Files
Bubberstation/code/modules/surgery/organs/internal/appendix/_appendix.dm
Jacquerel 74f6a755ef Advanced Health Analysers can detect certain organs (#83305)
## About The Pull Request

This PR makes certain organs appear in the output of the Advanced Health
Analyzer, even if they are at 100% health.

![image](https://github.com/tgstation/tgstation/assets/7483112/0a0f143e-e29b-4107-9f96-612278709548)

The organs this applies to are:
- Legion Tumours
- Heretic Organs which you get when you are sacrificed
- Abductor Organs (but it doesn't specify what they do)

It doesn't apply to xenomorph or changeling eggs, or romerol tumours, as
those are supposed to be "stealthy".

## Why It's Good For The Game

Basically I just saw someone ask for this to be possible and thought it
sounded like a reasonable idea; none of these three things are intended
to be particularly stealthy and it seemed like reasonably nice medical
quality of life not to have to do exploratory surgery to detect their
presence.
It should be reasonably obvious to a medical practitioner with the
correct tools that something is wrong here.

## Changelog

🆑
balance: Certain unhealthy organs can be detected via the advanced
health scanner
/🆑
2024-05-20 09:16:42 +02:00

98 lines
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// A 10% chance that out of a group of 25 people, one person will get appendicitis in 1 hour.
#define APPENDICITIS_PROB 100 * (0.1 * (1 / 25) / 3600)
#define INFLAMATION_ADVANCEMENT_PROB 2
/obj/item/organ/internal/appendix
name = "appendix"
icon_state = "appendix"
base_icon_state = "appendix"
visual = FALSE
zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_APPENDIX
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/toxin/bad_food = 5)
grind_results = list(/datum/reagent/toxin/bad_food = 5)
healing_factor = STANDARD_ORGAN_HEALING
decay_factor = STANDARD_ORGAN_DECAY
now_failing = "<span class='warning'>An explosion of pain erupts in your lower right abdomen!</span>"
now_fixed = "<span class='info'>The pain in your abdomen has subsided.</span>"
var/inflamation_stage = 0
/obj/item/organ/internal/appendix/update_name()
. = ..()
name = "[inflamation_stage ? "inflamed " : null][initial(name)]"
/obj/item/organ/internal/appendix/update_icon_state()
icon_state = "[base_icon_state][inflamation_stage ? "inflamed" : ""]"
return ..()
/obj/item/organ/internal/appendix/on_life(seconds_per_tick, times_fired)
. = ..()
if(!owner)
return
if(organ_flags & ORGAN_FAILING)
// forced to ensure people don't use it to gain tox as slime person
owner.adjustToxLoss(2 * seconds_per_tick, forced = TRUE)
else if(inflamation_stage)
inflamation(seconds_per_tick)
else if(SPT_PROB(APPENDICITIS_PROB, seconds_per_tick))
become_inflamed()
/obj/item/organ/internal/appendix/proc/become_inflamed()
inflamation_stage = 1
update_appearance()
if(owner)
ADD_TRAIT(owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
owner.med_hud_set_status()
notify_ghosts(
"[owner] has developed spontaneous appendicitis!",
source = owner,
header = "Whoa, Sick!",
)
/obj/item/organ/internal/appendix/proc/inflamation(seconds_per_tick)
var/mob/living/carbon/organ_owner = owner
if(inflamation_stage < 3 && SPT_PROB(INFLAMATION_ADVANCEMENT_PROB, seconds_per_tick))
inflamation_stage += 1
switch(inflamation_stage)
if(1)
if(SPT_PROB(2.5, seconds_per_tick))
organ_owner.emote("cough")
if(2)
if(SPT_PROB(1.5, seconds_per_tick))
to_chat(organ_owner, span_warning("You feel a stabbing pain in your abdomen!"))
organ_owner.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 5)
organ_owner.Stun(rand(40, 60))
organ_owner.adjustToxLoss(1, forced = TRUE)
if(3)
if(SPT_PROB(0.5, seconds_per_tick))
organ_owner.vomit(VOMIT_CATEGORY_DEFAULT, lost_nutrition = 95)
organ_owner.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 15)
/obj/item/organ/internal/appendix/get_availability(datum/species/owner_species, mob/living/owner_mob)
return owner_species.mutantappendix
/obj/item/organ/internal/appendix/on_mob_remove(mob/living/carbon/organ_owner)
. = ..()
REMOVE_TRAIT(organ_owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
organ_owner.med_hud_set_status()
/obj/item/organ/internal/appendix/on_mob_insert(mob/living/carbon/organ_owner)
. = ..()
if(inflamation_stage)
ADD_TRAIT(organ_owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
organ_owner.med_hud_set_status()
/obj/item/organ/internal/appendix/get_status_text(advanced)
if((!(organ_flags & ORGAN_FAILING)) && inflamation_stage)
return "<font color='#ff9933'>Inflamed</font>"
else
return ..()
#undef APPENDICITIS_PROB
#undef INFLAMATION_ADVANCEMENT_PROB