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## About The Pull Request Implemented a bodypart texture overlay priority system - ensures that derez suicide always goes ontop of carp infusions, and voidwalker curse goes ontop of both - currently the last one applied is the one that sticks with you. Also cleaned up duplicate update_body calls, either removing them or adding ``update = FALSE`` to overlay code. ## Why It's Good For The Game Having whichever overlay was applied the latest be displayed is just too inconsistent. And duplicate calls eat perf, bad.