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Do after implanter fixes (#11993)
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@@ -553,7 +553,7 @@
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/obj/structure/theonepizza/attackby(var/obj/item/W, var/mob/living/user)
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if(istype(W,/obj/item/material/knife))
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user.visible_message(span_bold("\The [user]") + " starts to slowly cut through The One Pizza.", span_notice("You start to slowly cut through The One Pizza."))
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if(do_after(user, slicetime))
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if(do_after(user, slicetime, src))
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if(!src)
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return // We got disappeared already
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user.visible_message(span_infoplain(span_bold("\The [user]") + " successfully cuts The One Pizza."), span_notice("You successfully cut The One Pizza."))
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@@ -20,7 +20,7 @@
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user.setClickCooldown(DEFAULT_QUICK_COOLDOWN)
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if(do_after(user, 2.5 SECONDS))
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if(do_after(user, 2.5 SECONDS, src))
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if(user && src)
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@@ -45,7 +45,7 @@
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to_chat(user, span_notice("You start to unwrench the implanter."))
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playsound(src, O.usesound, 50, 1)
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if(do_after(user, 15 * O.toolspeed))
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if(do_after(user, 15 * O.toolspeed, src))
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to_chat(user, span_notice("You unwrench the implanter."))
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anchored = FALSE
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return
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@@ -56,7 +56,7 @@
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to_chat(user, span_notice("You start to wrench the implanter into place."))
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playsound(src, O.usesound, 50, 1)
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if(do_after(user, 15 * O.toolspeed))
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if(do_after(user, 15 * O.toolspeed, src))
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to_chat(user, span_notice("You wrench the implanter into place."))
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anchored = TRUE
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