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Bubberstation/code/modules/assembly/voice.dm
Kylerace 44779b794c makes get_hearers_in_view() faster AGAIN, fixes issue with previous optimization (#60219)
fixes #60197
woke up today with a ridiculous idea of semi-automatic compile time loop unrolling, wasnt worth the complexity in the least but it made the basis of this PR which i then continued work on. makes area_sensitive_contents into a more general system of important_recursive_contents where we can define reasonable uses to replace recursive contents iteration of the type found in get_hearers_in_view() as long as everything that uses it isnt something incredibly common to the point that it noticeably increases memory usage.
2021-07-17 00:49:55 -03:00

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#define INCLUSIVE_MODE 1
#define EXCLUSIVE_MODE 2
#define RECOGNIZER_MODE 3
#define VOICE_SENSOR_MODE 4
/obj/item/assembly/voice
name = "voice analyzer"
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
icon_state = "voice"
custom_materials = list(/datum/material/iron=500, /datum/material/glass=50)
attachable = TRUE
verb_say = "beeps"
verb_ask = "beeps"
verb_exclaim = "beeps"
var/listening = FALSE
var/recorded = "" //the activation message
var/mode = INCLUSIVE_MODE
var/static/list/modes = list(
"inclusive",
"exclusive",
"recognizer",
"voice sensor",
)
drop_sound = 'sound/items/handling/component_drop.ogg'
pickup_sound = 'sound/items/handling/component_pickup.ogg'
/obj/item/assembly/voice/Initialize()
. = ..()
become_hearing_sensitive(ROUNDSTART_TRAIT)
/obj/item/assembly/voice/examine(mob/user)
. = ..()
. += span_notice("Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.")
/obj/item/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods = list())
. = ..()
if(message_mods[WHISPER_MODE]) //Too quiet lad
return
if(speaker == src)
return
// raw_message can contain multiple spaces between words etc which are not seen in chat due to HTML rendering
// this means if the teller records a message with e.g. double spaces or tabs, other people will not be able to trigger the sensor since they don't know how to perform the same combination
raw_message = htmlrendertext(raw_message)
if(listening && !radio_freq)
record_speech(speaker, raw_message, message_language)
else
if(check_activation(speaker, raw_message))
send_pulse()
/obj/item/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
switch(mode)
if(INCLUSIVE_MODE)
recorded = raw_message
listening = FALSE
say("Activation message is '[recorded]'.", message_language)
if(EXCLUSIVE_MODE)
recorded = raw_message
listening = FALSE
say("Activation message is '[recorded]'.", message_language)
if(RECOGNIZER_MODE)
recorded = speaker.GetVoice()
listening = FALSE
say("Your voice pattern is saved.", message_language)
if(VOICE_SENSOR_MODE)
if(length(raw_message))
send_pulse()
/obj/item/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
if (recorded == "")
return FALSE
switch(mode)
if(INCLUSIVE_MODE)
if(findtext(raw_message, recorded))
return TRUE
if(EXCLUSIVE_MODE)
if(raw_message == recorded)
return TRUE
if(RECOGNIZER_MODE)
if(speaker.GetVoice() == recorded)
return TRUE
if(VOICE_SENSOR_MODE)
if(length(raw_message))
return TRUE
return FALSE
/obj/item/assembly/voice/proc/send_pulse()
visible_message("clicks", visible_message_flags = EMOTE_MESSAGE)
playsound(src, 'sound/effects/whirthunk.ogg', 30)
addtimer(CALLBACK(src, .proc/pulse), 2 SECONDS)
/obj/item/assembly/voice/multitool_act(mob/living/user, obj/item/I)
..()
mode %= modes.len
mode++
to_chat(user, span_notice("You set [src] into [modes[mode]] mode."))
listening = FALSE
recorded = ""
return TRUE
/obj/item/assembly/voice/activate()
if(!secured || holder)
return FALSE
listening = !listening
say("[listening ? "Now" : "No longer"] recording input.")
return TRUE
/obj/item/assembly/voice/attack_self(mob/user)
if(!user)
return FALSE
activate()
return TRUE
/obj/item/assembly/voice/toggle_secure()
. = ..()
listening = FALSE
#undef INCLUSIVE_MODE
#undef EXCLUSIVE_MODE
#undef RECOGNIZER_MODE
#undef VOICE_SENSOR_MODE