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* Initial draft, most of the stuff is implemented, not really tested or cleaned up yet * Refactors the handling into a datum-based approach, for more abstraction * Added migration, properly hooked up the verb to the new system * Removed some more dead code * Fixes some missing stuff from the .dme because VSC is stupid sometimes with merge conflicts * Fixes the schema * Wow I was really getting tired huh * A fool, I say, a fool! * I hate lists of lists I hate lists of lists I hate lists of lists * I somehow missed this one twice. TWICE! * This won't actually work if it's defaulting to true, lmao * Makes it not log stuff if the adding or removing of players is unsuccessful * Adds a way to update all of the unlock_contents for preferences datums once the donator list is initialized * Runs update_prefs_unlock_content on mob Login() (hopefully this helps) * Fixes the bajillion of runtimes caused by my dumb ass trying to make some client calls on ckeys * Man I was really tired that day * I had this ready for three hours and forgot to push it