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## About The Pull Request This PR reduces the amount of time it takes for Nightmare to gain a critical strike whilst in jaunt (15 > 7 seconds) ## Why It's Good For The Game Having watched players use the new mechanic added to Nightmare's Light Eater in #80670, I've recognized that the 15 second requirement is extremely clunky in practice, as it was a carryover from when Nightmare got crits from being out of jaunt as opposed to staying in. Since Nightmare's job requires it to usually be out of jaunt smashing lights or APCs when it isn't engaged in combat, reducing the time it takes while in jaunt to gain a critical strike allows Nightmare to get more use out of the mechanic without throwing off their general game plan so much. ## Changelog 🆑 balance: Nightmare's Light Eater takes less time in jaunt to gain a critical strike, being reduced to 7 seconds from 15 seconds. /🆑