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## About The Pull Request Further continous organizing and cleaning the Icons folder. There are still some minior nitpicks left to do, but I reached my daily sanity expenses limit again, and the faster these get in the less issues for both me and others later. Also cleans some mess I caused by my blindness last PR. ## Why It's Good For The Game Saner spriters = better sprites
19 lines
660 B
Plaintext
19 lines
660 B
Plaintext
/obj/item/nitrium_crystal
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desc = "A weird brown crystal, it smokes when broken"
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name = "nitrium crystal"
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icon = 'icons/obj/pipes_n_cables/atmos.dmi'
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icon_state = "nitrium_crystal"
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var/cloud_size = 1
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/obj/item/nitrium_crystal/attack_self(mob/user)
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. = ..()
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var/datum/effect_system/fluid_spread/smoke/chem/smoke = new
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var/turf/location = get_turf(src)
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create_reagents(5)
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reagents.add_reagent(/datum/reagent/nitrium_low_metabolization, 3)
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reagents.add_reagent(/datum/reagent/nitrium_high_metabolization, 2)
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smoke.attach(location)
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smoke.set_up(cloud_size, holder = src, location = location, carry = reagents, silent = TRUE)
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smoke.start()
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qdel(src)
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