Files
Bubberstation/code/modules/keybindings/bindings_client.dm
Watermelon914 375a20e49b Refactors most spans into span procs (#59645)
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs.
Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines.

Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing.
Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc.

(Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
2021-06-14 13:03:53 -07:00

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// Clients aren't datums so we have to define these procs indpendently.
// These verbs are called for all key press and release events
/client/verb/keyDown(_key as text)
set instant = TRUE
set hidden = TRUE
client_keysend_amount += 1
var/cache = client_keysend_amount
if(keysend_tripped && next_keysend_trip_reset <= world.time)
keysend_tripped = FALSE
if(next_keysend_reset <= world.time)
client_keysend_amount = 0
next_keysend_reset = world.time + (1 SECONDS)
//The "tripped" system is to confirm that flooding is still happening after one spike
//not entirely sure how byond commands interact in relation to lag
//don't want to kick people if a lag spike results in a huge flood of commands being sent
if(cache >= MAX_KEYPRESS_AUTOKICK)
if(!keysend_tripped)
keysend_tripped = TRUE
next_keysend_trip_reset = world.time + (2 SECONDS)
else
log_admin("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.")
message_admins("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.")
qdel(src)
return
///Check if the key is short enough to even be a real key
if(LAZYLEN(_key) > MAX_KEYPRESS_COMMANDLENGTH)
to_chat(src, span_userdanger("Invalid KeyDown detected! You have been disconnected from the server automatically."))
log_admin("Client [ckey] just attempted to send an invalid keypress. Keymessage was over [MAX_KEYPRESS_COMMANDLENGTH] characters, autokicking due to likely abuse.")
message_admins("Client [ckey] just attempted to send an invalid keypress. Keymessage was over [MAX_KEYPRESS_COMMANDLENGTH] characters, autokicking due to likely abuse.")
qdel(src)
return
//Focus Chat failsafe. Overrides movement checks to prevent WASD.
if(!prefs.hotkeys && length(_key) == 1 && _key != "Alt" && _key != "Ctrl" && _key != "Shift")
winset(src, null, "input.focus=true ; input.text=[url_encode(_key)]")
return
if(length(keys_held) >= HELD_KEY_BUFFER_LENGTH && !keys_held[_key])
keyUp(keys_held[1]) //We are going over the number of possible held keys, so let's remove the first one.
//the time a key was pressed isn't actually used anywhere (as of 2019-9-10) but this allows easier access usage/checking
keys_held[_key] = world.time
if(!movement_locked)
var/movement = movement_keys[_key]
if(!(next_move_dir_sub & movement))
next_move_dir_add |= movement
// Client-level keybindings are ones anyone should be able to do at any time
// Things like taking screenshots, hitting tab, and adminhelps.
var/AltMod = keys_held["Alt"] ? "Alt" : ""
var/CtrlMod = keys_held["Ctrl"] ? "Ctrl" : ""
var/ShiftMod = keys_held["Shift"] ? "Shift" : ""
var/full_key
switch(_key)
if("Alt", "Ctrl", "Shift")
full_key = "[AltMod][CtrlMod][ShiftMod]"
else
if(AltMod || CtrlMod || ShiftMod)
full_key = "[AltMod][CtrlMod][ShiftMod][_key]"
key_combos_held[_key] = full_key
else
full_key = _key
var/keycount = 0
for(var/kb_name in prefs.key_bindings[full_key])
keycount++
var/datum/keybinding/kb = GLOB.keybindings_by_name[kb_name]
if(kb.can_use(src) && kb.down(src) && keycount >= MAX_COMMANDS_PER_KEY)
break
holder?.key_down(_key, src)
mob.focus?.key_down(_key, src)
mob.update_mouse_pointer()
/client/verb/keyUp(_key as text)
set instant = TRUE
set hidden = TRUE
var/key_combo = key_combos_held[_key]
if(key_combo)
key_combos_held -= _key
keyUp(key_combo)
if(!keys_held[_key])
return
keys_held -= _key
if(!movement_locked)
var/movement = movement_keys[_key]
if(!(next_move_dir_add & movement))
next_move_dir_sub |= movement
// We don't do full key for release, because for mod keys you
// can hold different keys and releasing any should be handled by the key binding specifically
for (var/kb_name in prefs.key_bindings[_key])
var/datum/keybinding/kb = GLOB.keybindings_by_name[kb_name]
if(kb.can_use(src) && kb.up(src))
break
holder?.key_up(_key, src)
mob.focus?.key_up(_key, src)
mob.update_mouse_pointer()