mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-09 00:13:55 +00:00
Healium called all the adjustXLoss procs with updating_health set to FALSE, which means they don't update health This is fine, for reagents, as you're intended to return TRUE at the end of on_mob_life runs if they're meant to update the mobs health Unfortunately, healium did not do this, so it never updated health, which is incorrect and a bug - your health state becomes unsynced with your hud state and it looks weird until someone smacks you or something. Also updated some var names. Healium looks like it's actually healing you now