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* Cleans up/renames as private some internal var definitions, removes some fucked uses of internal list vars (#75769) ## About The Pull Request [Improves the documentation of DCS lists, removes old list of callback docs that no longer apply](c3821d9f5f) [Adds a second signal register to decal rotating, adds a trait to objects under a tile. STOP DIRECTLY READING HIDDEN LISTS I SWEAR TO GOD](6b3f97a76a) [Removes direct reads of the timer list, they were redundant mostly](14fcd9f8a6) [Please stop directly reading/modifying the traits list to ensure your dna rot follows the brain](ec0e5237ec) [Marks internal datum lists as well internal with _](57c6577ff6) [57c6577](57c6577ff6) Does the same to _clear_signal_refs() in hopes of keeping people from touching it ## Why It's Good For The Game They pissed me off. Users should not be touching these lists, especially in ways that make assumptions about their structure and are thus prone to breaking if that ever changes. Most of these are close to zero cost changes, using a wrapper to solve the problem, or just yeeting it Two aren't, Decals with a direction have gained a second signal register on init, and things that sit underfloor (cables/pipes) now get a trait when inserted there. This should have a minimal impact on memory/init time, bugging @ Mothblocks about it just in case * Cleans up/renames as private some internal var definitions, removes some fucked uses of internal list vars * fix --------- Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: ghost sheep <sheepwiththemask@gmail.com>
285 lines
9.8 KiB
Plaintext
285 lines
9.8 KiB
Plaintext
// Admin Tab - Admin Verbs
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/client/proc/show_tip()
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set category = "Admin"
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set name = "Show Tip"
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set desc = "Sends a tip (that you specify) to all players. After all \
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you're the experienced player here."
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if(!check_rights(R_ADMIN))
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return
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var/input = input(usr, "Please specify your tip that you want to send to the players.", "Tip", "") as message|null
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if(!input)
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return
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if(!SSticker)
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return
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// If we've already tipped, then send it straight away.
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if(SSticker.tipped)
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send_tip_of_the_round(world, input)
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else
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SSticker.selected_tip = input
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message_admins("[key_name_admin(usr)] sent a tip of the round.")
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log_admin("[key_name(usr)] sent \"[input]\" as the Tip of the Round.")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Tip")
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/datum/admins/proc/announce()
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set category = "Admin"
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set name = "Announce"
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set desc="Announce your desires to the world"
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if(!check_rights(0))
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return
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var/message = input("Global message to send:", "Admin Announce", null, null) as message|null
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if(message)
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if(!check_rights(R_SERVER,0))
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message = adminscrub(message,500)
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to_chat(world, "[span_adminnotice("<b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b>")]\n \t [message]", confidential = TRUE)
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log_admin("Announce: [key_name(usr)] : [message]")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Announce") // If you are copy-pasting this, ensure the 4th parameter is unique to the new proc!
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/datum/admins/proc/unprison(mob/M in GLOB.mob_list)
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set category = "Admin"
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set name = "Unprison"
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if (is_centcom_level(M.z))
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SSjob.SendToLateJoin(M)
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message_admins("[key_name_admin(usr)] has unprisoned [key_name_admin(M)]")
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log_admin("[key_name(usr)] has unprisoned [key_name(M)]")
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else
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tgui_alert(usr,"[M.name] is not prisoned.")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Unprison") // If you are copy-pasting this, ensure the 4th parameter is unique to the new proc!
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/client/proc/cmd_admin_check_player_exp() //Allows admins to determine who the newer players are.
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set category = "Admin"
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set name = "Player Playtime"
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if(!check_rights(R_ADMIN))
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return
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if(!CONFIG_GET(flag/use_exp_tracking))
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to_chat(usr, span_warning("Tracking is disabled in the server configuration file."), confidential = TRUE)
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return
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var/list/msg = list()
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msg += "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Playtime Report</title></head><body>Playtime:<BR><UL>"
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for(var/client/client in sort_list(GLOB.clients, GLOBAL_PROC_REF(cmp_playtime_asc)))
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msg += "<LI> [ADMIN_PP(client.mob)] [key_name_admin(client)]: <A href='?_src_=holder;[HrefToken()];getplaytimewindow=[REF(client.mob)]'>" + client.get_exp_living() + "</a></LI>"
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msg += "</UL></BODY></HTML>"
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src << browse(msg.Join(), "window=Player_playtime_check")
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/client/proc/trigger_centcom_recall()
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if(!check_rights(R_ADMIN))
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return
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var/message = pick(GLOB.admiral_messages)
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message = input("Enter message from the on-call admiral to be put in the recall report.", "Admiral Message", message) as text|null
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if(!message)
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return
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message_admins("[key_name_admin(usr)] triggered a CentCom recall, with the admiral message of: [message]")
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usr.log_message("triggered a CentCom recall, with the message of: [message]", LOG_GAME)
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SSshuttle.centcom_recall(SSshuttle.emergency.timer, message)
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/datum/admins/proc/cmd_show_exp_panel(client/client_to_check)
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if(!check_rights(R_ADMIN))
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return
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if(!client_to_check)
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to_chat(usr, span_danger("ERROR: Client not found."), confidential = TRUE)
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return
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if(!CONFIG_GET(flag/use_exp_tracking))
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to_chat(usr, span_warning("Tracking is disabled in the server configuration file."), confidential = TRUE)
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return
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new /datum/job_report_menu(client_to_check, usr)
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/datum/admins/proc/toggle_exempt_status(client/C)
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if(!check_rights(R_ADMIN))
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return
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if(!C)
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to_chat(usr, span_danger("ERROR: Client not found."), confidential = TRUE)
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return
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if(!C.set_db_player_flags())
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to_chat(usr, span_danger("ERROR: Unable read player flags from database. Please check logs."), confidential = TRUE)
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var/dbflags = C.prefs.db_flags
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var/newstate = FALSE
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if(dbflags & DB_FLAG_EXEMPT)
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newstate = FALSE
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else
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newstate = TRUE
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if(C.update_flag_db(DB_FLAG_EXEMPT, newstate))
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to_chat(usr, span_danger("ERROR: Unable to update player flags. Please check logs."), confidential = TRUE)
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else
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message_admins("[key_name_admin(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name_admin(C)]")
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log_admin("[key_name(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name(C)]")
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/// Allow admin to add or remove traits of datum
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/datum/admins/proc/modify_traits(datum/D)
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if(!D)
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return
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var/add_or_remove = input("Remove/Add?", "Trait Remove/Add") as null|anything in list("Add","Remove")
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if(!add_or_remove)
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return
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var/list/available_traits = list()
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switch(add_or_remove)
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if("Add")
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for(var/key in GLOB.traits_by_type)
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if(istype(D,key))
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available_traits += GLOB.traits_by_type[key]
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if("Remove")
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if(!GLOB.trait_name_map)
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GLOB.trait_name_map = generate_trait_name_map()
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for(var/trait in D._status_traits)
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var/name = GLOB.trait_name_map[trait] || trait
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available_traits[name] = trait
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var/chosen_trait = input("Select trait to modify", "Trait") as null|anything in sort_list(available_traits)
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if(!chosen_trait)
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return
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chosen_trait = available_traits[chosen_trait]
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var/source = "adminabuse"
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switch(add_or_remove)
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if("Add") //Not doing source choosing here intentionally to make this bit faster to use, you can always vv it.
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if(GLOB.movement_type_trait_to_flag[chosen_trait]) //include the required element.
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D.AddElement(/datum/element/movetype_handler)
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ADD_TRAIT(D,chosen_trait,source)
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if("Remove")
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var/specific = input("All or specific source ?", "Trait Remove/Add") as null|anything in list("All","Specific")
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if(!specific)
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return
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switch(specific)
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if("All")
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source = null
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if("Specific")
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source = input("Source to be removed","Trait Remove/Add") as null|anything in sort_list(GET_TRAIT_SOURCES(D, chosen_trait))
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if(!source)
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return
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REMOVE_TRAIT(D,chosen_trait,source)
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///////////////////////////////////////////////////////////////////////////////////////////////
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/client/proc/cmd_admin_drop_everything(mob/M in GLOB.mob_list)
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set category = null
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set name = "Drop Everything"
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if(!check_rights(R_ADMIN))
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return
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var/confirm = tgui_alert(usr, "Make [M] drop everything?", "Message", list("Yes", "No"))
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if(confirm != "Yes")
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return
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for(var/obj/item/W in M)
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if(!M.dropItemToGround(W))
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qdel(W)
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M.regenerate_icons()
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log_admin("[key_name(usr)] made [key_name(M)] drop everything!")
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var/msg = "[key_name_admin(usr)] made [ADMIN_LOOKUPFLW(M)] drop everything!"
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message_admins(msg)
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admin_ticket_log(M, msg)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Everything") // If you are copy-pasting this, ensure the 4th parameter is unique to the new proc!
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/proc/cmd_admin_mute(whom, mute_type, automute = 0)
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if(!whom)
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return
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var/muteunmute
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var/mute_string
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var/feedback_string
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switch(mute_type)
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if(MUTE_IC)
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mute_string = "IC (say and emote)"
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feedback_string = "IC"
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if(MUTE_OOC)
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mute_string = "OOC"
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feedback_string = "OOC"
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if(MUTE_PRAY)
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mute_string = "pray"
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feedback_string = "Pray"
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if(MUTE_ADMINHELP)
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mute_string = "adminhelp, admin PM and ASAY"
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feedback_string = "Adminhelp"
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if(MUTE_DEADCHAT)
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mute_string = "deadchat and DSAY"
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feedback_string = "Deadchat"
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//Skyrat Addition Begin - LOOC muting again.
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if(MUTE_LOOC)
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mute_string = "LOOC"
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feedback_string = "LOOC"
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//Skyrat Addition End - LOOC muting again.
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if(MUTE_INTERNET_REQUEST)
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mute_string = "internet sound requests"
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feedback_string = "Internet Sound Requests"
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if(MUTE_ALL)
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mute_string = "everything"
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feedback_string = "Everything"
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else
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return
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var/client/C
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if(istype(whom, /client))
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C = whom
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else if(istext(whom))
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C = GLOB.directory[whom]
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else
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return
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var/datum/preferences/P
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if(C)
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P = C.prefs
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else
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P = GLOB.preferences_datums[whom]
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if(!P)
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return
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if(automute)
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if(!CONFIG_GET(flag/automute_on))
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return
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else
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if(!check_rights())
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return
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if(automute)
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muteunmute = "auto-muted"
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P.muted |= mute_type
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log_admin("SPAM AUTOMUTE: [muteunmute] [key_name(whom)] from [mute_string]")
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message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(whom)] from [mute_string].")
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if(C)
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to_chat(C, "You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin.", confidential = TRUE)
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SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Auto Mute [feedback_string]", "1")) // If you are copy-pasting this, ensure the 4th parameter is unique to the new proc!
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return
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if(P.muted & mute_type)
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muteunmute = "unmuted"
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P.muted &= ~mute_type
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else
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muteunmute = "muted"
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P.muted |= mute_type
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log_admin("[key_name(usr)] has [muteunmute] [key_name(whom)] from [mute_string]")
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message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(whom)] from [mute_string].")
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if(C)
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to_chat(C, "You have been [muteunmute] from [mute_string] by [key_name(usr, include_name = FALSE)].", confidential = TRUE)
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SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Mute [feedback_string]", "[P.muted & mute_type]")) // If you are copy-pasting this, ensure the 4th parameter is unique to the new proc!
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/proc/immerse_player(mob/living/carbon/target, toggle=TRUE, remove=FALSE)
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var/list/immersion_components = list(/datum/component/manual_breathing, /datum/component/manual_blinking)
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for(var/immersies in immersion_components)
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var/has_component = target.GetComponent(immersies)
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if(has_component && (toggle || remove))
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qdel(has_component)
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else if(toggle || !remove)
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target.AddComponent(immersies)
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/proc/mass_immerse(remove=FALSE)
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for(var/mob/living/carbon/M in GLOB.mob_list)
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immerse_player(M, toggle=FALSE, remove=remove)
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