_IC))
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return FALSE
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var/sigreturn = SEND_SIGNAL(src, COMSIG_MOB_TRY_SPEECH, message, ignore_spam, forced)
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if(sigreturn & COMPONENT_IGNORE_CAN_SPEAK)
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return TRUE
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if(sigreturn & COMPONENT_CANNOT_SPEAK)
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return FALSE
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if(!..()) // the can_speak check
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if(HAS_MIND_TRAIT(src, TRAIT_MIMING))
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to_chat(src, span_green("Your vow of silence prevents you from speaking!"))
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else
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to_chat(src, span_warning("You find yourself unable to speak!"))
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return FALSE
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return TRUE
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/mob/can_speak(allow_mimes = FALSE)
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if(!allow_mimes && HAS_MIND_TRAIT(src, TRAIT_MIMING))
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return FALSE
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return ..()
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///Speak as a dead person (ghost etc)
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/mob/proc/say_dead(message)
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var/name = real_name
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var/alt_name = ""
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if(GLOB.say_disabled) //This is here to try to identify lag problems
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to_chat(usr, span_danger("Speech is currently admin-disabled."))
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return
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var/jb = is_banned_from(ckey, "Deadchat")
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if(QDELETED(src))
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return
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if(jb)
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to_chat(src, span_danger("You have been banned from deadchat."))
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return
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if (src.client)
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if(src.client.prefs.muted & MUTE_DEADCHAT)
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to_chat(src, span_danger("You cannot talk in deadchat (muted)."))
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return
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if(SSlag_switch.measures[SLOWMODE_SAY] && !HAS_TRAIT(src, TRAIT_BYPASS_MEASURES) && src == usr)
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if(!COOLDOWN_FINISHED(client, say_slowmode))
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to_chat(src, span_warning("Message not sent due to slowmode. Please wait [SSlag_switch.slowmode_cooldown/10] seconds between messages.\n\"[message]\""))
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return
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COOLDOWN_START(client, say_slowmode, SSlag_switch.slowmode_cooldown)
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if(src.client.handle_spam_prevention(message,MUTE_DEADCHAT))
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return
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var/mob/dead/observer/O = src
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if(isobserver(src) && O.deadchat_name)
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name = "[O.deadchat_name]"
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else
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if(mind?.name)
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name = "[mind.name]"
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else
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name = real_name
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if(name != real_name)
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alt_name = " (died as [real_name])"
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var/spanned = say_quote(say_emphasis(message))
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var/source = "<span class='game'><span class='prefix'>DEAD:</span> <span class='name'>[name]</span>[alt_name]"
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var/rendered = " <span class='message'>[emoji_parse(spanned)]</span></span>"
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log_talk(message, LOG_SAY, tag="DEAD")
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if(SEND_SIGNAL(src, COMSIG_MOB_DEADSAY, message) & MOB_DEADSAY_SIGNAL_INTERCEPT)
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return
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var/displayed_key = key
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if(client?.holder?.fakekey)
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displayed_key = null
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deadchat_broadcast(rendered, source, follow_target = src, speaker_key = displayed_key)
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///Check if this message is an emote
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/mob/proc/check_emote(message, forced)
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if(message[1] == "*")
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emote(copytext(message, length(message[1]) + 1), intentional = !forced)
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return TRUE
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///Check if the mob has a hivemind channel
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/mob/proc/hivecheck()
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return FALSE
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///The amount of items we are looking for in the message
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#define MESSAGE_MODS_LENGTH 6
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/mob/proc/check_for_custom_say_emote(message, list/mods)
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var/customsaypos = findtext(message, "*")
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if(!customsaypos)
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return message
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if (!isnull(ckey) && is_banned_from(ckey, "Emote"))
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return copytext(message, customsaypos + 1)
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mods[MODE_CUSTOM_SAY_EMOTE] = copytext(message, 1, customsaypos)
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message = copytext(message, customsaypos + 1)
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if (!message)
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mods[MODE_CUSTOM_SAY_ERASE_INPUT] = TRUE
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message = "an interesting thing to say"
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return message
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/**
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* Extracts and cleans message of any extenstions at the begining of the message
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* Inserts the info into the passed list, returns the cleaned message
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*
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* Result can be
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* * SAY_MODE (Things like aliens, channels that aren't channels)
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* * MODE_WHISPER (Quiet speech)
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* * MODE_SING (Singing)
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* * MODE_HEADSET (Common radio channel)
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* * RADIO_EXTENSION the extension we're using (lots of values here)
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* * RADIO_KEY the radio key we're using, to make some things easier later (lots of values here)
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* * LANGUAGE_EXTENSION the language we're trying to use (lots of values here)
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*/
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/mob/proc/get_message_mods(message, list/mods)
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for(var/I in 1 to MESSAGE_MODS_LENGTH)
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// Prevents "...text" from being read as a radio message
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if (length(message) > 1 && message[2] == message[1])
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continue
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var/key = message[1]
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var/chop_to = 2 //By default we just take off the first char
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if(key == "#" && !mods[WHISPER_MODE])
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mods[WHISPER_MODE] = MODE_WHISPER
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else if(key == "%" && !mods[MODE_SING])
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mods[MODE_SING] = TRUE
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else if(key == ";" && !mods[MODE_HEADSET])
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if(stat == CONSCIOUS) //necessary indentation so it gets stripped of the semicolon anyway.
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mods[MODE_HEADSET] = TRUE
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else if((key in GLOB.department_radio_prefixes) && length(message) > length(key) + 1 && !mods[RADIO_EXTENSION])
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mods[RADIO_KEY] = LOWER_TEXT(message[1 + length(key)])
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mods[RADIO_EXTENSION] = GLOB.department_radio_keys[mods[RADIO_KEY]]
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chop_to = length(key) + 2
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else if(key == "," && !mods[LANGUAGE_EXTENSION])
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for(var/ld in GLOB.all_languages)
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var/datum/language/LD = ld
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if(initial(LD.key) == message[1 + length(message[1])])
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// No, you cannot speak in xenocommon just because you know the key
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if(!can_speak_language(LD))
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return message
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mods[LANGUAGE_EXTENSION] = LD
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chop_to = length(key) + length(initial(LD.key)) + 1
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if(!mods[LANGUAGE_EXTENSION])
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return message
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else
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return message
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message = trim_left(copytext_char(message, chop_to))
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if(!message)
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return
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return message
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#undef MESSAGE_MODS_LENGTH
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