Files
Bubberstation/code/_onclick
SmArtKar c7ec0653e5 Fixes parallax breaking when culled (#91677)
## About The Pull Request

This has been broken for over 2 years at this point, when parallax
children to which the "primary" (offset-0) plane renders itself got
culled, it ended up rendering to nowhere aka master, aka showing through
blackness.
Closes #73471

## Changelog
🆑
fix: Maps with a large amount of Z levels should no longer randomly
display space parallax to players with low multi-z culling settings.
/🆑
2025-06-17 18:28:59 -07:00
..
2025-06-06 23:12:03 -04:00
2025-05-29 10:21:29 -07:00