Files
Bubberstation/.github/max_required_byond_client.txt
lessthanthree a0c33463d3 [MIRROR] Client Compatibility Check (#20353)
* Adds CI check to detect if byond starts requiring 515 clients before we want that (#74364)

todo: (i'm going to bed or i'd do them before opening the pr)
fork the action over to the org
~~make this more configurable as mothblocks requested~~
~~add this to the windows build and integration test steps (if it
generates a dmb, we gonna validate its got the expected value for client
compatibility)~~
~~test 515 client required fails.~~

https://github.com/MrStonedOne/byond-client-compatibility-check

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Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>

* Client Compatibility Check Actually Uses Our Fork (#74514)

## About The Pull Request

In #74364 (e0ac161029), we wanted to use
the fork for this action rather than MSO's version. However, we only
updated the changeover to the `tgstation` version in one location, not
all occurrences in our CI suite.

This PR cleans that up real fast.

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Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: san7890 <the@san7890.com>
2023-04-06 02:06:45 +01:00

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# Highest byond client version allowed to be required by the byond world. Set to 9999 to disable the check flat out.
# If the compiled world requires clients use a version higher than this, ci will fail.
# for instance: if this is set to 514, and a pr uses a 515 client feature, an alert will trigger
# If you have to update this number for your pr, you should make it VERY CLEAR in the pr body that you did so.
# (Requiring clients update to connect to the game server is not something we like to spring on them with no notice,
# especially for beta builds where the pager/updater won't let them update without additional configuration.)
514