Files
Bubberstation/code/modules/unit_tests/screenshots
axietheaxolotl 65bae6e1ed Medkits-- resprited-- AGAIN. (#75683)
## About The Pull Request

wow look, medkits have been resprited again!!!


![image](https://github.com/tgstation/tgstation/assets/86872535/c93845b1-14a6-49e7-b27d-d05d9c4fbe11)


![image](https://github.com/tgstation/tgstation/assets/86872535/79335de8-e644-4b16-b753-823274177662)
## Why It's Good For The Game

idk, is it? it is. it looks better.
## Changelog
🆑 axietheaxolotl / viro
image: new medkit sprites, again.
/🆑
2023-05-28 11:05:42 -03:00
..

This folder contains the results for screenshot tests. Screenshot tests make sure an icon looks the same as it did before a change to prevent regressions.

You can create one by simply using the test_screenshot proc.

This example test screenshots a red image and keeps it.

/// This is an example for screenshot tests, and a meta-test to make sure they work in the success case.
/// It creates a picture that is red on the left side, green on the other.
/datum/unit_test/screenshot_basic

/datum/unit_test/screenshot_basic/Run()
	var/icon/red = icon('icons/blanks/32x32.dmi', "nothing")
	red.Blend(COLOR_RED, ICON_OVERLAY)
	test_screenshot("red", red)

Unfortunately, screenshot tests are sanest to test through a pull request directly, due to limitations with both DM and GitHub.