Files
Bubberstation/code/modules/projectiles
Hatterhat 06f4a78b58 Separates fire delay into burst delay and fire delay (#89634)
## About The Pull Request
Guns now have two variables affecting delay between shots;
`burst_delay`, which affects how fast projectiles are fired *in* a burst
(assuming the weapon is burst-capable) and `fire_delay`, which affects
how long a gun cannot fire after shooting.

Assuming that all fire delays for automatic weapons were actually meant
for controlling burst delays, variables have been changed accordingly.

## Why It's Good For The Game
Separating burst delay and fire delay means burst-firing weapons can now
be balanced both on "how fast can I throw bullets downrange" *and* "how
long do I have to wait between bursts" instead of having one variable
affecting both.

## Changelog

🆑
code: Guns now have burst delay and fire delay variables instead of fire
delay affecting both. If a weapon's burst feels off, please submit an
issue report.
/🆑

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Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
2025-02-26 12:52:50 +01:00
..
2025-01-28 22:16:16 +01:00