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cyberpresidentvanellope/Bubberstation
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fe8ddd4befd3c6728f6792bc41bebef70774e6c4
Bubberstation/code/game/objects/items
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Kyrah Abattoir fe8ddd4bef code/game/objects/items/robot/* lowercase pass
NOTE: vision modes have to be proper.
2013-11-23 23:41:21 +01:00
..
devices
* AIs can no longer intercept messages randomly. Instead they can use the Message Monitor by getting their cyborg to get the keypass.
2013-11-15 14:17:53 +00:00
robot
code/game/objects/items/robot/* lowercase pass
2013-11-23 23:41:21 +01:00
stacks
Replaces atom/HasEntered() with the builtin atom/movable/Crossed()
2013-10-23 16:20:20 -04:00
weapons
Merge pull request #1798 from kyrahabattoir/vending-reloadedB
2013-11-23 11:40:34 -08:00
apc_frame.dm
*Small tidy-up of various helper procs*
2013-05-27 12:21:43 +01:00
blueprints.dm
Blueprint areas will now have dynamic lighting.
2013-07-03 21:08:50 +01:00
bodybag.dm
…
candle.dm
Standarization for the candle code and now the process() of it will remove the candle from a mob properly when the wax runs out, avoiding a runtime.
2013-07-25 06:19:06 -03:00
crayons.dm
Changes some stuff Giacom provided input on. Thanks Aranclanos and Kaze Espada for the help.
2013-10-06 07:21:19 +11:00
latexballoon.dm
…
shooting_range.dm
*Small tidy-up of various helper procs*
2013-05-27 12:21:43 +01:00
toys.dm
Replaces atom/HasEntered() with the builtin atom/movable/Crossed()
2013-10-23 16:20:20 -04:00
trash.dm
…
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