Files
Bubberstation/code/datums/components
Leland Kemble ff20c39815 Stops ghosts from (trying to) admire aquariums (#94116)
## About The Pull Request

Admiring aquariums gives mood events, and nothing is checking for
/living before it gets to giving the mood event. No reason for ghosts to
be able to do this at all, because it does nothing but mood change.

## Why It's Good For The Game

fixes #94098

## Changelog
🆑

fix: Ghosts can no longer try and fail to admire aquariums.

/🆑
2025-11-24 19:10:58 -07:00
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Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward its arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm