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## About The Pull Request Split this off from https://github.com/tgstation/tgstation/pull/81598 in hopes to keep it as atomic as I can. Genericizes the things that holographic monkey species existed to replace, so now we don't have to worry about having to copy paste this to any future mob later down the line. ## Why It's Good For The Game Removes a monkey species subtype, and a pretty bad one at that. Preferably makes hologram mobs more consistent with eachother and prevents copy paste happening everywhere in the future if any new mobs ever gets added to the holodeck. ## Changelog 🆑 refactor: Holographic mobs now gives better feedback to players and should more consistently not give any drops. /🆑
This folder contains the results for screenshot tests. Screenshot tests make sure an icon looks the same as it did before a change to prevent regressions.
You can create one by simply using the test_screenshot proc.
This example test screenshots a red image and keeps it.
/// This is an example for screenshot tests, and a meta-test to make sure they work in the success case.
/// It creates a picture that is red on the left side, green on the other.
/datum/unit_test/screenshot_basic
/datum/unit_test/screenshot_basic/Run()
var/icon/red = icon('icons/blanks/32x32.dmi', "nothing")
red.Blend(COLOR_RED, ICON_OVERLAY)
test_screenshot("red", red)
Unfortunately, screenshot tests are sanest to test through a pull request directly, due to limitations with both DM and GitHub.