Files
Bubberstation/code/game/objects/effects
Nerd Lord f8464b97ef Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.

In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
..
2015-10-21 23:48:23 +02:00
2015-10-09 00:25:20 -04:00
2015-09-10 20:57:30 +09:00
2015-10-21 23:28:29 +02:00
2015-09-10 20:57:30 +09:00
2015-09-10 20:57:30 +09:00
2015-10-21 23:28:29 +02:00
2015-11-05 18:50:51 -05:00
2015-10-21 23:28:29 +02:00