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fa62cefaacca6fa96c74aaceebadebc2a6fb2851
Bubberstation/code/_onclick
History
Nerd Lord 1ead1acbfc Goon-style blob placement
2016-03-09 20:21:19 -05:00
..
hud
Goon-style blob placement
2016-03-09 20:21:19 -05:00
_defines.dm
Remove eroneous code; click catcher define; bygex path fix
2016-02-04 17:19:47 -06:00
adjacent.dm
…
ai.dm
Renames click intercept method to avoid collision with ClickOn
2016-02-20 15:39:14 +01:00
click.dm
Renames click intercept method to avoid collision with ClickOn
2016-02-20 15:39:14 +01:00
cyborg.dm
Cyborgs can no longer activate the object in their active module when incapacitated. They also can't change their sensor mode (sechud, etc...) while incapacitated.
2016-02-29 23:09:13 +01:00
drag_drop.dm
…
god.dm
Hand of God Fixes/Tweaks
2015-11-07 15:25:28 -03:00
item_attack.dm
Revert "Simple animal force threshold no longer converts damage to brute"
2016-02-06 17:25:44 -05:00
observer.dm
Renames click intercept method to avoid collision with ClickOn
2016-02-20 15:39:14 +01:00
other_mobs.dm
Merge conflict fix
2016-01-19 10:02:50 +02:00
overmind.dm
Adds blob help! Blobs can now check what stuff does with a help verb! Help, it's eating me!
2015-11-20 17:00:43 -05:00
telekinesis.dm
Changes relatives paths into absolute paths and makes some if()'s better
2016-01-17 01:36:56 +02:00
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