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fb95f0a87f164e49b35483cae65f31e9afae19f3
Bubberstation/code/game/objects
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Ryll Ryll fb95f0a87f Fixes lollipop embedding, emagged mediborg pops can now embed (#52512)
* ohhh lolly lolly

* fix blood
2020-07-27 22:05:51 -04:00
..
effects
Replaces some zero-delay timers with INVOKE_ASYNC (#52434)
2020-07-26 22:10:38 -04:00
items
Fixes lollipop embedding, emagged mediborg pops can now embed (#52512)
2020-07-27 22:05:51 -04:00
structures
Replaces some zero-delay timers with INVOKE_ASYNC (#52434)
2020-07-26 22:10:38 -04:00
buckling.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
empulse.dm
Force LF line endings with gitattributes and convert repo (#52266)
2020-07-16 03:02:40 +03:00
items.dm
[READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (#51786)
2020-07-23 22:20:09 -04:00
obj_defense.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
objs.dm
Merge pull request #52481 from ShizCalev/singularity-pull
2020-07-26 11:31:07 -04:00
structures.dm
defined
2020-07-16 11:14:46 -03:00
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