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## About The Pull Request Guns now have two variables affecting delay between shots; `burst_delay`, which affects how fast projectiles are fired *in* a burst (assuming the weapon is burst-capable) and `fire_delay`, which affects how long a gun cannot fire after shooting. Assuming that all fire delays for automatic weapons were actually meant for controlling burst delays, variables have been changed accordingly. ## Why It's Good For The Game Separating burst delay and fire delay means burst-firing weapons can now be balanced both on "how fast can I throw bullets downrange" *and* "how long do I have to wait between bursts" instead of having one variable affecting both. ## Changelog 🆑 code: Guns now have burst delay and fire delay variables instead of fire delay affecting both. If a weapon's burst feels off, please submit an issue report. /🆑 --------- Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>