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## About The Pull Request As the title says. A standard power cell now only stores 10 KJ and drains power similar to how it did before the refactor to all power appliances. The new standard megacell stock part stores 1 MJ (what cells store right now). APCs and SMESs have had their power cells replaced with these megacell stock parts instead. Megacells can only be used in APCs and SMESs. It shouldn't be possible to use megacells in any typical appliance. This shouldn't change anything about how much 'use' you can get out of a power cell in regular practice. Most should operate the same and you should still get the same amount of shots out of a laser gun, and we can look at expanding what can be switched over to megacells, e.g. if we want mechs to require significantly more power than a typical appliance. Thanks to Meyhazah for the megacell icon sprites. ## Why It's Good For The Game Power cell consumption is way too high ever since the power appliance refactor that converted most things to be in joules. It's a bit ridiculous for most of our machinery to drain the station's power supply this early on. The reason it's like this is because regular appliances (laser guns, borgs, lights) all have a cell type that is identical to the APC/SMES cell type. And it means that if we want to provide an easy way to charge these appliances without making it easy to charge APCs/SMESs through a power bug exploit, we need to introduce a new cell type to differentiate between what supplies power and regular appliances that use power. This is primarily what the megacell stock part does. This moves us back to what it was originally like before the power refactor, where recharging power cells wouldn't drain an exorbitant amount of energy. However, it maintains the goal of the original refactor which was to prevent people from cheesing power generation to produce an infinite amount of power, as the power that APCs and SMESs operate at is drastically different from the power that a regular appliance uses. ## Changelog 🆑 Watermelon, Mayhazah balance: Drastically reduces the power consumption and max charge of power cells balance: Added a new stock part called the battery, used primarily in the construction of APCs and SMESs. add: Suiciding with a cell/battery will shock you and potentially dust you/shock the people around you if the charge is great enough. /🆑 --------- Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com> Co-authored-by: Pickle-Coding <58013024+Pickle-Coding@users.noreply.github.com>
696 lines
30 KiB
Plaintext
696 lines
30 KiB
Plaintext
//this is designed to replace the destructive analyzer
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//NEEDS MAJOR CODE CLEANUP
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#define SCANTYPE_POKE 1
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#define SCANTYPE_IRRADIATE 2
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#define SCANTYPE_GAS 3
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#define SCANTYPE_HEAT 4
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#define SCANTYPE_COLD 5
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#define SCANTYPE_OBLITERATE 6
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#define SCANTYPE_DISCOVER 7
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#define EFFECT_PROB_VERYLOW 20
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#define EFFECT_PROB_LOW 35
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#define EFFECT_PROB_MEDIUM 50
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#define EFFECT_PROB_HIGH 75
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#define EFFECT_PROB_VERYHIGH 95
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#define FAIL 8
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/obj/machinery/rnd/experimentor
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name = "\improper E.X.P.E.R.I-MENTOR"
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desc = "A \"replacement\" for the destructive analyzer with a slight tendency to catastrophically fail."
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icon = 'icons/obj/machines/experimentator.dmi'
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icon_state = "h_lathe"
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base_icon_state = "h_lathe"
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density = TRUE
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use_power = IDLE_POWER_USE
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circuit = /obj/item/circuitboard/machine/experimentor
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interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN|INTERACT_MACHINE_ALLOW_SILICON|INTERACT_MACHINE_OPEN_SILICON
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var/recentlyExperimented = 0
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/// Weakref to the first ian we can find at init
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var/datum/weakref/tracked_ian_ref
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/// Weakref to the first runtime we can find at init
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var/datum/weakref/tracked_runtime_ref
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///Determines the probability of a malfunction.
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var/malfunction_probability_coeff = 0
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///Keeps track of how many times we've had a critical reaction
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var/malfunction_probability_coeff_modifier = 0
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var/resetTime = 15
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var/cloneMode = FALSE
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var/list/item_reactions
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var/static/list/valid_items //valid items for special reactions like transforming
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var/list/critical_items_typecache //items that can cause critical reactions
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/obj/machinery/rnd/experimentor/proc/valid_items()
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RETURN_TYPE(/list)
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if (isnull(valid_items))
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generate_valid_items_and_item_reactions()
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return valid_items
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/obj/machinery/rnd/experimentor/proc/item_reactions()
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RETURN_TYPE(/list)
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if (isnull(item_reactions))
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generate_valid_items_and_item_reactions()
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return item_reactions
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/obj/machinery/rnd/experimentor/proc/generate_valid_items_and_item_reactions()
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var/static/list/banned_typecache = typecacheof(list(
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/obj/item/stock_parts/power_store/cell/infinite,
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/obj/item/grenade/chem_grenade/tuberculosis
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))
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item_reactions = list()
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valid_items = list()
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for(var/I in typesof(/obj/item))
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if(ispath(I, /obj/item/relic))
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item_reactions["[I]"] = SCANTYPE_DISCOVER
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else
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item_reactions["[I]"] = pick(SCANTYPE_POKE,SCANTYPE_IRRADIATE,SCANTYPE_GAS,SCANTYPE_HEAT,SCANTYPE_COLD,SCANTYPE_OBLITERATE)
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if(is_type_in_typecache(I, banned_typecache))
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continue
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if(ispath(I, /obj/item/stock_parts) || ispath(I, /obj/item/grenade/chem_grenade) || ispath(I, /obj/item/knife))
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var/obj/item/tempCheck = I
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if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way
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valid_items["[I]"] += 15
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if(ispath(I, /obj/item/food))
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var/obj/item/tempCheck = I
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if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way
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valid_items["[I]"] += rand(1,4)
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/obj/machinery/rnd/experimentor/Initialize(mapload)
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. = ..()
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tracked_ian_ref = WEAKREF(locate(/mob/living/basic/pet/dog/corgi/ian) in GLOB.mob_living_list)
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tracked_runtime_ref = WEAKREF(locate(/mob/living/basic/pet/cat/runtime) in GLOB.mob_living_list)
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critical_items_typecache = typecacheof(list(
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/obj/item/construction/rcd,
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/obj/item/grenade,
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/obj/item/aicard,
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/obj/item/storage/backpack/holding,
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/obj/item/slime_extract,
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/obj/item/transfer_valve))
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/obj/machinery/rnd/experimentor/RefreshParts()
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. = ..()
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malfunction_probability_coeff = malfunction_probability_coeff_modifier
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resetTime = initial(resetTime)
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for(var/datum/stock_part/servo/servo in component_parts)
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resetTime = max(1, resetTime - servo.tier)
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for(var/datum/stock_part/scanning_module/scanning_module in component_parts)
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malfunction_probability_coeff += scanning_module.tier * 2
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for(var/datum/stock_part/micro_laser/micro_laser in component_parts)
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malfunction_probability_coeff += micro_laser.tier
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/obj/machinery/rnd/experimentor/examine(mob/user)
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. = ..()
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if(in_range(user, src) || isobserver(user))
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. += span_notice("The status display reads: Malfunction probability reduced by <b>[malfunction_probability_coeff]%</b>.<br>Cooldown interval between experiments at <b>[resetTime*0.1]</b> seconds.")
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/obj/machinery/rnd/experimentor/attackby(obj/item/weapon, mob/living/user, params)
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if(user.combat_mode)
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return ..()
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if(!is_insertion_ready(user))
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return ..()
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if(!user.transferItemToLoc(weapon, src))
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to_chat(user, span_warning("\The [weapon] is stuck to your hand, you cannot put it in the [name]!"))
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return TRUE
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loaded_item = weapon
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to_chat(user, span_notice("You add [weapon] to the machine."))
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flick("h_lathe_load", src)
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return TRUE
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/obj/machinery/rnd/experimentor/default_deconstruction_crowbar(obj/item/O)
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ejectItem()
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return ..(O)
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/obj/machinery/rnd/experimentor/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new (user, src, "Experimentator")
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ui.open()
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/obj/machinery/rnd/experimentor/ui_data(mob/user)
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var/list/data = list()
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data["hasItem"] = !!loaded_item
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data["isOnCooldown"] = recentlyExperimented
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data["isServerConnected"] = !!stored_research
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if(!isnull(loaded_item))
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var/list/item_data = list()
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item_data["name"] = loaded_item.name
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item_data["icon"] = icon2base64(getFlatIcon(loaded_item, no_anim = TRUE))
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item_data["isRelic"] = istype(loaded_item, /obj/item/relic)
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item_data["associatedNodes"] = list()
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var/list/unlockable_nodes = techweb_item_unlock_check(loaded_item)
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for(var/node_id in unlockable_nodes)
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var/datum/techweb_node/node = SSresearch.techweb_node_by_id(node_id)
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item_data["associatedNodes"] += list(list(
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"name" = node.display_name,
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"isUnlocked" = !(node_id in stored_research.hidden_nodes),
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))
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data["loadedItem"] = item_data
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return data
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/obj/machinery/rnd/experimentor/ui_act(action, list/params)
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. = ..()
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if(.)
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return
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switch(action)
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if("eject")
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ejectItem()
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return TRUE
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if("experiment")
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var/reaction = text2num(params["id"])
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if(isnull(reaction))
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return
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try_perform_experiment(reaction)
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return TRUE
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/obj/machinery/rnd/experimentor/proc/ejectItem(delete = FALSE)
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if(isnull(loaded_item))
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return
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if(delete)
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QDEL_NULL(loaded_item)
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return
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var/atom/drop_atom = get_step(src, EAST) || drop_location()
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if(cloneMode)
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visible_message(span_notice("A duplicate of \the [loaded_item] pops out!"))
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new loaded_item.type(drop_atom)
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cloneMode = FALSE
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return
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loaded_item.forceMove(drop_atom)
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loaded_item = null
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/obj/machinery/rnd/experimentor/proc/match_reaction(obj/item/matching, target_reaction)
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PRIVATE_PROC(TRUE)
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if(isnull(matching) || isnull(target_reaction))
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return FAIL
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var/list/item_reactions = item_reactions()
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if("[matching.type]" in item_reactions)
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var/associated_reaction = item_reactions["[matching.type]"]
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if(associated_reaction == target_reaction)
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return associated_reaction
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return FAIL
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/obj/machinery/rnd/experimentor/proc/try_perform_experiment(reaction)
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PRIVATE_PROC(TRUE)
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if(isnull(stored_research))
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return
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if(recentlyExperimented)
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return
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if(isnull(loaded_item))
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return
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if(reaction != SCANTYPE_DISCOVER)
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reaction = match_reaction(loaded_item, reaction)
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if(reaction != FAIL)
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var/picked_node_id = pick(techweb_item_unlock_check(loaded_item))
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stored_research.unhide_node(SSresearch.techweb_node_by_id(picked_node_id))
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experiment(reaction, loaded_item)
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use_energy(750 JOULES)
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/obj/machinery/rnd/experimentor/proc/throwSmoke(turf/where)
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var/datum/effect_system/fluid_spread/smoke/smoke = new
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smoke.set_up(0, holder = src, location = where)
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smoke.start()
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/obj/machinery/rnd/experimentor/proc/experiment(exp,obj/item/exp_on)
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recentlyExperimented = 1
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icon_state = "[base_icon_state]_wloop"
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var/chosenchem
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var/criticalReaction = is_type_in_typecache(exp_on, critical_items_typecache)
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////////////////////////////////////////////////////////////////////////////////////////////////
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if(exp == SCANTYPE_POKE)
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visible_message(span_notice("[src] prods at [exp_on] with mechanical arms."))
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if(prob(EFFECT_PROB_LOW) && criticalReaction)
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visible_message(span_notice("[exp_on] is gripped in just the right way, enhancing its focus."))
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malfunction_probability_coeff_modifier++
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RefreshParts() //recalculate malfunction_probability_coeff
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else if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff))
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visible_message(span_danger("[src] malfunctions and destroys [exp_on], lashing its arms out at nearby people!"))
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for(var/mob/living/m in oview(1, src))
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m.apply_damage(15, BRUTE, pick(BODY_ZONE_HEAD,BODY_ZONE_CHEST,BODY_ZONE_CHEST))
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investigate_log("Experimentor dealt minor brute to [m].", INVESTIGATE_EXPERIMENTOR)
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ejectItem(TRUE)
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else if(prob(EFFECT_PROB_LOW-malfunction_probability_coeff))
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visible_message(span_warning("[src] malfunctions!"))
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exp = SCANTYPE_OBLITERATE
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else if(prob(EFFECT_PROB_MEDIUM-malfunction_probability_coeff))
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visible_message(span_danger("[src] malfunctions, throwing the [exp_on]!"))
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var/mob/living/target = locate(/mob/living) in oview(7,src)
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if(target)
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var/obj/item/throwing = loaded_item
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investigate_log("Experimentor has thrown [loaded_item] at [key_name(target)]", INVESTIGATE_EXPERIMENTOR)
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ejectItem()
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if(throwing)
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throwing.throw_at(target, 10, 1)
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////////////////////////////////////////////////////////////////////////////////////////////////
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if(exp == SCANTYPE_IRRADIATE)
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visible_message(span_danger("[src] reflects radioactive rays at [exp_on]!"))
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if(prob(EFFECT_PROB_LOW) && criticalReaction)
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visible_message(span_notice("[exp_on] has activated an unknown subroutine!"))
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cloneMode = TRUE
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investigate_log("Experimentor has made a clone of [exp_on]", INVESTIGATE_EXPERIMENTOR)
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ejectItem()
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else if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff))
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visible_message(span_danger("[src] malfunctions, melting [exp_on] and leaking radiation!"))
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radiation_pulse(src, max_range = 6, threshold = 0.3)
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ejectItem(TRUE)
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else if(prob(EFFECT_PROB_LOW-malfunction_probability_coeff))
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visible_message(span_warning("[src] malfunctions, spewing toxic waste!"))
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for(var/turf/T in oview(1, src))
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if(!T.density)
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if(prob(EFFECT_PROB_VERYHIGH) && !(locate(/obj/effect/decal/cleanable/greenglow) in T))
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var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/greenglow(T)
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reagentdecal.reagents.add_reagent(/datum/reagent/uranium/radium, 7)
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else if(prob(EFFECT_PROB_MEDIUM-malfunction_probability_coeff))
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var/savedName = "[exp_on]"
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ejectItem(TRUE)
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var/newPath = text2path(pick_weight(valid_items()))
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loaded_item = new newPath(src)
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visible_message(span_warning("[src] malfunctions, transforming [savedName] into [loaded_item]!"))
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investigate_log("Experimentor has transformed [savedName] into [loaded_item]", INVESTIGATE_EXPERIMENTOR)
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if(istype(loaded_item, /obj/item/grenade/chem_grenade))
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var/obj/item/grenade/chem_grenade/CG = loaded_item
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CG.detonate()
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ejectItem()
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////////////////////////////////////////////////////////////////////////////////////////////////
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if(exp == SCANTYPE_GAS)
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visible_message(span_warning("[src] fills its chamber with gas, [exp_on] included."))
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if(prob(EFFECT_PROB_LOW) && criticalReaction)
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visible_message(span_notice("[exp_on] achieves the perfect mix!"))
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new /obj/item/stack/sheet/mineral/plasma(get_turf(pick(oview(1,src))))
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else if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff))
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visible_message(span_danger("[src] destroys [exp_on], leaking dangerous gas!"))
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chosenchem = pick(/datum/reagent/carbon,/datum/reagent/uranium/radium,/datum/reagent/toxin,/datum/reagent/consumable/condensedcapsaicin,/datum/reagent/drug/mushroomhallucinogen,/datum/reagent/drug/space_drugs,/datum/reagent/consumable/ethanol,/datum/reagent/consumable/ethanol/beepsky_smash)
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var/datum/reagents/tmp_holder = new/datum/reagents(50)
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tmp_holder.my_atom = src
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tmp_holder.add_reagent(chosenchem , 50)
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investigate_log("Experimentor has released [chosenchem] smoke.", INVESTIGATE_EXPERIMENTOR)
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var/datum/effect_system/fluid_spread/smoke/chem/smoke = new
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smoke.set_up(0, holder = src, location = src, carry = tmp_holder, silent = TRUE)
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playsound(src, 'sound/effects/smoke.ogg', 50, TRUE, -3)
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smoke.start()
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qdel(tmp_holder)
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ejectItem(TRUE)
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else if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff))
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visible_message(span_danger("[src]'s chemical chamber has sprung a leak!"))
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chosenchem = pick(/datum/reagent/mutationtoxin/classic,/datum/reagent/cyborg_mutation_nanomachines,/datum/reagent/toxin/acid)
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var/datum/reagents/tmp_holder = new/datum/reagents(50)
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tmp_holder.my_atom = src
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tmp_holder.add_reagent(chosenchem , 50)
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var/datum/effect_system/fluid_spread/smoke/chem/smoke = new
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smoke.set_up(0, holder = src, location = src, carry = tmp_holder, silent = TRUE)
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playsound(src, 'sound/effects/smoke.ogg', 50, TRUE, -3)
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smoke.start()
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qdel(tmp_holder)
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ejectItem(TRUE)
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warn_admins(usr, "[chosenchem] smoke")
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investigate_log("Experimentor has released <font color='red'>[chosenchem]</font> smoke!", INVESTIGATE_EXPERIMENTOR)
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else if(prob(EFFECT_PROB_LOW-malfunction_probability_coeff))
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visible_message(span_warning("[src] malfunctions, spewing harmless gas."))
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throwSmoke(loc)
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else if(prob(EFFECT_PROB_MEDIUM-malfunction_probability_coeff))
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visible_message(span_warning("[src] melts [exp_on], ionizing the air around it!"))
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empulse(loc, 4, 6)
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investigate_log("Experimentor has generated an Electromagnetic Pulse.", INVESTIGATE_EXPERIMENTOR)
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ejectItem(TRUE)
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////////////////////////////////////////////////////////////////////////////////////////////////
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if(exp == SCANTYPE_HEAT)
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visible_message(span_notice("[src] raises [exp_on]'s temperature."))
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if(prob(EFFECT_PROB_LOW) && criticalReaction)
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visible_message(span_warning("[src]'s emergency coolant system gives off a small ding!"))
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playsound(src, 'sound/machines/ding.ogg', 50, TRUE)
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var/obj/item/reagent_containers/cup/glass/coffee/C = new /obj/item/reagent_containers/cup/glass/coffee(get_turf(pick(oview(1,src))))
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chosenchem = pick(/datum/reagent/toxin/plasma,/datum/reagent/consumable/capsaicin,/datum/reagent/consumable/ethanol)
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C.reagents.remove_all(25)
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C.reagents.add_reagent(chosenchem , 50)
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C.name = "Cup of Suspicious Liquid"
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C.desc = "It has a large hazard symbol printed on the side in fading ink."
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investigate_log("Experimentor has made a cup of [chosenchem] coffee.", INVESTIGATE_EXPERIMENTOR)
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else if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff))
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|
var/turf/start = get_turf(src)
|
|
var/mob/M = locate(/mob/living) in view(src, 3)
|
|
var/turf/MT = get_turf(M)
|
|
if(MT)
|
|
visible_message(span_danger("[src] dangerously overheats, launching a flaming fuel orb!"))
|
|
investigate_log("Experimentor has launched a <font color='red'>fireball</font> at [M]!", INVESTIGATE_EXPERIMENTOR)
|
|
var/obj/projectile/magic/fireball/FB = new /obj/projectile/magic/fireball(start)
|
|
FB.preparePixelProjectile(MT, start)
|
|
FB.fire()
|
|
else if(prob(EFFECT_PROB_LOW-malfunction_probability_coeff))
|
|
visible_message(span_danger("[src] malfunctions, melting [exp_on] and releasing a burst of flame!"))
|
|
explosion(src, devastation_range = -1, flame_range = 2, adminlog = FALSE)
|
|
investigate_log("Experimentor started a fire.", INVESTIGATE_EXPERIMENTOR)
|
|
ejectItem(TRUE)
|
|
else if(prob(EFFECT_PROB_MEDIUM-malfunction_probability_coeff))
|
|
visible_message(span_warning("[src] malfunctions, melting [exp_on] and leaking hot air!"))
|
|
var/datum/gas_mixture/env = loc.return_air()
|
|
if(env)
|
|
var/heat_capacity = max(env.heat_capacity(), 1)
|
|
env.temperature = min((env.temperature * heat_capacity + 100000) / heat_capacity, 1000)
|
|
air_update_turf(FALSE, FALSE)
|
|
investigate_log("Experimentor has released hot air.", INVESTIGATE_EXPERIMENTOR)
|
|
ejectItem(TRUE)
|
|
else if(prob(EFFECT_PROB_MEDIUM-malfunction_probability_coeff))
|
|
visible_message(span_warning("[src] malfunctions, activating its emergency coolant systems!"))
|
|
throwSmoke(loc)
|
|
for(var/mob/living/m in oview(1, src))
|
|
m.apply_damage(5, BURN, pick(BODY_ZONE_HEAD,BODY_ZONE_CHEST,BODY_ZONE_CHEST))
|
|
investigate_log("Experimentor has dealt minor burn damage to [key_name(m)]", INVESTIGATE_EXPERIMENTOR)
|
|
ejectItem()
|
|
////////////////////////////////////////////////////////////////////////////////////////////////
|
|
if(exp == SCANTYPE_COLD)
|
|
visible_message(span_notice("[src] lowers [exp_on]'s temperature."))
|
|
if(prob(EFFECT_PROB_LOW) && criticalReaction)
|
|
visible_message(span_warning("[src]'s emergency coolant system gives off a small ding!"))
|
|
var/obj/item/reagent_containers/cup/glass/coffee/C = new /obj/item/reagent_containers/cup/glass/coffee(get_turf(pick(oview(1,src))))
|
|
playsound(src, 'sound/machines/ding.ogg', 50, TRUE) //Ding! Your death coffee is ready!
|
|
chosenchem = pick(/datum/reagent/uranium,/datum/reagent/consumable/frostoil,/datum/reagent/medicine/ephedrine)
|
|
C.reagents.remove_all(25)
|
|
C.reagents.add_reagent(chosenchem , 50)
|
|
C.name = "Cup of Suspicious Liquid"
|
|
C.desc = "It has a large hazard symbol printed on the side in fading ink."
|
|
investigate_log("Experimentor has made a cup of [chosenchem] coffee.", INVESTIGATE_EXPERIMENTOR)
|
|
else if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff))
|
|
visible_message(span_danger("[src] malfunctions, shattering [exp_on] and releasing a dangerous cloud of coolant!"))
|
|
var/datum/reagents/tmp_holder = new/datum/reagents(50)
|
|
tmp_holder.my_atom = src
|
|
tmp_holder.add_reagent(/datum/reagent/consumable/frostoil, 50)
|
|
investigate_log("Experimentor has released frostoil gas.", INVESTIGATE_EXPERIMENTOR)
|
|
var/datum/effect_system/fluid_spread/smoke/chem/smoke = new
|
|
smoke.set_up(0, holder = src, location = src, carry = tmp_holder, silent = TRUE)
|
|
playsound(src, 'sound/effects/smoke.ogg', 50, TRUE, -3)
|
|
smoke.start()
|
|
qdel(tmp_holder)
|
|
ejectItem(TRUE)
|
|
else if(prob(EFFECT_PROB_LOW-malfunction_probability_coeff))
|
|
visible_message(span_warning("[src] malfunctions, shattering [exp_on] and leaking cold air!"))
|
|
var/datum/gas_mixture/env = loc.return_air()
|
|
if(env)
|
|
var/heat_capacity = max(env.heat_capacity(), 1)
|
|
env.temperature = max((env.temperature * heat_capacity - 75000) / heat_capacity, TCMB)
|
|
air_update_turf(FALSE, FALSE)
|
|
investigate_log("Experimentor has released cold air.", INVESTIGATE_EXPERIMENTOR)
|
|
ejectItem(TRUE)
|
|
else if(prob(EFFECT_PROB_MEDIUM-malfunction_probability_coeff))
|
|
visible_message(span_warning("[src] malfunctions, releasing a flurry of chilly air as [exp_on] pops out!"))
|
|
var/datum/effect_system/fluid_spread/smoke/smoke = new
|
|
smoke.set_up(0, holder = src, location = loc)
|
|
smoke.start()
|
|
ejectItem()
|
|
////////////////////////////////////////////////////////////////////////////////////////////////
|
|
if(exp == SCANTYPE_OBLITERATE)
|
|
visible_message(span_warning("[exp_on] activates the crushing mechanism, [exp_on] is destroyed!"))
|
|
if(prob(EFFECT_PROB_LOW) && criticalReaction)
|
|
visible_message(span_warning("[src]'s crushing mechanism slowly and smoothly descends, flattening the [exp_on]!"))
|
|
new /obj/item/stack/sheet/plasteel(get_turf(pick(oview(1,src))))
|
|
else if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff))
|
|
visible_message(span_danger("[src]'s crusher goes way too many levels too high, crushing right through space-time!"))
|
|
playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE, -3)
|
|
investigate_log("Experimentor has triggered the 'throw things' reaction.", INVESTIGATE_EXPERIMENTOR)
|
|
for(var/atom/movable/AM in oview(7,src))
|
|
if(!AM.anchored)
|
|
AM.throw_at(src,10,1)
|
|
else if(prob(EFFECT_PROB_LOW-malfunction_probability_coeff))
|
|
visible_message(span_danger("[src]'s crusher goes one level too high, crushing right into space-time!"))
|
|
playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE, -3)
|
|
investigate_log("Experimentor has triggered the 'minor throw things' reaction.", INVESTIGATE_EXPERIMENTOR)
|
|
var/list/throwAt = list()
|
|
for(var/atom/movable/AM in oview(7,src))
|
|
if(!AM.anchored)
|
|
throwAt.Add(AM)
|
|
for(var/counter in 1 to throwAt.len)
|
|
var/atom/movable/cast = throwAt[counter]
|
|
cast.throw_at(pick(throwAt),10,1)
|
|
ejectItem(TRUE)
|
|
////////////////////////////////////////////////////////////////////////////////////////////////
|
|
if(exp == FAIL)
|
|
var/a = pick("rumbles","shakes","vibrates","shudders","honks")
|
|
var/b = pick("crushes","spins","viscerates","smashes","insults")
|
|
visible_message(span_warning("[exp_on] [a], and [b], the experiment was a failure."))
|
|
|
|
if(exp == SCANTYPE_DISCOVER)
|
|
visible_message(span_notice("[src] scans the [exp_on], revealing its true nature!"))
|
|
playsound(src, 'sound/effects/supermatter.ogg', 50, 3, -1)
|
|
var/obj/item/relic/R = loaded_item
|
|
R.reveal()
|
|
investigate_log("Experimentor has revealed a relic with [span_danger("[R.realProc]")] effect.", INVESTIGATE_EXPERIMENTOR)
|
|
ejectItem()
|
|
|
|
//Global reactions
|
|
if(prob(EFFECT_PROB_VERYLOW-malfunction_probability_coeff) && loaded_item)
|
|
var/globalMalf = rand(1,100)
|
|
if(globalMalf < 15)
|
|
visible_message(span_warning("[src]'s onboard detection system has malfunctioned!"))
|
|
item_reactions()["[exp_on.type]"] = pick(SCANTYPE_POKE,SCANTYPE_IRRADIATE,SCANTYPE_GAS,SCANTYPE_HEAT,SCANTYPE_COLD,SCANTYPE_OBLITERATE)
|
|
ejectItem()
|
|
if(globalMalf > 16 && globalMalf < 35)
|
|
visible_message(span_warning("[src] melts [exp_on], ian-izing the air around it!"))
|
|
throwSmoke(loc)
|
|
var/mob/living/tracked_ian = tracked_ian_ref?.resolve()
|
|
if(tracked_ian)
|
|
throwSmoke(tracked_ian.loc)
|
|
tracked_ian.forceMove(loc)
|
|
investigate_log("Experimentor has stolen Ian!", INVESTIGATE_EXPERIMENTOR) //...if anyone ever fixes it...
|
|
else
|
|
new /mob/living/basic/pet/dog/corgi(loc)
|
|
investigate_log("Experimentor has spawned a new corgi.", INVESTIGATE_EXPERIMENTOR)
|
|
ejectItem(TRUE)
|
|
if(globalMalf > 36 && globalMalf < 50)
|
|
visible_message(span_warning("Experimentor draws the life essence of those nearby!"))
|
|
for(var/mob/living/m in view(4,src))
|
|
to_chat(m, span_danger("You feel your flesh being torn from you, mists of blood drifting to [src]!"))
|
|
m.apply_damage(50, BRUTE, BODY_ZONE_CHEST)
|
|
investigate_log("Experimentor has taken 50 brute a blood sacrifice from [m]", INVESTIGATE_EXPERIMENTOR)
|
|
if(globalMalf > 51 && globalMalf < 75)
|
|
visible_message(span_warning("[src] encounters a run-time error!"))
|
|
throwSmoke(loc)
|
|
var/mob/living/tracked_runtime = tracked_runtime_ref?.resolve()
|
|
if(tracked_runtime)
|
|
throwSmoke(tracked_runtime.loc)
|
|
tracked_runtime.forceMove(drop_location())
|
|
investigate_log("Experimentor has stolen Runtime!", INVESTIGATE_EXPERIMENTOR)
|
|
else
|
|
new /mob/living/basic/pet/cat(loc)
|
|
investigate_log("Experimentor failed to steal runtime, and instead spawned a new cat.", INVESTIGATE_EXPERIMENTOR)
|
|
ejectItem(TRUE)
|
|
if(globalMalf > 76 && globalMalf < 98)
|
|
visible_message(span_warning("[src] begins to smoke and hiss, shaking violently!"))
|
|
use_energy(500 KILO JOULES)
|
|
investigate_log("Experimentor has drained power from its APC", INVESTIGATE_EXPERIMENTOR)
|
|
if(globalMalf == 99)
|
|
visible_message(span_warning("[src] begins to glow and vibrate. It's going to blow!"))
|
|
addtimer(CALLBACK(src, PROC_REF(boom)), 5 SECONDS)
|
|
if(globalMalf == 100)
|
|
visible_message(span_warning("[src] begins to glow and vibrate. It's going to blow!"))
|
|
addtimer(CALLBACK(src, PROC_REF(honk)), 5 SECONDS)
|
|
|
|
addtimer(CALLBACK(src, PROC_REF(reset_exp)), resetTime)
|
|
|
|
/obj/machinery/rnd/experimentor/proc/boom()
|
|
explosion(src, devastation_range = 1, heavy_impact_range = 5, light_impact_range = 10, flash_range = 5, adminlog = TRUE)
|
|
|
|
/obj/machinery/rnd/experimentor/proc/honk()
|
|
playsound(src, 'sound/items/bikehorn.ogg', 500)
|
|
new /obj/item/grown/bananapeel(loc)
|
|
|
|
/obj/machinery/rnd/experimentor/proc/reset_exp()
|
|
update_appearance()
|
|
recentlyExperimented = FALSE
|
|
|
|
/obj/machinery/rnd/experimentor/update_icon_state()
|
|
icon_state = base_icon_state
|
|
return ..()
|
|
|
|
/obj/machinery/rnd/experimentor/proc/warn_admins(user, ReactionName)
|
|
var/turf/T = get_turf(user)
|
|
message_admins("Experimentor reaction: [ReactionName] generated by [ADMIN_LOOKUPFLW(user)] at [ADMIN_VERBOSEJMP(T)]")
|
|
log_game("Experimentor reaction: [ReactionName] generated by [key_name(user)] in [AREACOORD(T)]")
|
|
|
|
#undef SCANTYPE_POKE
|
|
#undef SCANTYPE_IRRADIATE
|
|
#undef SCANTYPE_GAS
|
|
#undef SCANTYPE_HEAT
|
|
#undef SCANTYPE_COLD
|
|
#undef SCANTYPE_OBLITERATE
|
|
#undef SCANTYPE_DISCOVER
|
|
|
|
#undef EFFECT_PROB_VERYLOW
|
|
#undef EFFECT_PROB_LOW
|
|
#undef EFFECT_PROB_MEDIUM
|
|
#undef EFFECT_PROB_HIGH
|
|
#undef EFFECT_PROB_VERYHIGH
|
|
|
|
#undef FAIL
|
|
|
|
|
|
//////////////////////////////////SPECIAL ITEMS////////////////////////////////////////
|
|
|
|
/obj/item/relic
|
|
name = "strange object"
|
|
desc = "What mysteries could this hold? Maybe Research & Development could find out."
|
|
icon = 'icons/obj/devices/assemblies.dmi'
|
|
var/realName = "defined object"
|
|
var/revealed = FALSE
|
|
var/realProc
|
|
var/reset_timer = 60
|
|
COOLDOWN_DECLARE(cooldown)
|
|
|
|
/obj/item/relic/Initialize(mapload)
|
|
. = ..()
|
|
icon_state = pick("shock_kit","armor-igniter-analyzer","infra-igniter0","infra-igniter1","radio-multitool","prox-radio1","radio-radio","timer-multitool0","radio-igniter-tank")
|
|
realName = "[pick("broken","twisted","spun","improved","silly","regular","badly made")] [pick("device","object","toy","illegal tech","weapon")]"
|
|
|
|
|
|
/obj/item/relic/proc/reveal()
|
|
if(revealed) //Re-rolling your relics seems a bit overpowered, yes?
|
|
return
|
|
revealed = TRUE
|
|
name = realName
|
|
reset_timer = rand(reset_timer, reset_timer * 5)
|
|
realProc = pick(PROC_REF(teleport), PROC_REF(explode), PROC_REF(rapidDupe), PROC_REF(petSpray), PROC_REF(flash), PROC_REF(clean), PROC_REF(corgicannon))
|
|
|
|
/obj/item/relic/attack_self(mob/user)
|
|
if(!revealed)
|
|
to_chat(user, span_notice("You aren't quite sure what this is. Maybe R&D knows what to do with it?"))
|
|
return
|
|
if(!COOLDOWN_FINISHED(src, cooldown))
|
|
to_chat(user, span_warning("[src] does not react!"))
|
|
return
|
|
if(loc != user)
|
|
return
|
|
COOLDOWN_START(src, cooldown, reset_timer)
|
|
call(src,realProc)(user)
|
|
|
|
//////////////// RELIC PROCS /////////////////////////////
|
|
|
|
/obj/item/relic/proc/throwSmoke(turf/where)
|
|
var/datum/effect_system/fluid_spread/smoke/smoke = new
|
|
smoke.set_up(0, holder = src, location = get_turf(where))
|
|
smoke.start()
|
|
|
|
/obj/item/relic/proc/corgicannon(mob/user)
|
|
playsound(src, SFX_SPARKS, rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
|
var/mob/living/basic/pet/dog/corgi/sad_corgi = new(get_turf(user))
|
|
sad_corgi.throw_at(pick(oview(10,user)), 10, rand(3,8), callback = CALLBACK(src, PROC_REF(throwSmoke), sad_corgi))
|
|
warn_admins(user, "Corgi Cannon", 0)
|
|
|
|
/obj/item/relic/proc/clean(mob/user)
|
|
playsound(src, SFX_SPARKS, rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
|
var/obj/item/grenade/chem_grenade/cleaner/CL = new/obj/item/grenade/chem_grenade/cleaner(get_turf(user))
|
|
CL.detonate()
|
|
qdel(CL)
|
|
warn_admins(user, "Foam", 0)
|
|
|
|
/obj/item/relic/proc/flash(mob/user)
|
|
playsound(src, SFX_SPARKS, rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
|
var/obj/item/grenade/flashbang/CB = new/obj/item/grenade/flashbang(user.loc)
|
|
CB.detonate()
|
|
warn_admins(user, "Flash")
|
|
|
|
/obj/item/relic/proc/petSpray(mob/user)
|
|
var/message = span_danger("[src] begins to shake, and in the distance the sound of rampaging animals arises!")
|
|
visible_message(message)
|
|
to_chat(user, message)
|
|
|
|
var/static/list/valid_animals = list(
|
|
/mob/living/basic/bear,
|
|
/mob/living/basic/bee,
|
|
/mob/living/basic/butterfly,
|
|
/mob/living/basic/carp,
|
|
/mob/living/basic/crab,
|
|
/mob/living/basic/lizard,
|
|
/mob/living/basic/mouse,
|
|
/mob/living/basic/parrot,
|
|
/mob/living/basic/pet/cat,
|
|
/mob/living/basic/pet/dog/corgi,
|
|
/mob/living/basic/pet/dog/pug,
|
|
/mob/living/basic/pet/fox,
|
|
)
|
|
for(var/counter in 1 to rand(1, 25))
|
|
var/mobType = pick(valid_animals)
|
|
new mobType(get_turf(src))
|
|
|
|
warn_admins(user, "Mass Mob Spawn")
|
|
if(prob(60))
|
|
to_chat(user, span_warning("[src] falls apart!"))
|
|
qdel(src)
|
|
|
|
/obj/item/relic/proc/rapidDupe(mob/user)
|
|
audible_message("[src] emits a loud pop!")
|
|
var/list/dupes = list()
|
|
for(var/counter in 1 to rand(5,10))
|
|
var/obj/item/relic/R = new type(get_turf(src))
|
|
R.name = name
|
|
R.desc = desc
|
|
R.realName = realName
|
|
R.realProc = realProc
|
|
R.revealed = TRUE
|
|
dupes += R
|
|
R.throw_at(pick(oview(7,get_turf(src))),10,1)
|
|
|
|
QDEL_LIST_IN(dupes, rand(10, 100))
|
|
warn_admins(user, "Rapid duplicator", 0)
|
|
|
|
/obj/item/relic/proc/explode(mob/user)
|
|
to_chat(user, span_danger("[src] begins to heat up!"))
|
|
addtimer(CALLBACK(src, PROC_REF(do_explode), user), rand(3.5 SECONDS, 10 SECONDS))
|
|
|
|
/obj/item/relic/proc/do_explode(mob/user)
|
|
if(loc == user)
|
|
visible_message(span_notice("\The [src]'s top opens, releasing a powerful blast!"))
|
|
explosion(src, heavy_impact_range = rand(1,5), light_impact_range = rand(1,5), flame_range = 2, flash_range = rand(1,5), adminlog = TRUE)
|
|
warn_admins(user, "Explosion")
|
|
qdel(src) //Comment this line to produce a light grenade (the bomb that keeps on exploding when used)!!
|
|
|
|
/obj/item/relic/proc/teleport(mob/user)
|
|
to_chat(user, span_notice("[src] begins to vibrate!"))
|
|
addtimer(CALLBACK(src, PROC_REF(do_the_teleport), user), rand(1 SECONDS, 3 SECONDS))
|
|
|
|
/obj/item/relic/proc/do_the_teleport(mob/user)
|
|
var/turf/userturf = get_turf(user)
|
|
if(loc == user && !is_centcom_level(userturf.z)) //Because Nuke Ops bringing this back on their shuttle, then looting the ERT area is 2fun4you!
|
|
visible_message(span_notice("[src] twists and bends, relocating itself!"))
|
|
throwSmoke(userturf)
|
|
do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
|
throwSmoke(get_turf(user))
|
|
warn_admins(user, "Teleport", 0)
|
|
|
|
//Admin Warning proc for relics
|
|
/obj/item/relic/proc/warn_admins(mob/user, RelicType, priority = 1)
|
|
var/turf/T = get_turf(src)
|
|
var/log_msg = "[RelicType] relic used by [key_name(user)] in [AREACOORD(T)]"
|
|
if(priority) //For truly dangerous relics that may need an admin's attention. BWOINK!
|
|
message_admins("[RelicType] relic activated by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
|
log_game(log_msg)
|
|
investigate_log(log_msg, "experimentor")
|