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https://github.com/Bubberstation/Bubberstation.git
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Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
110 lines
3.9 KiB
Plaintext
110 lines
3.9 KiB
Plaintext
// Clients aren't datums so we have to define these procs indpendently.
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// These verbs are called for all key press and release events
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/client/verb/keyDown(_key as text)
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set instant = TRUE
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set hidden = TRUE
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client_keysend_amount += 1
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var/cache = client_keysend_amount
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if(keysend_tripped && next_keysend_trip_reset <= world.time)
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keysend_tripped = FALSE
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if(next_keysend_reset <= world.time)
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client_keysend_amount = 0
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next_keysend_reset = world.time + (1 SECONDS)
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//The "tripped" system is to confirm that flooding is still happening after one spike
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//not entirely sure how byond commands interact in relation to lag
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//don't want to kick people if a lag spike results in a huge flood of commands being sent
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if(cache >= MAX_KEYPRESS_AUTOKICK)
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if(!keysend_tripped)
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keysend_tripped = TRUE
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next_keysend_trip_reset = world.time + (2 SECONDS)
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else
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log_admin("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.")
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message_admins("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.")
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qdel(src)
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return
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///Check if the key is short enough to even be a real key
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if(LAZYLEN(_key) > MAX_KEYPRESS_COMMANDLENGTH)
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to_chat(src, span_userdanger("Invalid KeyDown detected! You have been disconnected from the server automatically."))
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log_admin("Client [ckey] just attempted to send an invalid keypress. Keymessage was over [MAX_KEYPRESS_COMMANDLENGTH] characters, autokicking due to likely abuse.")
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message_admins("Client [ckey] just attempted to send an invalid keypress. Keymessage was over [MAX_KEYPRESS_COMMANDLENGTH] characters, autokicking due to likely abuse.")
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qdel(src)
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return
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//Focus Chat failsafe. Overrides movement checks to prevent WASD.
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if(!prefs.hotkeys && length(_key) == 1 && _key != "Alt" && _key != "Ctrl" && _key != "Shift")
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winset(src, null, "input.focus=true ; input.text=[url_encode(_key)]")
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return
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if(length(keys_held) >= HELD_KEY_BUFFER_LENGTH && !keys_held[_key])
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keyUp(keys_held[1]) //We are going over the number of possible held keys, so let's remove the first one.
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//the time a key was pressed isn't actually used anywhere (as of 2019-9-10) but this allows easier access usage/checking
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keys_held[_key] = world.time
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if(!movement_locked)
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var/movement = movement_keys[_key]
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if(!(next_move_dir_sub & movement))
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next_move_dir_add |= movement
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// Client-level keybindings are ones anyone should be able to do at any time
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// Things like taking screenshots, hitting tab, and adminhelps.
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var/AltMod = keys_held["Alt"] ? "Alt" : ""
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var/CtrlMod = keys_held["Ctrl"] ? "Ctrl" : ""
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var/ShiftMod = keys_held["Shift"] ? "Shift" : ""
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var/full_key
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switch(_key)
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if("Alt", "Ctrl", "Shift")
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full_key = "[AltMod][CtrlMod][ShiftMod]"
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else
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if(AltMod || CtrlMod || ShiftMod)
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full_key = "[AltMod][CtrlMod][ShiftMod][_key]"
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key_combos_held[_key] = full_key
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else
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full_key = _key
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var/keycount = 0
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for(var/kb_name in prefs.key_bindings[full_key])
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keycount++
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var/datum/keybinding/kb = GLOB.keybindings_by_name[kb_name]
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if(kb.can_use(src) && kb.down(src) && keycount >= MAX_COMMANDS_PER_KEY)
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break
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holder?.key_down(_key, src)
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mob.focus?.key_down(_key, src)
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mob.update_mouse_pointer()
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/client/verb/keyUp(_key as text)
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set instant = TRUE
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set hidden = TRUE
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var/key_combo = key_combos_held[_key]
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if(key_combo)
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key_combos_held -= _key
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keyUp(key_combo)
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if(!keys_held[_key])
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return
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keys_held -= _key
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if(!movement_locked)
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var/movement = movement_keys[_key]
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if(!(next_move_dir_add & movement))
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next_move_dir_sub |= movement
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// We don't do full key for release, because for mod keys you
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// can hold different keys and releasing any should be handled by the key binding specifically
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for (var/kb_name in prefs.key_bindings[_key])
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var/datum/keybinding/kb = GLOB.keybindings_by_name[kb_name]
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if(kb.can_use(src) && kb.up(src))
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break
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holder?.key_up(_key, src)
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mob.focus?.key_up(_key, src)
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mob.update_mouse_pointer()
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