Files
Bubberstation/code/modules/antagonists
IndieanaJones 2504311db1 Reduces Time For Nightmare To Gain a Critical Strike (#81317)
## About The Pull Request

This PR reduces the amount of time it takes for Nightmare to gain a
critical strike whilst in jaunt (15 > 7 seconds)

## Why It's Good For The Game

Having watched players use the new mechanic added to Nightmare's Light
Eater in #80670, I've recognized that the 15 second requirement is
extremely clunky in practice, as it was a carryover from when Nightmare
got crits from being out of jaunt as opposed to staying in. Since
Nightmare's job requires it to usually be out of jaunt smashing lights
or APCs when it isn't engaged in combat, reducing the time it takes
while in jaunt to gain a critical strike allows Nightmare to get more
use out of the mechanic without throwing off their general game plan so
much.

## Changelog

🆑
balance: Nightmare's Light Eater takes less time in jaunt to gain a
critical strike, being reduced to 7 seconds from 15 seconds.
/🆑
2024-02-14 13:58:56 +01:00
..
2023-12-01 22:49:18 -07:00